Game Frame Launches in Early Access Alongside a 15% Bundle Deal
The developer behind Game Compressor has released a second app focused on frame generation and upscaling, while acknowledging a month-long gap in updates to the original tool.
Game Frame, a new application from the developer of Game Compressor, is now available in Early Access on Steam. Where Game Compressor targets storage management for game libraries, Game Frame is aimed at in-session visual and performance adjustments.
What Game Frame includes
- Frame generation at 2×–8× multipliers, or a Target FPS mode, with adjustable Flow Scale and built-in HUD protection
- Upscaling options: FSR 1, NIS, and Bicubic
- Automatic frame pacing when frame generation is active
- FPS limiting and optional Pulse latency controls in supported games without anti-cheat
- Per-game profiles, in-game quick controls, and a performance overlay
- Frame generation and upscaling can be used separately or together; FPS limiting and Pulse can also function without frame generation enabled in supported titles
The developer notes that results vary by game, hardware, and settings — a candid acknowledgement that the Early Access label carries real meaning here.
A Game Compressor + Game Frame bundle is available at a 15% discount for those who want both tools.
On the subject of Game Compressor, the developer has been transparent: the app has not received an update in roughly a month, a delay attributed to time spent preparing Game Frame for launch. The stated intention is to resume fixes and improvements to Game Compressor alongside continued development of Game Frame, guided by user feedback.
For players already invested in Game Compressor, the pause appears to have had a clear cause — and the developer has said as much directly.
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