← The Chronicle
PatchMortal Online 2
Mortal Online 2 Hotfix 3.0.0.91 Patches Queue System, Daily Tasks, and World Spawns
A wide-ranging hotfix addresses a misfiring login queue, broken daily task assignments, and a cascade of world and creature issues across multiple regions.
Distilled Jul 9, 2026·1 min read·source confidence93%
What changed
Published on 9 July 2026 by FarmerJoe, Hotfix 3.0.0.91 for Mortal Online 2 covers a broad sweep of systems — from login infrastructure to pet feeding and boss rewards.
Login & Queue
- A new login button bypasses the queue, allowing direct access to Haven or Myrland; using it requires a game restart to return to normal login
- An Epic Online Services issue with the new login system was also resolved (previously server-patched)
- More exact per-server player limits have been added
Daily Tasks
- Coal, calamine, and cristula daily tasks were not labelled as "Daily" in their item names — fixed
- Three daily tasks had incorrect kill targets: Yel Keskar required Ak Yaban kills, Vakar Cabal required Bey Wafa Marauder kills, and the Bey Wafa Marauder task pointed at Kebechet Thralls
- A number of Hunting Daily Tasks were incorrectly granting quick execution rewards
Creatures & Pets
- Ratzar Queen would sometimes leash at very low health — fixed
- Ratzar Workers who used a speed buff were receiving 0 move speed and 0 attack speed — fixed
- Green Spica can now be fed to herbivorous pets
- New Sarducaa creatures required excessive experience per level as pets — adjusted
- Glory rewards for all Sarducaa bosses have been increased
World & Economy
- Stables added to Bedia, Khwar Migdal, and Ashir
- Salt crystal spawners were capped at one pickable — fixed
- Calamine Shale spawns inside inaccessible rocks corrected
- Hivebreaker Artisan sold item prices fixed
- Several fish display names corrected (e.g. "BrownNuurok" → "Brown Nuurok")
- An obsolete skill book tied to a removed skill has been pulled from librarian sell lists
- Crafting material stats for Bron rebalanced
Taken together, the patch removes a cluster of friction points that would have sent players chasing the wrong targets, fighting broken creatures, and navigating a world with inaccessible resources.
Distilled from 1 source
Ask the oracle to go deeper on Mortal Online 2.
Consult the OracleMore from the Chronicle
