GONE Fishing Patches Moonwalking NPCs, Spider Bugs, and Gambling Pool Confusion
A post-stream patch addresses a wide spread of bugs and edge cases surfaced during a Twitch playthrough.
Developer Bigsexy pushed a patch to GONE Fishing on September 3, 2026, following a Twitch stream by a player named Mungo. The update spans quality-of-life additions, balance tweaks, and a notable list of bug fixes.
A skip-cutscene button is on the roadmap, though the developer notes the current cutscene is "hardcoded the hell off" — meaning it will take some time to arrive.
What changed
Additions and changes
- Text prompts now inform players when they attempt to cook or smoke an already-processed fish
- A tip appears when players walk onto the gambling pool, explaining what it is
- The Impaler and crab enemies now require 6 casts in the same area before they can spawn, up from 3
Bug fixes
- Intro airplane cutscene repaired; now supports up to 8 players without a broken POV
- Fixed item-swapping causing players to visually hold a fishing rod when another slot was equipped
- Skeeter no longer moonwalks
- Arachnophobia setting now saves between sessions
- Giant spider ragdoll now correctly replaces the spider model when arachnophobia is enabled
- Fishing rod no longer drops randomly
- Squid monster audio no longer broadcasts across the entire map
- Teleport sound no longer plays for all players when one walks through a portal
- Squid no longer attacks the boat when no players are nearby
- Skeeter no longer repeats the same joke twice
- Ivan no longer gets stuck in the cave entrance after a kidnapping sequence
- Weather rapid-cycling on the jungle map during the intro cutscene is resolved
- Cinematic camera no longer submerges underwater during the intro
For a multiplayer fishing game, these fixes collectively tighten a rough co-op experience — particularly for groups larger than four.
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