DISTILLING…
DISTILLING…
10 entries in codex
- Fixed a bug where Fjor could get stuck in the air after attacking immediately after falling off a platform. - Big fixes for Sanctite performance. - Minor overall performance improvements. - Fixed certain cases where walls could be destroy…
Divinum has finally launched! I can't thank you enough for your incredible support throughout these 10 years since the game's development began, and I really look forward to seeing what stunning combos and creative builds you can come up wi…
Divinum launches on August 28, 2026 for Windows and Mac!Also, a new trailer just released! Among other exciting things, here you can get a first look at a brand-new weapon!Thank you to everyone who played the demo, shared feedback, and supp…
Divinum demo is now updated to 0.39.1 with extended story prologue and huge improvements to animations, movement, and combat flow. Try the updated demo and find out who arrived at the island aboard the mysterious ships!Saves from previous v…
Divinum demo is now available! It includes a story prologue and a mid-game combat slice with a wide variety of enemies, abilities, and a new major mechanic. Lots of new content that didn't exist in the playtest, and old things that have bee…
The playtest is coming to an end by the end of this week, and it has been incredibly helpful in shaping the game! You guys filled a total of 422 feedback forms with thoughtful, supportive, and encouraging comments.Most of the commonly menti…
Divinum's first public playable build is finally here! It's available on Windows and MacOS. After playing, when you quit, you will be offered to fill in a quick survey. We need your feedback to help us make this game the best it can be!The …
Great news! Divinum is participating in the OTK Expo Steam event, and our new trailer was shown on the Expo pre-show's livestream! The trailer is now available on the store page as well, showcasing more of Divinum's diverse combat and game …
Hello everyone! Happy to tell that we're making a lot of progress with the development. We wanted to share a new teaser trailer showcasing the game world, combat and a bit of progression systems. Check it out on Divinum's store page, and he…
For the most part, Divinum has been a solo developer effort. I never intended to abandon it completely, but as much as I wanted to keep working on it, personal and financial reasons made it impossible, forcing me to pause indefinitely. Not …