MISERY
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MISERY

MISERY is a 1–10 player co-op survival game set in a nuclear disaster zone. Here, every day is a struggle: search radioactive ruins for resources, build your bunker, craft weapons, and explore a weird, procedurally-generated world with your friends. Beware of anomalies, monsters, and armed bandits.

DEV: Platypus EntertainmentPUB: YtopiaAppID 2119830
DEVELOPER POSTSevery ~5d·last 13d ago·17 recorded in 6 months

Is MISERY still being updated? — the short answer, with the evidence.

Catch up before you play

Developer activity at a glance

Catch up on MISERY with the developer’s own announcements. Start with the newest recorded post, then explore the details before you return.

Newest identified developer post

Hotfix

· Published by the developer

3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
  1. Newest in this record ·

    Hotfix

    From the recorded announcement

    Fixed Wendigo spawning. Minor level design fixes. Removed camouflage from the sawed-off shotgun and TOZ. Fixed weapon reloading issues. Fixed disappearing items. Fixed tactical vest inventory slots.

    Read original announcement ↗
  2. Earlier announcement ·

    1st Anniversary Update

    From the recorded announcement

    Dear survivors, citizens of Zaslavie, comrades, please listen to the important message from the Zaslavie Commissary! Today is the first anniversary of MISERY, the day when the Zone started a whole new life for us all. Since that day, over 1.5 million survivors have visited the Zone! We saw great victories over…

    Read more of this announcement

    Dear survivors, citizens of Zaslavie, comrades, please listen to the important message from the Zaslavie Commissary! Today is the first anniversary of MISERY, the day when the Zone started a whole new life for us all. Since that day, over 1.5 million survivors have visited the Zone! We saw great victories over mutants, intruders, and evil corporations trying to ravage and destroy our glorious motherland. We also saw dark days of incompetent and treacherous decisions by capitalistic agents among us. We cannot forget and forgive those responsible for the bread and vegetable crises! And we appreciate your loyalty during these challenging days. We prevail together, working as one for the glory of our beautiful Zaslavie! This is just the beginning of the story, and we have lots of great things coming. Today we are happy to announce a new update, adding some great features, fixing the most annoying problems, bringing new content, and most importantly, setting up foundations for future improvements and content expansion. Here is what changed in the Zone: New trading interface - we completely reworked how trading works, and it will give us a way to let players sell many items that you can find in the Zone. You can already sell weapon magazines and over a dozen new items, and we will extend it a lot in the next update. New anomaly - Rusted Grass. A quick move bug in the Crematorium fixed. Items disappearing from craft stations fixed. We reworked the weapon attachment system. Now weapons can camouflage, and we will bring in muzzle devices, tactical attachments, and scopes to all the…

    Read original announcement ↗
  3. Earlier announcement ·

    More optimization, bugfixes, QoL and updated localization

    From the recorded announcement

    Hello survivors, please listen to the announcement from the Zaslavie commissary. While we are working on a new content update (gun rework, new locations for early biomes, soundscape rework, and more), we are now releasing an intermediate bugfix and quality-of-life features update. Here is what changed in the zone:AK…

    Read more of this announcement

    Hello survivors, please listen to the announcement from the Zaslavie commissary. While we are working on a new content update (gun rework, new locations for early biomes, soundscape rework, and more), we are now releasing an intermediate bugfix and quality-of-life features update. Here is what changed in the zone:AK spawn rate increasedMeds' buy price decreased by 60%Food buy price decreased by 70–80%Loot sell price increased by up to 200%Mutant parts' sell price increased (upd: actually not here yet, but will be added soon)Food and meds' spawn rates decreasedBurning roubles no longer produce ashSave/load system reworked: loading is now up to 5x faster, and saving now takes less than a secondLocalization updated (there are still a few minor bugs, which will be hotfixed later this week)Death screen input bug fixedSprint and action locking bug fixedLadder of death bug fixed—no more killer ladders! Quick move and loot all now work for dead bodies and mannequinsHold-to-crouch setting save bug fixedItems disappearing when switching containers/gear is now fixedLast items in vendor lists can now be boughtKiparis getting stuck after reloading bug fixedQuick slots glitching fixedRain no longer stops after a player's deathT-pose corpses bug fixedAudio bugs fixed: displaced footsteps, gear, double shots, siren, and bomber planeTOZ shooting while reloading bug fixedJail door bug fixedVolume slider saving bug fixedPhantom inventory slots appearing after moving some objects bug fixedThank you so much for reporting bugs and suggesting ideas, comrades. Together, we are making Zaslavie a…

    Read original announcement ↗
Explore news & source history ↓
92.1
Excellent

Elixir Rating

83.8% of 26,617 Steam reviews are positive, which after adjusting for sample size gives a reception score of 83.4. The developers have shipped 2 substantial updates in the past six months, adding 8.7.

reception 83.4·support +8.7·Excellent

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$19.99

Development

Actively supported

Last heard from developers

13 days ago

Historical posting rhythm

every ~5 days

Substantial updates (6 mo)

2

Current silence

3× normal

The developers post roughly every 5 days and were last heard 13 days ago — within their normal range. 2 substantial updates recorded in the past six months.

