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Dark Reaper Shoots! 2 Patch 1.0.3 Buffs GawGaw, Trims Stage Difficulty

A broad mid-life update reworks enemy encounters, strengthens several skills and a companion, and fixes a handful of quality-of-life oversights.

Distilled Aug 20, 2026·1 min read·source confidence89%
Dark Reaper Shoots! 2

Patch 1.0.3 for Dark Reaper Shoots! 2 lands with a longer-than-usual change list, touching everything from skill balance to sound design to result-screen accuracy.

What changed

New content

  • A bonus clip unlocks after completing "Demon King's Dungeon" on Hard difficulty.
  • Sound Settings can now be opened directly from the Pause menu.
  • Eclipse Skills now trigger a sound effect on activation; defeating bosses plays a dedicated BGM cue.

Balance and progression

  • The Eclipse Skill for the Scythe of Domination has been buffed.
  • Various Active Skills and Passive Skills have been buffed.
  • GawGaw receives increased attack power and attacks that now chain to surrounding enemies.
  • Drop rates and material quantities for enhancement items are up across all stages.

Stage adjustments

  • Enemy parameters and wave compositions revised in "Graveyard of the Undead" and "Demon King's Dungeon."
  • Stage mission difficulty tuned — specifically required stay times and target enemy kill counts.
  • The expanding circle indicator for "Stay within the designated area!" missions is now visually clearer.

Interface and fixes

  • The Result screen now shows total damage rather than individual skill damage.
  • A bug preventing "New Record" from displaying correctly on the Result screen has been fixed.
  • Minor bug fixes and display adjustments throughout.

For players pushing Hard mode, the GawGaw buffs and improved material drop rates should noticeably ease the grind toward late-game builds, while the Demon King's Dungeon reward gives dedicated runs a new finishing flourish.

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