Two years of development
■ substantial ■ routine
15 announcements · 4 substantial · 17 months with nothing
Recent Transmissions
15 entries in codex
Hello folks! The Triple-i Initiative is back on the 8th of October at 9am PT/6pm CEST, and we’re excited to share that Brotato: Primal Dread DLC has something very special to show!You might remember that earlier this year, we announced the …
\: Thank you for the amazing reaction, the sign up are now closed! If you've signed up and have been selected, you should have received an invitation in your inbox. If not, that means you're not selected THIS TIME. But we plan to run this p…
Hello brotatoes! A quick news, different from what we usually post, to tell you we just released a game bundle with Pathogenic!We typically don't post about bundles but this one is a bit special because Pathogenic is made by Adonai, Brotato…
Hello there! It's been a while brotatoes! If you wonder what we've been doing since the release of All Pain No Gain, well the answer is simple: we've been hard at work on the next DLC, Primal Dread! While it's not quite ready to be shown ye…
- Fixed Lootworm standing still instead of going to trees - Fixed incorrect chinese localizations
- Added a feature to display title screen for Updates and DLCs based on scheduled timelines. Title screen will revert to "Default" 2 weeks after major updates release. This will not impact players who manually chose their title screen. You …
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Added some info about progression when random zone is selected Added restricted level-up upgrades feature for some characters Fixed fog of war in coop, made the fog scale per player Fixed Axolotl showing wrong stats Fixed Gobbler knockback …
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Buffed Spiky Shield to revert nerf from last update : Scaling Stat Armor : T1 0.8 -> 1 T2 1 -> 1.25 T3 1.3 -> 1.5 T4 1.7 -> 2
Hello everyone!All Pain No Gain is here! And let me tell you, it's not for the faint of heart.Before going into what's new about the update, a quick reminder if you missed it, we announced a new DLC for Brotato coming later this year! You c…
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Brotato: Primal Dread got 100k wishlists from you! You bunch of Brotato's are amazing! We are super grateful for the confidence you place in us (and a little stressed out, let's be honest). But more than anything, we can't wait for you to g…
Hello there,We're proud to share we revealed a new upcoming DLC "Brotato: Primal Dread" at the triple-i showcase.This DLC will come to Steam in 2026. We will share more about this in the coming months but you can already see it's about dino…
Hello everyone!If you followed our latest news, you now that Brotato has something to announce on April 9th at the triple-i initiative! Make sure to tune in to not miss anything.But before this big announcement, we wanted to kick things off…
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The Triple-i Initiative has announced its return on the 9th of April at 9am PT/6pm CET, and we’re excited to share that Brotato will be revealing something there!Last time Brotato was featured in the Triple-i initiative, Abyssal Terrors DLC…
- Fixed an issue where Codex progression was not properly loaded at game launch. - Fixed how the progress bar is calculated. With this patch, we are fixing the Codex progression previously compromised by our previous patch. Unfortunately, u…
- Fixed a save issue that could cause progress to be lost in specific cases. - Updated parts of our Godot version to use the latest SDL version available in Godot 4. This fixes some controller compatibility issues on Mac. It should not affe…
