DISTILLING…
DISTILLING…
15 entries in codex
Hi goat burners! We've been hard at work recently brainstorming DEVOUR's next map. At present, we estimate it will be released during 2027. Read on for lore, concept art and a look at the map layout as it currently stands. Before we get int…
We’ve been made aware that some of the bugs we fixed in the latest patch were being used excessively by the speedrunning community and other regular players in a strategic matter. We weren’t aware of the full impacts of our changes and so w…
Fixed many locations on all maps (except Carnival) where Azazel was unable to knockout a player Enemies that look for dropped items to carry (i.e. spiders on The Inn) can now see those items even if they are hidden within other items Long i…
Fixed all Azazel's from being able to ground themselves on players which caused issues where they could end up permanently getting stuck in the environment Slaughterhouse: Fixed being able to open a freezer room door on the same frame that …
Azazel Molly can no longer be trapped behind the basement door at the top of the stairs on the Asylum Swapping a doll head with another head while a doll is picking it up now correctly resets the animation Fixed Azazel Sam and Zara not cons…
Hi demon banishers, We're excited to announce that DEVOUR is available on GeForce NOW! This has been a popular community request for a while and we're thrilled to finally be able to bring it to you. What this means for players: Geforce NOW …
Deck the halls with blood and entrails, fa-la la-la la, la-la la la! We had a lot of fun with the release of our new map The Carnival and the Halloween event, and we're back to keep the party going! Our annual Christmas event will run from …
Hotfix: Major fix around new FPS limit option not working for users with uncapped FPS set prior to v6.0.26
Carnival: Improved being able to UV monkeys that are directly below youCarnival: Inspired perk should now work on dolls emerging from sewer pipes as a clientReplaced the FPS limit dropdown with a slider that supports up to 360 FPSFixed an i…
Hi goat burners, We hope you had a great spooky season! Now that another successful Halloween Event has finished, we want to take a moment to thank players for their fantastic response to the recent release of our new map, The Carnival. We'…
Halloween event endsThe Town: Aftershock perk should now work correctly against Ghosts
Carnival: Monkeys now look at players when pursuingSlaughterhouse: Improved frozen air fog visuals in the freezer roomThe Exclude from Quick Play checkbox will now appear consistently when leaving a public lobby that you joined via Quick Pl…
Inspired perk now works on dolls that have newly emerged from sewer pipes on the CarnivalCarnival: Fixed another spot that kept players safe from KaiFixed Aftershock perk that was causing UV to begin re-generating even if UV was still being…
Challenge "Win a game without medkits" is now completable if you win in single playerHeadless dolls cannot be trapped by active music boxesFixed more Kai safe spots
First responder perk now shows the full screen speed effect when active,Various controller UI navigation fixes,Carnival: Fixed a battery and coin spawn point for easier pick upImproved the Pug pet's turning,Improved all pets aligning to slo…
Two years of development
■ substantial ■ routine
15 announcements · 0 substantial · 18 months with nothing