DISTILLING…
DISTILLING…
Distilled by the oracle
1 dispatch written from this game’s announcements
15 entries in codex
And that’s it: Farlands is complete.At least as far as content is concerned. In practical terms, we still have a couple of months ahead of us to fix bugs, listen to community feedback, and continue polishing the game until it is as good as …
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After three years of development, which were theoretically meant to be two, the day has finally come to release the final content update for Farlands: the one that will complete the game and bring its development to a close.But don’t worry!…
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The 0.9 Update focuses on just two things: Weddings and the Ark rework. And while this update may seem smaller on paper, both features are extremely important and come with a lot of additions to Farlands. Let’s go step by step.With this upd…
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With each update, we’re getting closer to 1.0, and this time the focus is on farm animals and the end of the story.That’s right, it’s now possible to “finish” Farlands. The story will continue in future updates, but once you reach 70% of th…
This update was supposed to arrive soon, but I will not lie to you: We got carried away adding things and may have gone a bit overboard.Version 0.7 was meant to be the “quality of life update”, so we spent these past months reviewing all th…
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This update brings two big new features, plus a bunch of smaller ones that make everything feel more polished. Let’s start with the big ones.NEW PLANET: VANADIANVanadian, the labyrinth-like desert of SR755, comes to Farlands with new resour…
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From the ashes emerged a developer. Sluggish and sore, as if he hadn't moved in a decade… and his first words after a silence that felt eternal were:EVERYTHING IS GOING GREATSorry for the radio silence since version 0.5. We've been complete…
Alpha Patch Notes 0.5.7New creatures available in the minesCiempeldañosCrystal BeeGatopoCopper TurtleSilver TurtleCelestium TurtleGold TurtleFixesFixed a bug where the teleporter to the Ark would sometimes disappear.Various fixes to both an…
Hotfix Fixed a bug that caused the mine levels to be calculated incorrectly. The camera issue in Zoe’s event has been resolved. The portal to access the Ark in Oola’s event should now display correctly during the sequence. Minor UI fixes fo…
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Alpha 0.5.4 | Patch Notes Added Turtle enemy in the Bohr mine. Fixed a bug that caused a warning message to appear when placing a duplicate item in the toolbox. The fire lizard should now behave correctly after attacking. Enemies should no …
After the update that introduced social relationships, the whole team jumped straight into the next big thing: version 0.5, which brings hostile mobs to the mines. In this Steam post, I’ll walk you through what’s new and how we’re planning …
Originally this update was scheduled for February (because of love, Valentine's Day and all that stuff). But ultimately, we decided to delay it a couple of weeks with the purpose of releasing a fully finished and well rounded update. And I …
Hello everyone! It's been a few weeks since the last update and it's about time we bring you all up to date, so let's get straight to the point: In two weeks update 0.4 will arrive! This update focuses mainly on NPCs, bachelors, dialogs and…
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After the release of 0.3, the next scheduled update is 0.4 which focuses on social relations with neighbors. However, since that update is still some time away, the Farlands team has prepared an intermediate update with some special Christm…
Let's not pretend, in the last few weeks the whole Farlands team has been a bit hidden and not saying much. But it was for a reason: Update 0.3 is already available, and the amount of content it adds to the game is dizzying. In this post we…
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Two years of development
■ substantial ■ routine
15 announcements · 8 substantial · 10 months with nothing