DISTILLING…
DISTILLING…
8 entries in codex
Ahoy! Yesterday I received some bug reports regarding some of the menus being unreadable if you don't have your system set to English. Example for when the game detects and sets French as the current language.This is most likely due to me t…
Ahoy Mateys!There has been a small update to Ocean SurvivorsShip-Oriented SteeringYou can now change the steering type in the settings to either screen based steering or ship basedIn ship based turning, it essentially turns the ship left or…
Ahoy Pirates!Having launched the game just 24 hours ago, the feedback has been great. The 11 reviews gave my game a review score of positive! Seeing this many people having played the game and enjoying it truly is an amazing feeling!As a so…
Hello everyone!After roughly 20 months or almost two years of development and learning (holy, that went by fast) of what started as a university project and is now becoming my first release on Steam, I'm happy to announce that Ocean Survivo…
Hello everyone!After taking longer than I expected, the final demo update is out! The term "final" just means that no additional content currently is planned for the demo. If bugs were to surface, they would obviously still be dealt with.Wh…
Hello everyone!This demo update includes the following additions:Breakable crates containing items to help your runIncrease in gold loot thanks to improvement in the ship's offenses and the introduction of cratesThis affects the leaderboard…
Newly Added Abilities Torpedo Cannonballs Launch gunpowder powered cannonballs towards enemy ships and attack them from below Air Strike Fire a barrage of cannons into the sky to wreck multiple enemies Mace A rotating mace attached to your …
Ahoy Pirates! A bunch of small updates have been implemented into the Ocean Survivors Demo! Enemy cannonballs are now color coded red for better visibility Sky Pirate hit detection has been reworked to be more efficient in sinking ships Var…
Two years of development
■ substantial ■ routine
8 announcements · 0 substantial · 18 months with nothing