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Ghost Keeper Exits Early Access on 16 July 2026 with New Map and Wide Fixes

The ghost-management game sets a firm 1.0 launch date alongside a substantial patch touching maps, quests, and AI behaviour across six locations.

Distilled Aug 20, 2026·1 min read·source confidence88%
Ghost Keeper

After an Early Access period the developer describes as marked by "countless improvements" and community feedback, Ghost Keeper has a firm release date: 16 July 2026 at 17:00 UTC (19:00 CEST / 10:00 PST). The price of the game will remain unchanged at launch, though a discount is also planned for release day.

The 1.0 announcement arrives alongside a patch that covers a notable breadth of content.

What changed

New content

  • A new Campaign and Sandbox map — Brotherhood Secret Outpost — has been added.

Bug fixes and map improvements

  • Sewers: Fixed a Telekinesis bug blocking quest progression; updated lighting.
  • Village: Fixed the bag quest bug; improved lighting, lamp navigation paths, and blocked-area outlines; corrected Voraglast's icon in unlock dialogue; adjusted Lady in Red's points of interest.
  • Dental Clinic: Added a phone for mortals to call the Ghost Hunter; fixed occasional quest-completion failures.
  • Fish Market: Improved the Inspector's reaction when the Ghost Hunter is called; fixed door collision.
  • Cemetery: Prevented the Priest from incorrectly completing the Shadowmaw feeding quest.
  • Phineas Residence: Improved Ghost Hunter scan points; added missing windows; fixed a bug allowing two Ghost Hunters to spawn simultaneously.
  • William's Residence: Updated room lighting; changed a secondary character's gender to female.
  • Gameplay: Added audiovisual warnings (source text ends mid-sentence; full detail unavailable).

For players who followed the game through Early Access, the update resolves a range of quest-blocking and navigation issues before the full release.

Distilled from 1 source

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