MISERY is a 1–10 player co-op survival game set in a nuclear disaster zone. Here, every day is a struggle: search radioactive ruins for resources, build your bunker, craft weapons, and explore a weird, procedurally-generated world with your friends. Beware of anomalies, monsters, and armed bandits.
3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
Newest in this record ·
Hotfix
From the recorded announcement
Fixed Wendigo spawning. Minor level design fixes. Removed camouflage from the sawed-off shotgun and TOZ. Fixed weapon reloading issues. Fixed disappearing items. Fixed tactical vest inventory slots.
Dear survivors, citizens of Zaslavie, comrades, please listen to the important message from the Zaslavie Commissary! Today is the first anniversary of MISERY, the day when the Zone started a whole new life for us all. Since that day, over 1.5 million survivors have visited the Zone! We saw great victories over…
Read more of this announcement
Dear survivors, citizens of Zaslavie, comrades, please listen to the important message from the Zaslavie Commissary! Today is the first anniversary of MISERY, the day when the Zone started a whole new life for us all. Since that day, over 1.5 million survivors have visited the Zone! We saw great victories over mutants, intruders, and evil corporations trying to ravage and destroy our glorious motherland. We also saw dark days of incompetent and treacherous decisions by capitalistic agents among us. We cannot forget and forgive those responsible for the bread and vegetable crises! And we appreciate your loyalty during these challenging days. We prevail together, working as one for the glory of our beautiful Zaslavie! This is just the beginning of the story, and we have lots of great things coming. Today we are happy to announce a new update, adding some great features, fixing the most annoying problems, bringing new content, and most importantly, setting up foundations for future improvements and content expansion. Here is what changed in the Zone: New trading interface - we completely reworked how trading works, and it will give us a way to let players sell many items that you can find in the Zone. You can already sell weapon magazines and over a dozen new items, and we will extend it a lot in the next update. New anomaly - Rusted Grass. A quick move bug in the Crematorium fixed. Items disappearing from craft stations fixed. We reworked the weapon attachment system. Now weapons can camouflage, and we will bring in muzzle devices, tactical attachments, and scopes to all the…
More optimization, bugfixes, QoL and updated localization
From the recorded announcement
Hello survivors, please listen to the announcement from the Zaslavie commissary. While we are working on a new content update (gun rework, new locations for early biomes, soundscape rework, and more), we are now releasing an intermediate bugfix and quality-of-life features update. Here is what changed in the zone:AK…
Read more of this announcement
Hello survivors, please listen to the announcement from the Zaslavie commissary. While we are working on a new content update (gun rework, new locations for early biomes, soundscape rework, and more), we are now releasing an intermediate bugfix and quality-of-life features update. Here is what changed in the zone:AK spawn rate increasedMeds' buy price decreased by 60%Food buy price decreased by 70–80%Loot sell price increased by up to 200%Mutant parts' sell price increased (upd: actually not here yet, but will be added soon)Food and meds' spawn rates decreasedBurning roubles no longer produce ashSave/load system reworked: loading is now up to 5x faster, and saving now takes less than a secondLocalization updated (there are still a few minor bugs, which will be hotfixed later this week)Death screen input bug fixedSprint and action locking bug fixedLadder of death bug fixed—no more killer ladders! Quick move and loot all now work for dead bodies and mannequinsHold-to-crouch setting save bug fixedItems disappearing when switching containers/gear is now fixedLast items in vendor lists can now be boughtKiparis getting stuck after reloading bug fixedQuick slots glitching fixedRain no longer stops after a player's deathT-pose corpses bug fixedAudio bugs fixed: displaced footsteps, gear, double shots, siren, and bomber planeTOZ shooting while reloading bug fixedJail door bug fixedVolume slider saving bug fixedPhantom inventory slots appearing after moving some objects bug fixedThank you so much for reporting bugs and suggesting ideas, comrades. Together, we are making Zaslavie a…
83.8% of 26,617 Steam reviews are positive, which after adjusting for sample size gives a reception score of 83.4. The developers have shipped 2 substantial updates in the past six months, adding 8.7.
reception 83.4·support +8.7·Excellent
Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated
Should you look into this?
From Steam's own record
Current price
$19.99
Development
Actively supported
Last heard from developers
13 days ago
Historical posting rhythm
every ~5 days
Substantial updates (6 mo)
2
Current silence
3× normal
The developers post roughly every 5 days and were last heard 13 days ago — within their normal range. 2 substantial updates recorded in the past six months.
Last successful news check: Nov 8, 2026, 2:01 PM UTC. This is when we checked Steam, separate from when the developer last posted.
Before buying, confirm the edition, Steam activation and availability in your region. Search results may include DLC or other editions.
Distilled by the oracle
Our coverage
1 dispatch written from this game’s announcements
patchSep 5, 2026
MISERY Patch Restores 'E' to Close Containers, Fixes Steam Deck Controls
A small but targeted patch has arrived for MISERY, correcting several control and layout issues introduced or exposed by a recent update.
What changed
Container closing restored: The 'E' key can once again close containers — a binding added in the prior update that briefly went missing.
