DISTILLING…
DISTILLING…
15 entries in codex
Hello, Version 80 is out of beta! This update has 3 new creatures for the forest moons (and a returning creature), the utility slot which is a spot dedicated to purchased tools, a few new rooms for the facility interior, a complete rework t…
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Hello, long time no see! Version 80 is out in beta for you to test. You can access it by opting into the public beta branch for Lethal Company on Steam. V80 brings a complete rework of March's exterior, a wide range of bugfixes, performance…
Hello, I'm back with a minor security patch, so make sure to play on the newest version. I've also made adjustments to the scrap which can spawn on Dine, so you should check that out.I am still working on my text-based adventure Welcome To …
Hi, here is another round of bug fixes for things mostly to do with V70 additions. - Fixed an issue where the clock and candy scrap were not spawning - Fixed an issue where enemies could not navigate onto the bedroom bed or onto the car in …
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Hi, I fixed some problems. - Fixed an issue preventing players from opening the buyable fridge - Fixed a lamp that was floating off the wall in Dine's exterior - Fixed weedkiller sounds being global - Fixed an issue where the small stairwel…
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It's been a hot minute since we got an update for Lethal Company, but Zeekerss has finally answered players' hopes and wishes with a chunky slab of new content. Available to play right now, v70 brings an update to the mansion, overhauled fe…
Long time no see. The Company has a new update for all you hard workers. Patch Notes - Overhauled the radar Added a face cam which allows you to see your fellow employees on the terminal. Reworked the radar's appearance, now using 2D sprite…
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Ho, Lethal Companions! Put down your airhorns, let fall your precious armfuls of plastic fish, and prick up your freakin' ears. Something is coming to 2023's breakout horror multiplayer game. Something that will make the music boxes and spr…
Whispers of Lethal Company's first update in months have been circulating for a while now, but it seems like we are getting a lot closer to a release date after the dev shared some new information about its content... Read more.
Lethal Company developer Zeekerss took to X yesterday to share news on the game's upcoming update. In the post, they stated that they were "at a moment where I'm deciding to release a low-key interiors update for Lethal right now, or give i…
Work on Lethal Company has slowed down a bit; it's been four months since the last update. This is mostly due to the developer, Zeekerss, focus shifting to a new game and a creativity block. But it seems that playing the new popular co-op h…
REPO is the newest co-op horror game to take on Lethal Company. Both games pit a crew of players against dangerous monsters in confusing maps as they try to collect as much loot as possible, but despite this competition, Lethal Company's cr…
Merry Christmas! - I added snowmen around the ice planets - I fixed some wonky behavior with the masked enemy that had to do with the elevator - Presents are more likely to spawn
I released Version 65 which is a tiny update for Lethal Company's first birthday. You've been working around the clock for a whole year, you deserve a bonus! Temporary changes for the anniversary: - Added birthday hats on each player, and t…
Hello, I'm back with another smaller update. While working on this, I started losing steam, even though I was happy with the direction things are going. So I decided to switch to another project for a while (Welcome To The Dark Place) with …
Two years of development
■ substantial ■ routine
9 announcements · 4 substantial · 17 months with nothing