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Dungeons And Cat 1.1.3a Fixes Broken Achievements, Skippable Endings, and More

A focused patch addresses a cluster of progression blockers and balances three pieces of equipment and quest design.

Distilled Aug 30, 2026·1 min read·source confidence91%
Dungeons And Cat

SuperEliteCat's version 1.1.3a for Dungeons And Cat arrives as a tightly scoped bug-fix release, clearing out issues that touched everything from the ending sequence to the training area.

What changed

Bug fixes

  • The True Ending and the ending credits scene can now both be skipped, having previously been locked in place.
  • Equipment no longer risks failing to carry over after completing an ending.
  • The training dummy can now be attacked; previously it was unresponsive, and — separately — striking it could erroneously unlock unrelated Monster Archive entries.
  • The achievement for collecting all Memory Crystals can now unlock properly. Notably, the game will retroactively check existing saves on load and grant the achievement if the conditions were already met.
  • The Demon Wolf King now correctly registers its Monster Archive entry on defeat.
  • Certain slime platforms no longer disappear earlier than intended.

Improvements

  • Directional guidance during the witch side quest now triggers more frequently, refreshing every 18 seconds rather than every 25.
  • The ??? Outerworld Blade's life-steal effect rises from 1% to 3% of Max HP.
  • The Throwing Axe costs 30% less stamina to use.

For players who had already collected every Memory Crystal without receiving the achievement, the retroactive unlock on save load is the most consequential change — it resolves a dead end without requiring a fresh run.

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