Mortal Online 2 Patch 3.1.0.33 Fixes Chest Loot, Bosses, and Adds New Creatures
A long-standing server reboot bug has been quietly starving loot chests for some time — and this patch finally corrects it.
Patch 3.1.0.33, authored by FarmerJoe and published on 23 September 2026, addresses a broad sweep of bugs across gameplay systems, AI, territory control, and UI.
What changed
The headline fix is a chest loot spawning issue that persisted through server reboots. According to the notes, the bug "has most likely been an issue for a pretty long time," causing chests to save with fewer items than intended. One visible consequence: Golden Hammer rarity was significantly higher than designed. The fix is described as likely to "drastically affect" that and similar imbalances.
AI and creatures
- Bufonids, a new creature type, have been added to Sarducaa.
- Multiple boss reset bugs were corrected, including issues with the Vakar Cabal Procurator and Sator Vessel resetting when players strayed too far.
- Bos Kam Danaburnu and Golden Danaburnu kills now count toward hunting task progress.
- Hungry untamed pets were incorrectly gaining maximum hunger immediately, causing rapid loyalty loss — now fixed.
- Ratzars spawning inside rocks have been addressed.
Territory Control
- The Iskandur region on Sarducaa had two keep spots; the West keep has been relocated to Ormishar.
Other fixes
- Lockpicking while mounted is no longer possible.
- Ormek Spider carcasses and meats are now usable in Cooking and Alchemy.
- Scoundrels on Myrland no longer count toward Bandit tasks.
- Several UI corrections, including broker button state handling and Fish Oil's icon and description.
For players who farm chests or hunt rare drops, the loot spawning correction may represent the most tangible improvement this patch delivers.
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