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Once Human Version 3.0.2 Brings Build Snap Controls, Preset Sharing, and New Raid Zone

A mid-summer patch reshapes territory construction and character customization while adding a new raid gameplay mode.

Distilled Jul 22, 2026·1 min read·source confidence88%
Once Human

Once Human's Version 3.0.2 arrived with server maintenance on July 22, 2026, at 4:00 PM PT — a window expected to last roughly two hours. The PC client update weighs approximately 218 MB through the in-game client or 7.7 GB via PC launchers, with mobile builds landing around 400 MB each.

What changed

  • Snap point switching for territory construction — in build mode, players can now cycle between snap points on wall surfaces, ceilings, roofs, stairs, and pillars using Shift + mouse wheel on PC or a dedicated button on mobile.
  • Account-wide appearance preset sharing — character customization data is now stored at the account level, allowing presets to carry across characters and scenarios.
  • Item lock — a new inventory protection feature has been added.
  • RaidZone: Mental Pollution — a new RaidZone gameplay mode introduced in this update.
  • Custom Server homepage revamp — the Custom Server interface has been fully redesigned.
  • Lightforge Loot Crate summer return — the seasonal crate is back.
  • Bug fixes — unspecified recent fixes are included.

All players will receive Starchrom ×1,000, Mitsuko's Mark ×100, a Stardust Secret Crate: S13 (Epic), and Colorful Badge ×30 as maintenance compensation.

For builders in particular, the snap point switching feature is the most mechanical change here — offering finer control over structure placement that previously required more workaround effort.

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