DISTILLING…
DISTILLING…
15 entries in codex
This update is just some tech upgrade of the underlying systems. ..unfortunatelly there is currently not enough wishlists, sales or support for bigger changes, stay tuned, tell your friend about the game, leave reviews .. any help appreciat…
This update brings several new blockshapes so you can get even more creative with your builds! I hope you like it and have fun!
Features: * Changed water rendering and added proper evaporation mechanix * Added Blocktype "Wall" * Light/Water Sim now considers edges instead of full blocks fopr distributing * ocean is now extending outside of world visually * Zone Wind…
Features: * Add: Loading an Asset in Editors now has a properly sorted tree to find/load the asset Bugfixes: * Fix for finding closest food source * Fix in Item-Editor not setting the Items Sub Type properly after loading an asset * Fix Ext…
Bugfixes: * Full Overhaul of the Editors * Fixed some issues when reading large save files * Fixed some problem when building over tiles with items on it Additional Information: https://exipelago.com/threads/v00-04-01.73/
Features: * Search Function in Villager Window * New Block: Inverted Ramp * New Block: Arc * Changed some materials to look less "blocky" * Dormitory now shows beds in it window Bugfixes: * all components updated to newest version * now nee…
Hello Folks! I know some of you are already waiting for the next update to get some ore features into the game, but testing takes quite a lot of time - so to make this process a little bit quicker I decided to introduce a Beta-Branch. What …
Welcome and happy new year 2024. In an effort to get more eyes on Exipelago, this year is going to start with a huge discount on the current Early Access Version. The main reason for this discount is to attract more players to the game. Pla…
Features: * Being in darkness now makes villagers unhappy * General Mood and current Population count now permanently visible Bugfixes: * fixed a bug when crafting a specific item instead of "any" * changed the fallback teleport for stuck v…
Features: * Sand can now be crafted from Sandstone (Stone Workshop) Bugfixes: * On Maps played 100+ hrs imprecision resulted in no animations on normal speed * Villagers will now go to the closest social zone and no longer a random one * is…
Features: * Night SKIP! Bugfixes: * Hiding UI vie NumPad5 works again * Idle Task to walk around optimized Additional Information: https://exipelago.com/threads/v00-03-02.63/
Features: * Re-Enabled placing raw stone blocks * ItemSelector (Placeing Stuff) no scrollable + sorting * New Item: Fire Bowl (Light) Bugfixes: * some fixes related to Item Value and their dependency to parent items * Worth Calculation at l…
So, this update is a big one - hence the delay since the last update, there was just a lot to add to the game in order to have everything working the way I intended it to be. First off: Ores are now added to the game. Once you start a new g…
Bugfixes: * SaveFile on crash was not working under some circumstances * There was a bug with loading files when things were currently transported to a stockpile during saving * Some graphical glitches fixed * Save Dialog will no longer pre…
Another Update with added stuff. This time it's a new automation zone related to tree growing - the Forestry Zone! It basically works like a farming zone but for trees - you create the zone and define which trees should be grown in there. I…