Two years of development
■ substantial ■ routine
37 announcements · 6 substantial · 11 months with nothing
Recent Transmissions
30 entries in codex
Hey hey semibots! WOHO! We’re alive and we have some exciting stuff to tell you! Check out the Devlog here: If you prefer reading, here are the key takeaways: NEXT UPDATE The main focus of the next update will be a brand new level. TUMBLE C…
Hey hey semibots! Here is yet another small update with some fixes and balancing! CHANGES BALANCING FIXES CHANGES Item Melee Weapons - Handling now properly scales with strength and should feel firmer and better at higher strength. Item Veh…
Hey hey semibots! Here is yet another small update with some fixes and balancing! CHANGES BALANCING FIXES CHANGES Shopkeeper - When disabled, ruckus tracking is now capped so they won’t wake up too angry. Item Staffs - Smaller objects now g…
Hey hey semibots! Here is another small update with some fixes and balancing! CHANGES BALANCING FIXES CHANGES Vehicles - Now drift less sharply at low speeds. Added scratch sound effects that scale with velocity, reducing scratch sound spam…
Hey hey semibots! Hope you are enjoying all the new fashions, here is a patch with some fixes and balancing! CHANGES BALANCING FIXES CHANGES Cosmetic Box Spawn - Increased the "bad luck" multiplier slightly. It now persists after a game ove…
Hey hey semibots! Our third major update is now live, The Cosmetic Update! Hope you guys have fun with all the new content, and please share your fresh outfits! ❤️ NEW CHANGES BALANCING FIXES NEW Cosmetics - Over 500 cosmetic parts to unloc…
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Hey hey semibots! And now, for the FINAL DEVLOG before the update launches on May 7th, we’re giving you a rundown of the cosmetics so that you’re well prepared and ready! Check out the Devlog here: If you prefer reading, here are the key ta…
Hey hey semibots! It’s devlog time and we can finally reveal the release date for the Cosmetics Update! We are also showcasing some powerful magic for you all! Check out the Devlog here: If you prefer reading, here are the key takeaways: UP…
Hey hey semibots! In today’s devlog, we’re revealing a brand new King of the Losers variant, coming together with the Cosmetics Update! We’re also showcasing a bunch of the cosmetics that you’ll be able to get your hands on in the upcoming …
Hey hey semibots! Today we’re answering some of your most burning questions regarding the upcoming update or just R.E.P.O. in general! Check out the Q&A Devlog here: If you prefer reading, here are the key takeaways from the Q&A: Are you pl…
Hey hey semibots! As of yesterday, it was exactly 1 year ago since R.E.P.O. got launched in Early Access and what a year it has been! We feel truly blessed and humbled by our amazing community, gathering valuables and hiding from (or fighti…
REPO is gearing up to release its next update, the Cosmetic Update, and thanks to a shiny new video uploaded to the Semiwork YouTube channel, we've got a sneak peek into what exactly this launch will involve. It's easy to assume that the up…
Hey hey semibots! It’s time for another devlog! Yes, can you even believe it?? You may watch it here: For those of you who’d like to read instead of watching the video, here’s the key takeaways: NEXT UPDATE BIGGER THAN ANTICIPATED The upcom…
Hey hey semibots! We’re at it again with another DEVLOG! You may watch it here: For those of you who’d like to read instead of watching the video, here’s the key takeaways: NEW ITEM REVEAL With the next upcoming update, we’ll be adding a li…
Hey hey semibots! It’s 2026 and we’re BACK! Time for another devlog, yes? Here it is: For those of you who’d like to read instead of watching the video, here’s the key takeaways: VEHICLE CHANGES The Semiscooter is no longer a two-seated veh…
If there's a single throughline for the PC gaming year that was 2025, it's finally accepting that the pursuit of fancy graphics just doesn't make sense anymore... Read more.
Hey hey semibots! Today is the final devlog of the year and we’re showcasing a LOT of fun stuff, so do check it out: For those of you who’d like to read instead of watching the video, here’s the key takeaways: UPCOMING NEW ITEMS With our ne…
Hey hey semibots! We are one of the finalists for Steam's "Better With Friends" award, and we could not be any more thankful! Now is the final push, so we have made a special video for you. ✨ Thank you all and have a good holiday!! ❤️ /semi…
Hey hey semibots! It’s Friday and that means a devlog for you guys! For those of you who’d like to read instead of watching the video, here’s the key takeaways: INTRODUCING VEHICLES Together with cosmetics, we’re introducing vehicles to R.E…
It feels like only yesterday semiwork announced that the team would be taking a break before working on the next update. Which isn't actually entirely inaccurate as it's been less than a month and we're already got the first video about the…
Hey hey semibots! We’re back with another juicy devlog for you all! For those of you who’d like to read instead of watching the video, here’s the key takeaways: THE NEXT UPDATE REVEALED - Cosmetics (And other fun stuff) is finally coming to…
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Hey hey semibots! FIXES Tumble Climb - Initial stamina drain now only affects the player who started climbing. Bye bye! /semiwork
Hey hey semibots! We just won the "Best Early Access" award at the Golden Joystick Awards, thank you so much to everyone who voted, we could not be any more grateful for our amazing community!! With that said... could be cool to win the "Be…
Hey hey semibots! NEW CHANGES BALANCING FIXES NEW New Setting - Arachnophobia (sorry!) CHANGES Toggle Grab - Items are no longer dropped when opening the pause menu. Upgrade Tumble Launch - Renamed "Launch" to "Tumble Launch" for consistenc…
REPO launched its monster update on October 31, adding ten new horrifying beasts to the already tense game. However, even though players are still mastering the art of dodging the Birthday Boy's balloons and outrunning the Loom, semiwork ha…
Hey hey semibots! First off, we want to extend a big THANK YOU to the entire community, it’s been a blast watching you guys play The Monster Update! In today’s video we’re providing some important information about the near future! For thos…
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When REPO announced it would be receiving a bunch of new monsters in September, I naively thought they wouldn't be too scary. Most of REPO's existing critters are unsettling, especially the Upscream and the Animal, but there's nothing that …
Hey hey semibots! As of yesterday, the MONSTER UPDATE has been released upon the world, with 10 brand new monsters, new mechanics and other new fun stuff to enjoy! In today’s devlog, we’re going through the main additions of the update, whi…
Repo's Monster Update—that's literally what it's called, unless you want to roll with the far more snooze-inducing v0.3.0—is now live on Steam. As promised it's a big one, with new upgrades, valuables, rooms to explore, and enemies to deal …
Hey hey semibots! Our second major update is now live, The Monster Update! Hope you guys have fun with all the new content! ❤️ NEW CHANGES BALANCING FIXES NEW 10 new enemies! Death Head Possession - Added battery that recharges while dead! …
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