9 Kings Exits Early Access on November 12, 2026 with Four Modes and 130+ Cards
The deckbuilding roguelite sets a firm 1.0 date alongside a substantial content expansion that roughly doubles its original card ambitions.
After its Early Access run, 9 Kings has a locked launch date: November 12, 2026. The announcement, posted by Matt at publisher Hooded Horse, outlines a 1.0 build considerably larger than the game's original design targets.
The team notes the card pool was initially scoped at 81 cards; the 1.0 release will ship with more than 130, including a new batch of Rainbow cards.
What's in 1.0
- Four game modes: Singleplayer (with dozens of difficulty levels), Multiplayer (ranked ladder), Quest mode (challenges across 9 lands), and the newly announced Joker mode — a custom rules mode described as much-requested by the community
- 130+ cards, up from the original target of 81, with Rainbow cards arriving in a significant batch
- 140+ decrees, including 30+ new ones; each king will now have 9 unique decrees, with universal and rainbow counts settling in multiples of 9
- 110+ perks, adding new multiplayer and universal options
- 80+ quests with final polish applied to Quest mode
- 140+ vanity items for multiplayer customization
- Gameplay improvements: new sound effects, improved animations, enhanced performance, and quality-of-life changes
The Joker mode appears to be the headline new addition — a custom ruleset builder that was not present in Early Access.
For players who have been following the game's development, 1.0 represents the consolidation of community feedback into a fixed, structured release rather than an iterative content drop.
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