Gloria Victis Lifts Alliance Caps in State of War, Plots Anti-Cheat Rollout
A weekly update details alliance participation changes to the State of War system and outlines the studio's near-term development priorities.
The September 10 community dispatch from Gloria Victis author KebTheGuardian covers two threads: incremental changes to the game's State of War mode and a restatement of the broader development roadmap.
What changed
State of War — the guild-versus-guild conflict system — received several adjustments since its return:
- The cap on alliance member participation has been removed. Previously, only a limited number of alliance members could take part in a State of War battle; that restriction is now gone.
- Controlling guilds can now decide whether their alliance members are permitted to register for a given clash, adding a layer of organisational control.
- Guild emblems now appear next to participant names within the battle roster.
Looking ahead
The studio also restated priorities drawn from a Development Plan published the prior week. The listed focus areas are:
- Implementing Easy Anti-Cheat
- Improving stability and performance
- Addressing bugs and issues
- Quality-of-life improvements
- Monitoring and improving existing systems
The announcement explicitly notes that not every week will carry a major content reveal, and that some work proceeds without public visibility. Player feedback is cited as a factor in directing attention across these areas.
For players active in guild warfare, the removal of alliance participation limits is the most concrete change — larger coordinated forces can now field their full rosters without an artificial ceiling.
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