Last successful news check: Nov 8, 2026, 2:01 PM UTC. This is when we checked Steam, separate from when the developer last posted.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

patchSep 5, 2026

MISERY Patch Restores 'E' to Close Containers, Fixes Steam Deck Controls

A small but targeted patch has arrived for MISERY, correcting several control and layout issues introduced or exposed by a recent update.

What changed

  • Container closing restored: The 'E' key can once again close containers — a binding added in the prior update that briefly went missing.
  • Input lock fixes: ALT and SHIFT lock behaviour has been corrected.
  • Steam Deck layout repairs: Multiple issues on Steam Deck have been addressed, covering scroll, inventory, voice chat, the attachments menu, and the radial menu.
  • Custom world settings: Players can now change settings within custom worlds. A save is required for the changes to apply.

The patch is light on scope by design — the author, Ytopia, frames the 'E' key fix with a wry acknowledgment that players found its absence unexpectedly disruptive within a single day of it going missing.

For Steam Deck players in particular, the layout corrections span several core interface systems, making this a more meaningful update on that platform than the brief changelog might suggest. Custom world configurability, meanwhile, opens a small but previously unavailable avenue for tailoring individual runs.

Two years of development

■ substantial ■ routine

Dec2025MarJunSepDec2026MarJunSep

52 announcements · 12 substantial · 12 months with nothing

News & source history

30 recorded posts · includes developer announcements and press coverage

Community AnnouncementsOct 26, 2026
Hotfix

Fixed Wendigo spawning. Minor level design fixes. Removed camouflage from the sawed-off shotgun and TOZ. Fixed weapon reloading issues. Fixed disappearing items. Fixed tactical vest inventory slots.

Community AnnouncementsOct 23, 2026
1st Anniversary Update

Dear survivors, citizens of Zaslavie, comrades, please listen to the important message from the Zaslavie Commissary! Today is the first anniversary of MISERY, the day when the Zone started a whole new life for us all. Since that day, over 1…

Community AnnouncementsSep 29, 2026
More optimization, bugfixes, QoL and updated localization

Hello survivors, please listen to the announcement from the Zaslavie commissary.While we are working on a new content update (gun rework, new locations for early biomes, soundscape rework, and more), we are now releasing an intermediate bug…

Community AnnouncementsSep 5, 2026
Corpse collision fix

No more blocking by dead bodies ːsteamhappyː

Community AnnouncementsSep 5, 2026
Minor bugfix + custom worlds settings

You can close containers on "E" again. We just introduced "E" in the recent update, and it was missing for a day, but it looks like you guys really can't live without it now! ALT and SHIFT locks fixed. Multiple layout and controls fixed on …

Read our dispatch on this

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Community AnnouncementsSep 3, 2026
ALT fix

Always pressed ALT fixed

Community AnnouncementsSep 3, 2026
Electricity and gamepad hotfix

Fixed problems with the electricity system. Maybe not all of them, but the most critical ones. Improved gamepad support on PC: the game now picks up a gamepad automatically when you connect it. Fixed a gamepad bug where the compass wouldn't…

Community AnnouncementsSep 2, 2026
More optimization and bugfixes

Optimization and bugfix. This is what changed in the Zone: Another major update on optimization. Global rework of how shadows and physics work in the Zone, resulting in a significant FPS boost, up to 300% in some of the areas and hardware c…

Community AnnouncementsAug 26, 2026
Optimization and bugfixes

Dear survivors, in this intermediate technical update, we focused on optimization improvements and bug fixes. Here is what changed in the Zone: Major asset optimizations: LODs, draw distance, navigation, etc. DX is back to 11, as we found o…

Community AnnouncementsAug 19, 2026
Minor changes and bug fixes

* More loot in UN and military crates in the Factory biome. * Increased inventory space in the Butcher Workbench. * Advanced Splitter and Combiner recipes fixed. * Exoskeleton armor fixed. If you have an integrated graphic card or old PC in…

