Two years of development
■ substantial ■ routine
22 announcements · 6 substantial · 10 months with nothing
Recent Transmissions
30 entries in codex
🌻 We're almost there! Hey everyone, time flies when you're having a good time, so we want to bring you the final sneak peak before the release of the biggest Solarpunk patch to date! We're working on the final patch details this week and a…
Hey everyone, we hope you're enjoying the summer as much as we are! It's the perfect weather for ice cream, cold drinks, and enjoying the sunset with friends and family! While we're enjoying these days too, we want to share some more news a…
Hey everyone, for everyone who has not checked in for a while or is just discovering Solarpunk, we want to give you a small summary of what we are currently working on and what is planned next. Over the last few weeks, we have continued fix…
Hey everyone, one week later, we want to give you another update. A new Solarpunk update went live today. This update fixes a savegame issue that caused some players to lose save files or made them unable to load correctly. To everyone who …
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Hey everyone, we released a small update with several fixes and improvements. Fixes & Improvements Fixed an Uncrafter duplication glitch with cables and sticks. Improved Recycler performance. Attempted to fix an audio issue with furnaces. A…
Hey everyone, we have a small mid-update for you. Over the last few weeks, we have read many of your posts, reviews, bug reports, and feature requests. A lot of great ideas are coming in from the community, and we want to understand better …
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Hey everyone, We are still working with full energy to improve Solarpunk. Our focus is still on fixes, stability, and issues that can directly affect your gameplay experience. Some of the following points are classic bug fixes, while others…
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Hey everyone, we would like to give you a quick update before the weekend. Right now, we are fully focused on improving Solarpunk. We also want to share a roadmap with you, but preparing something like that properly takes time — and at the …
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Hey Solarpunk Community 👋, this is a more personal update from us. When we started working on Solarpunk, we never expected it to grow this much. We are a very small team. The core team behind Solarpunk has always been only two people. And …
We can finally say it: Solarpunk is launching on June 8.During the Triple I Showcase, we officially revealed our release date, and after four years of development, this moment feels incredibly special to us. For most of that journey, Solarp…
The Triple-i Initiative has announced its return on the 9th of April at 9am PT/6pm CET, and we’re excited to share that SOLARPUNK™ will be revealing something there 😁!The show is only back-to-back trailers of games from other studios like …
Hey everyone 👋,Today we finally get to share something we have been working on for a while, our brand new Co op Gameplay Trailer, revealed during IGN Fan Fest. This is our first trailer in around one and a half years 👀, and it focuses on …
We are looking for players who have not played the game before to join our upcoming coop Beta playtest on PC via Steam.Do you have time this weekend and want to play Solarpunk together with at least one friend, or up to three additional fri…
The Solarpunk Beta Playtest is now live for all Kickstarter Backers and everyone who participated in the Singleplayer Playtest!This phase opens the game up to a much wider audience and introduces Multiplayer alongside Singleplayer.Building …
Please read this text carefully!We know many of you have been waiting patiently for Solarpunk, and today we want to share an important update. Solarpunk means the world to us, but as a small two-person team, every detail takes time. We want…
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Hey Solarpunk followers,We’ve decided to open up our single-player playtest to even more people, including those who haven’t tried the current version yet. In our last update, many of you already showed interest, and we’re really excited ab…
Bringing together the cozy farming of Stardew Valley, the base construction of Astroneer, and a stunning world comprising a multitude of picturesque floating islands, Solarpunk is a survival crafting game to watch. It's just begun its first…
🎮 Singleplayer Playtest (Alpha) begins NOW!We’ve got some wonderful news for our Kickstarter Alpha Backer: the Solarpunk singleplayer playtest for Kickstarter Alpha-Test backers is officially starting NOW! 🎉 Yes, exactly, NOW! This playte…
Hey everyone! We’re back with a big development update. A lot has happened over the past few weeks, and the world of Solarpunk is really coming together. Let’s jump right in! (Take a look at the trade bot!) ⚡ Advanced Power Logic We have im…
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Hey everyone, We’re back with a quick but exciting update! 🌟 Over 100,000 Demo Downloads! Our demo made it into the Top 5 most downloaded games during the Steam Next Fest! As just two developers, this means the world to us. Competing along…
Hey Community, It’s time – the Solarpunk demo is now live! 🎉 Jump in, gather resources, build your own base, and take to the skies in your airship to explore new islands. What to expect in the demo: ✔️ Craft your first tools, grow crops, a…
Hey Community, It's happening! Starting Monday, you can play the first-ever Solarpunk demo during the Steam Next Fest. Begin your adventure on a floating island, gather resources, build your base, research new technologies, and fly your ver…
Hey Solarpunk Community, Sometimes small surprises emerge from experiments and creative breaks. When we started developing the islands of Solarpunk, we experimented with voxel techniques and terraforming. It looked cool, but for a small tea…
Hey Solarpunk Community, We’re thrilled to bring you another development update for Solarpunk! Let’s dive into the latest progress and new features we’ve been working on. In the devlog, we cover the following points: ⚡ Renewable Energy Syst…
Hey Solarpunk Community! We hope you're doing great! We have some exciting news to share and wanted to give you a quick update on what we’ve been working on. While we have a bigger update with more details coming soon, we’ve got something s…
Hello Solarpunk Community 👋! We've made significant advancements to our building system over the past few weeks, transitioning from collision channels to a tag-snap system. This gives users much more freedom when building their dream homes…
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Hello Solarpunk Community! 🌞 The past few days have been quite eventful for us! We reached 500,000 wishlists on Steam, participated in the OTK Expo, won an award, and even made an offer to Xbox that went viral. But let's start with a new t…
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Hello Solarpunk Community! First of all, we wanted to apologies for the long wait. We are currently working on so many things at once, that we simply didn’t had the time. The next devlog should be released much faster. We're thrilled to sha…
CROSS PROMOTION TIME: Our BFF rokaplay has launched a new Kickstarter. It's managed by a different team and doesn't affect the development of Solarpunk. Sharing is caring. The wait is over! Sugardew Island has officially launched on Kicksta…
Dear Solarpunk Community, We sincerely apologise for the delay and thank you for your patience. With today's update we've brought you a lot too. We've been working behind the scenes and look forward to showing you what we've been up to. But…
