Starship Kepler
In the codexActionCasualIndie

Starship Kepler

Starship Kepler is an intense arcade shooter that encourages movement and variety. Traverse open space, explore anomalies, face-off against bosses. Race a dying clock through an endless maze of procedurally generated corridors. Survive an evolving arcade arena.

DEV: Nathan KramerPUB: Nathan Kramer SoftwareAppID 2003100
UPDATE PULSEevery ~2d·last 26d ago·4 recent on record

Is Starship Kepler still being updated? — the short answer, with the evidence.

Should you look into this?

From Steam's own record

Current price

$4.99

Development

Actively supported

Last heard from developers

26 days ago

Usual rhythm

not yet established

Substantial updates (6 mo)

1

Current silence

cannot be judged

The codex holds only 4 days of announcements for this game, so its normal rhythm cannot be established. The developers were last heard 26 days ago. 1 substantial update landed in the past six months, 1 of them major.

We hold a thin slice of this game's announcement history, so its normal rhythm can't be established. That is a limit of our record, not evidence about the game.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

releaseSep 3, 2026

Starship Kepler Launches with Four Distinct Play Modes

Starship Kepler, developed by Tattersail, is now available on Steam. The launch announcement outlines four discrete ways to play, each with its own ruleset and pressure.

What's in the game

  • Free Play — open space, a radar, and a survival objective. Anomaly encounters vary each run but follow recognizable archetypes the developer encourages players to memorize.
  • Labyrinth — a time-pressured mode set in procedurally generated corridors, where players must claw back seconds to stay alive.
  • Quick Play — a confined, high-score-focused mode inside a "morphing cage."
  • Practice — a structured gauntlet that strings Free Play encounters together consecutively, designed for deliberate skill-building.

The developer has also opened a Discord server for community discussion and has embedded a feedback form directly in the game client — it opens via the Steam overlay — with an explicit intent to use responses when considering future improvements.

For players, the presence of four structurally different modes at launch suggests meaningful variation in session length and difficulty curve, with Practice mode offering a rare, low-stakes avenue for learning the game's encounter patterns before committing to a full run.

Recent Transmissions

4 entries in codex

Community AnnouncementsSep 8, 2026
New lategame content

This patch adds two new achievements and some new content to the late game of Free Play mode.

Community AnnouncementsSep 6, 2026
Small Update: Controller Resilience

This patch aims to resolve issues that some players faced with controller input.

Community AnnouncementsSep 2, 2026
Small Update - ultrawide monitor support

Ultrawide monitors should now see much more of the playfield. Essentially they'll see the standard view plus more at the edges. Note that I don't have access to an ultra wide monitor, please send screenshots if the viewport is still not qui…

Community AnnouncementsSep 1, 2026
Starship Kepler is out now!

Welcome to Starship Kepler!Thank you for your interest in Starship Kepler! I sincerely hope you like it.In the game you'll find a few game modes:Free PlayIn free play you'll find yourself in open space with nothing but a radar and a goal to…

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