Community AnnouncementsAug 18, 2026
Factory Hotfix #3

Citizens of Zaslavie, please read what was changed in the Factory Hotfix #3All jackets\\uniforms now have some minimum armor, and rigs/armor vests provide armor for the whole body except the head. The logic here is that jackets provide inve…

Community AnnouncementsAug 14, 2026
Hotfix #2

Bugs fixed: * Deer trophy crafting fixed. * Now you can buy plastic from the resource trader. * Additional box loot spawning fixed. * Pooping bug fixed: you can poop again! * Sewing Kit and Gun Cleaning Kit spawns fixed. * Text plates craft…

Community AnnouncementsAug 14, 2026
Factory Hotfix

Comrades, Hotfix is here. Bugs fixed: * Bunker spawn glitch fixed. You will no longer get stuck in textures during your Bunker expeditions. * Radio telescope getting stuck fixed. * Winter texture glitch fixed. * Door gaps fixed. * Code lock…

Community AnnouncementsAug 13, 2026
WELCOME TO THE MEGAFACTORY

Citizens of Zaslavie, dear comrades, please listen to the important message from the Commissary!The long-promised new update is here. Please welcome FACTORY, a brutal industrial biome.The factory district is the metal heart of Zaslavie, pum…

Community AnnouncementsMay 22, 2026
Bomber hotfix

Zalsavie Armed Forces won't bomb bunkers anymore.

Community AnnouncementsMay 21, 2026
Artifacts hotfix

1. Now you can equip all the artifacts 2. Minor bugfixes

Community AnnouncementsMay 20, 2026
Update is here: Masks, locks, and new content!

Survivors, listen to the message from the Zaslavie Commissary! New intermediate update just launched, and here is what changed in the Zone: Locks. Now you can craft and set up padlocks to lock doors and containers to keep your stuff safe an…

Read this patch for

Community AnnouncementsApr 23, 2026
Locations generation hotfix

Locations generation hotfix.

Community AnnouncementsApr 23, 2026
More minor bugfixes

Fixed the incorrect backpack weight after selling items Fixed shooting during animations Fixed aiming issues Fixed a bug with initial season setup Fixed a bug with the mannequin chest Various small fixes and improvements in UI and mechanics

Community AnnouncementsApr 19, 2026
Minor bugfix

Minor bugfix Initial evacuation phase won't stuck now

Community AnnouncementsApr 18, 2026
Mannequin hotfix

It should not disappear with all your hard earned gear anymore. The comrade who made these faulty mannequins will spend 1 day in GULAG for this fault and all his gear was reclaimed by the state.

Community AnnouncementsApr 18, 2026
Major Update: 10 player servers, Crayfish fix, 3rd person view and more!

Survivors, please listen to a new announcement from the Zaslavie Commissary.A new update just hit the store, and here is what changed in the Zone:You can now create worlds for up to 10 players. Please note that to host games with more than …

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Community AnnouncementsMar 26, 2026
Believe it or not - another update!

What's new in the Zone:Pause in single-player mode. Just hit ESC and enjoy your bathroom break.New compass model. Now you can navigate with higher precision.Bugfix: Large crop box slots functionality fixed + infinite production bug fixed. S…

Community AnnouncementsMar 23, 2026
Invisible wires fix

Invisible wires now visible + minor bugfixes

Community AnnouncementsMar 20, 2026
Default difficulty setting fix

Quick fix - default difficulty setting is back to Adventurer for old saves.

Community AnnouncementsMar 19, 2026
minor bugfixes

minor bugfixes

Community AnnouncementsMar 19, 2026
Electric systems hotfix

Comrades, the hotfix for electricity, crematorium and craft stations is ready. Also fixed: missing textures, too frequent ambient sounds, some achievements, various small bugs and fixes. We are sorry for the inconvenience and thank you for …

Community AnnouncementsMar 17, 2026
Hardcore mode, Steam Deck and Controller support, Achievements, and new content!

Survivors, please listen to this important message from the Zaslavie administration!A major update just dropped, and here is what changed in the zone:4 new difficulty presets - Explorer, for those who want to chill and explore; Adventurer, …

Community AnnouncementsJan 21, 2026
YOU CAN SELL VEGETABLES AGAIN

We hear your feedback, comrades.Zaslavie commissars have a nice talk with these bunker rats, and they changed their minds. Barman buys vegetables again.Weapon repair prices slashed.A Hamster gas mask is now craftable.They will think twice b…

Community AnnouncementsJan 21, 2026
New content, bug fixes, and a new price

Hello Survivors!Please read a message from the Zaslavie administration.We welcome you to the new year! Thank you for being good citizens in 2025. We look forward to all the plans ahead of us.A new update has just been launched, and here is …

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