Input lock fixes: ALT and SHIFT lock behaviour has been corrected.
Steam Deck layout repairs: Multiple issues on Steam Deck have been addressed, covering scroll, inventory, voice chat, the attachments menu, and the radial menu.
Custom world settings: Players can now change settings within custom worlds. A save is required for the changes to apply.
The patch is light on scope by design — the author, Ytopia, frames the 'E' key fix with a wry acknowledgment that players found its absence unexpectedly disruptive within a single day of it going missing.
For Steam Deck players in particular, the layout corrections span several core interface systems, making this a more meaningful update on that platform than the brief changelog might suggest. Custom world configurability, meanwhile, opens a small but previously unavailable avenue for tailoring individual runs.
Two years of development
■ substantial ■ routine
52 announcements · 12 substantial · 12 months with nothing
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Dear survivors, citizens of Zaslavie, comrades, please listen to the important message from the Zaslavie Commissary! Today is the first anniversary of MISERY, the day when the Zone started a whole new life for us all. Since that day, over 1…
Hello survivors, please listen to the announcement from the Zaslavie commissary.While we are working on a new content update (gun rework, new locations for early biomes, soundscape rework, and more), we are now releasing an intermediate bug…
You can close containers on "E" again. We just introduced "E" in the recent update, and it was missing for a day, but it looks like you guys really can't live without it now! ALT and SHIFT locks fixed. Multiple layout and controls fixed on …
Fixed problems with the electricity system. Maybe not all of them, but the most critical ones. Improved gamepad support on PC: the game now picks up a gamepad automatically when you connect it. Fixed a gamepad bug where the compass wouldn't…
Optimization and bugfix. This is what changed in the Zone: Another major update on optimization. Global rework of how shadows and physics work in the Zone, resulting in a significant FPS boost, up to 300% in some of the areas and hardware c…
Dear survivors, in this intermediate technical update, we focused on optimization improvements and bug fixes. Here is what changed in the Zone: Major asset optimizations: LODs, draw distance, navigation, etc. DX is back to 11, as we found o…
* More loot in UN and military crates in the Factory biome. * Increased inventory space in the Butcher Workbench. * Advanced Splitter and Combiner recipes fixed. * Exoskeleton armor fixed. If you have an integrated graphic card or old PC in…
Citizens of Zaslavie, please read what was changed in the Factory Hotfix #3All jackets\\uniforms now have some minimum armor, and rigs/armor vests provide armor for the whole body except the head. The logic here is that jackets provide inve…
Bugs fixed: * Deer trophy crafting fixed. * Now you can buy plastic from the resource trader. * Additional box loot spawning fixed. * Pooping bug fixed: you can poop again! * Sewing Kit and Gun Cleaning Kit spawns fixed. * Text plates craft…
Comrades, Hotfix is here. Bugs fixed: * Bunker spawn glitch fixed. You will no longer get stuck in textures during your Bunker expeditions. * Radio telescope getting stuck fixed. * Winter texture glitch fixed. * Door gaps fixed. * Code lock…
Citizens of Zaslavie, dear comrades, please listen to the important message from the Commissary!The long-promised new update is here. Please welcome FACTORY, a brutal industrial biome.The factory district is the metal heart of Zaslavie, pum…
Survivors, listen to the message from the Zaslavie Commissary! New intermediate update just launched, and here is what changed in the Zone: Locks. Now you can craft and set up padlocks to lock doors and containers to keep your stuff safe an…
Fixed the incorrect backpack weight after selling items Fixed shooting during animations Fixed aiming issues Fixed a bug with initial season setup Fixed a bug with the mannequin chest Various small fixes and improvements in UI and mechanics
It should not disappear with all your hard earned gear anymore. The comrade who made these faulty mannequins will spend 1 day in GULAG for this fault and all his gear was reclaimed by the state.
Survivors, please listen to a new announcement from the Zaslavie Commissary.A new update just hit the store, and here is what changed in the Zone:You can now create worlds for up to 10 players. Please note that to host games with more than …
What's new in the Zone:Pause in single-player mode. Just hit ESC and enjoy your bathroom break.New compass model. Now you can navigate with higher precision.Bugfix: Large crop box slots functionality fixed + infinite production bug fixed. S…
Comrades, the hotfix for electricity, crematorium and craft stations is ready. Also fixed: missing textures, too frequent ambient sounds, some achievements, various small bugs and fixes. We are sorry for the inconvenience and thank you for …
Survivors, please listen to this important message from the Zaslavie administration!A major update just dropped, and here is what changed in the zone:4 new difficulty presets - Explorer, for those who want to chill and explore; Adventurer, …
We hear your feedback, comrades.Zaslavie commissars have a nice talk with these bunker rats, and they changed their minds. Barman buys vegetables again.Weapon repair prices slashed.A Hamster gas mask is now craftable.They will think twice b…
Hello Survivors!Please read a message from the Zaslavie administration.We welcome you to the new year! Thank you for being good citizens in 2025. We look forward to all the plans ahead of us.A new update has just been launched, and here is …