Miscreated 1.2.10 Adds Server-Side Loot Protection and Breaks Zero-Durability Weapons
Entrada Interactive has pushed Miscreated update 1.2.10, with changes concentrated in base security, anti-cheat enforcement, and weapon durability logic.
What changed
Base Storage Protection
- Locked storage containers are now protected server-side; a raider must visibly damage a container to 25% of its maximum health before its contents can be removed.
- The server logs the name and SteamID of whichever account crosses that 25% threshold.
Anti-Cheat Hardening
- Additional server-side work closes further methods cheaters were using to enter locked bases and access restricted areas.
- Broken tools and weapons can no longer deal damage until repaired — this enforcement runs on the server and is tunable by operators via
hosting.cfgor RCON.
Weapon Durability
- A tool or weapon at zero durability can no longer be swung until repaired.
- This also resolves a bug where attacking with a fully worn-out item could lock a player out of their inventory or weapon slots until rejoining the server.
Fixes
- Jumping into the bed of a semi trailer no longer occasionally teleports the player underneath it.
For players on public and private servers alike, the container-damage threshold introduces a meaningful friction cost to raiding — one that now leaves an auditable trail for server operators to review.
