Alchemickal
In the codexActionIndie

Alchemickal

A skill-based action roguelite where you imbue your weapons with chemickals to exploit enemy weaknesses on the fly. Scour dungeons, upgrade your arsenal, and master alchemy to thwart an arcane invasion!

DEV: rodbotPUB: rodbotAppID 3107030

Is Alchemickal still being updated? — the short answer, with the evidence.

Catch up before you play

Developer activity at a glance

Catch up on Alchemickal with the developer’s own announcements. Start with the newest recorded post, then explore the details before you return.

Newest identified developer post

Update v1.0.3

· Published by the developer

3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
  1. Newest in this record ·

    Update v1.0.3

    From the recorded announcement

    Removed OpenGL Core from list of supported Linux graphics APIsSome Linux users reported broken or missing lighting; enforcing Vulkan should fix this. Added Fortify to Drench's incompatibility list. In other words, you cannot get wet while under the effects of Purity Barrier.

    Read original announcement ↗
  2. Earlier announcement ·

    Update v1.0.2

    From the recorded announcement

    Removed problematic flame vent room from Catacombs layouts Updated Reaper System upgrade description to be more accurate

    Read original announcement ↗
  3. Earlier announcement ·

    Update v1.0.1

    From the recorded announcement

    Fixed an issue where the Swiftshot became unusable when being frozen while firing a burst. Made explosive and freezing barrels spawn less often, but in larger groups.

    Read original announcement ↗
Explore news & source history ↓

Should you look into this?

From Steam's own record

Current price

$5.99

Development

Insufficient evidence

Last heard from developers

3 months ago

Historical posting rhythm

not yet established

Substantial updates (6 mo)

0

Current silence

cannot be judged

We do not yet hold enough of this game's announcement history to describe its rhythm.

Last successful news check: Oct 22, 2026, 2:01 PM UTC. This is when we checked Steam, separate from when the developer last posted.

We hold a thin slice of this game's announcement history, so its normal rhythm can't be established. That is a limit of our record, not evidence about the game.

News & source history

3 recorded posts · includes developer announcements and press coverage

Community AnnouncementsJul 15, 2026
Update v1.0.3

Removed OpenGL Core from list of supported Linux graphics APIsSome Linux users reported broken or missing lighting; enforcing Vulkan should fix this.Added Fortify to Drench's incompatibility list. In other words, you cannot get wet while un…

Community AnnouncementsJul 14, 2026
Update v1.0.2

Removed problematic flame vent room from Catacombs layouts Updated Reaper System upgrade description to be more accurate

Community AnnouncementsJul 13, 2026
Update v1.0.1

Fixed an issue where the Swiftshot became unusable when being frozen while firing a burst. Made explosive and freezing barrels spawn less often, but in larger groups.