DISTILLING…
DISTILLING…
15 entries in codex
26 YEAR ANNIVERSARYOn August 25th, 2000, a mod called INCOMING was announced to the internet with a promise:[ Jetpacks + Dinosaurs & Vehicles ]Twenty six years later those are still the three pillars that keep ORION anchored.INCOMING(Announ…
ACHIEVEMENTS 2.0I am going to be thinking about ACHIEVEMENTS soon enough and I wanted to start a discussion here to see what players are thinking to consider as additional perspectives. There are a few paths forward with the way I see it...…
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THIRD PERSON 2.0When I first decided to return to ORION: Prelude one of my first notes was "FPS Only". First-Person was always the bread and butter for this game and Third Person was slated to just be revamped for Spectator usage; not gamep…
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ORION: Prelude ReturnsOne question that came up recently was a high-level philosophical question and I thought this would be a great answer to share at large..."Why update ORION: Prelude instead of a new game?" New stuff IS in development b…
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FPS 2.0The new version of ORION: Prelude in development has undergone some major updates and improvements. One of the first areas revisited was the Core FPS Module.The original systems had a solid bedrock in terms of structure but I wanted …
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PROJECT DIRECTIONWith active development now announced for ORION: Prelude, I think it’s important to give a gauge as to what to expect and where things are headed.This will be a slower build up over time rather than one sudden and immediate…
A NEW BEGINNINGHey everyone, after a long time away I wanted to finally share something directly: I've returned to ORION: Prelude. The project never completely left my mind and neither did the community that kept talking about it, revisitin…
First and foremost, this is a very special day. The quarter century celebration for Orion, originally announced on August 25, 2000. That is absolutely wild to think about! With the first commercial release ("ORION: Prelude") starting develo…
HAPPY BIRTHDAY ORION! ORION as a game series turns 22 today! Originally announced on August 25, 2000 as a mod for the original Half-Life! WAR CHILD UK CHARITY EVENT To celebrate this event we've partnered up with War Child UK for their Game…
Happy 10 year anniversary to ORION: Prelude! Originally released via Steam on May 4, 2012. Starting with ORION: Dino Beatdown (Coop), then the free content update to ORION: Dino Horde (PVP, Customization) and ultimately back to the idea-at-…
ORION as a game series turns 18 today! Originally announced on August 25, 2000 as a mod for the original Half-Life! https://i.imgur.com/at8kN6o.png GUARDIANS OF ORION - PHASE 2 We have been in development on the second phase of Guardians of…
Already own ORION: Prelude? Upgrade to ULTIMATE! 90% Sale, Ends April 9^^ http://store.steampowered.com/app/538190/ https://i.imgur.com/j11u75Q.png ORION: Prelude (ULTIMATE EDITION) automatically unlocks ALL Skills & 210 Progression levels …
We are giving away 24 copies of Guardians of Orion (aka #GOO) away including one copy of the ELITE EDITION! https://i.imgur.com/iAggqGW.jpg ( WIN FREE GAMES! ) Register for your chance to win with #FREE #GAMES! #GIVEAWAYS! https://steamcomm…
https://i.imgur.com/JMdOq2M.jpg Now that David Prassel is back and is officially working on two sequels, we decided to talk to him. This interview will cover their new projects and some advice about game design." If you want to talk to Pras…
Already own ORION: Prelude? Upgrade to ULTIMATE! 90% Sale, Ends April 9^^ http://store.steampowered.com/app/538190/ https://i.imgur.com/j11u75Q.png ORION: Prelude (ULTIMATE EDITION) automatically unlocks ALL Skills & 210 Progression levels …
Two years of development
■ substantial ■ routine
8 announcements · 4 substantial · 21 months with nothing