Nova Roma 0.7.2278 Tightens City Management and Squashes Persistent Bugs
Update 14 for the city-builder Nova Roma arrives as version 0.7.2278, delivering a set of interface refinements and bug fixes ahead of a larger aqueduct overhaul the team says is currently in internal testing.
What changed
Improvements
- Selecting a building now highlights all others of the same type for Masonries, Public Toilets, Wells, Fountains, Firehouses, Water Towers, and Tax Offices
- Overlay behavior and coloring made more consistent across building types
- Water Tower range is now displayed when placing public toilets and fountains
- An early Neptune god task has been tuned to be more achievable
- The Ceres small temple bonus has been strengthened
- Polish applied to chariot race track crowd behavior and sound effects
Fixes
- Ships could not be selected at map edges
- Carts could be assigned routes on a separate landmass
- The same gladiator could be hired repeatedly
- Legion recruit and recuperate states were not persisting across save and load
- Recuperate incorrectly required entirely new weapons
- Certain sound effects were failing to play in some circumstances
- A small errant land square was generating on certain map seeds
The save-and-load fix for legion recuperate is particularly consequential for anyone managing prolonged military campaigns, where losing troop-state persistence could quietly distort long-term strategy. The broader aqueduct UI work remains in testing with no beta date stated.
