STAR WARS Zero Company Patch 1.1 Targets Crashes, Save Corruption, and Animation Bugs
The first numbered patch addresses some of the most disruptive issues at launch, including lost Beskar saves and missing preorder items.
EA Star Wars released patch 1.1 for STAR WARS Zero Company on September 9, 2026, cataloguing a broad sweep of bug fixes across stability, cinematics, customization, and the Databank.
What changed
Performance and Stability
- Fixed various crash issues and visual stutters
- Fixed an issue where Beskar saves were temporarily deleted, and a separate crash in Beskar mode
- Minimum suggested GPU drivers updated to current game-ready versions for Nvidia and AMD; the in-game dialog prompt now reflects this requirement
- Fixed save corruption that could occur on sudden or forced shutdown
- Fixed an issue where preorder and Deluxe Edition items were not being delivered to players
- Fixed a rare softlock on the main menu triggered by rapid inputs during the intro cinematic
Cinematics and Conversations
- Fixed unintended hair motion for Fathom during cinematics
- Fixed response animations for Den characters when Hawks is nearby
- Fixed Clone Trooper and Kabb animations in cinematics and conversations
- Fixed Hawks' arm appearance during a standing animation
- Fixed Trick incorrectly equipping a default helmet or outfit when entering Stillwatch
- Fixed Hawks sometimes missing from the Bespin closing cinematic
Customization
- Fixed Tel-Rea Vokoss' lightsaber persisting after switching to an Astromech in the Customization facility
- Fixed incorrect voice preview playing when swapping an Operator's Origin between Humanoid and Clone
- Fixed the Hawks preview Dossier not playing during character creation
Databank
- Fixed character corruption that could occur when interacting with the Databank while the game was saving
For players who lost Beskar progress or never received their preorder rewards, this patch is the most consequential update since launch.
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