Battlefield 6 Anticheat Report: June MIR Climbed to 6.59% as TPM 2.0 Rollout Looms
The game's first Ranked Season is surfacing new cheating pressures, and a deliberate enforcement delay on TPM 2.0 is letting match infection rates drift upward in the short term.
EA Javelin Anti-Cheat's June metrics report for Battlefield 6, authored by Battle_Kangaroo and published in August, offers a candid look at the tradeoffs the team is managing during Season 3.
What changed
- Match Infection Rate (MIR) — the share of matches affected by at least one suspected cheater — opened June at 5.52%, peaked at 6.37% on June 11, briefly retreated to 5.88% on June 24, then climbed to 6.59% by month's end.
- The team attributes part of that climb to a deliberate choice: TPM 2.0 enforcement has been in a warning-only phase for several weeks, allowing bad actors a temporary window rather than cutting off legitimate players who haven't yet resolved compatibility issues.
- Once TPM 2.0 blocking is enabled — described as coming "within a few weeks" — the team expects a "good positive impact" and the release of additional detections that are currently being held back.
- A revised list of prohibited hardware and software is being prepared for Season 4, following Season 3 observations that prompted a re-evaluation of features that may undermine fair play. Further detail is promised in a dedicated Season 4 anticheat update.
- The source notes EA Javelin prevented 226,5… — the figure appears truncated in the source material.
For players, the near-term picture is a slightly elevated cheater presence by design, with a harder enforcement threshold expected to follow shortly.
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