Far Far West v0.2.0.2 'Frostburn' Rebalances Jokers and Charts a Roadmap
The Frostburn update arrives with a clutch of joker adjustments and the first public roadmap for the early-access western roguelite.
The small team at Fireshine Games has shipped Far Far West's Frostburn update (v0.2.0.2), accompanied by a candid note acknowledging a prolonged silence after launch. The developers attribute the quiet period to exhaustion following the game's release and promise more regular dev blogs and progress updates going forward. A public roadmap has also been published, though the team cautions that plans remain subject to change.
What changed
The update's mechanical substance is a round of joker rebalancing:
- Chad — no longer droppable or shareable with teammates. The change closes a loophole where an entire squad could benefit from Chad's discount; the developers note it was rarely used and pledge to monitor Chad's solo performance.
- Lucky Strike — rarity lowered from Prime to Fine, making it more accessible.
- Destroyer — first 25% of clip damage bonus increased from +15% to +20%.
- Chonky — gravity penalty reduced from +25% to +15%, keeping the +20% damage bonus intact.
- Weak Link — the penalty on regular hits reduced from 35% less damage to 20% less damage, softening an all-or-nothing trade-off.
- Stonks — chest-opening joker chance increased from +15% to +20% (source text cuts off at this point).
The roadmap data in the source appears as a numerical sequence without accompanying labels, so its specific milestones cannot be reliably described here.
Taken together, the patch nudges several underperforming jokers upward while closing an unintended cooperative exploit — a cautious but legible balancing pass for a game still finding its footing in early access.
Distilled from 1 source
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