Build the ultimate Zoo in this number-go-up roguelike deckbuilder. Find powerful mythical animals, boost them with snacks, and even manipulate the board itself. Break the game by scoring millions (and more) with insane combos.
3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
Newest in this record ·
9/29 Update (V1.0.8)
From the recorded announcement
Hello, and welcome to another Zoominoes update. We have a few bug fixes as well as one change that makes going infinite quite a bit harder, and one that makes it quite a bit easier. Enjoy, and as always please leave a review. It really does make a huge difference. UpdatesKangaroo will now only bounce animals with a…
Read more of this announcement
Hello, and welcome to another Zoominoes update. We have a few bug fixes as well as one change that makes going infinite quite a bit harder, and one that makes it quite a bit easier. Enjoy, and as always please leave a review. It really does make a huge difference. UpdatesKangaroo will now only bounce animals with a different name. This also means for example that Tanuki’s with Kangaroo’s ability won’t bounce other Tanukis. Ability copiers should now work with passive abilities like Cherufe, Honey Badger, and Vogelkop. Bug FixesSaving and loading a game from shop will no longer cause you to lose the save. Siren will now correctly gain points for the animals that move next to it. Gold will no longer show as you having 10,000 when coming back to your game if you left during the shop phase.
Hi everyone, and welcome to today’s hotfix. Today we’re fixing the summon issues players have been running into with summons as well as fixing a couple other issues. We’re also now supporting Mac on steam so let your friends who have macs know they can now play Zoominoes! We also have a few small updates included in…
Read more of this announcement
Hi everyone, and welcome to today’s hotfix. Today we’re fixing the summon issues players have been running into with summons as well as fixing a couple other issues. We’re also now supporting Mac on steam so let your friends who have macs know they can now play Zoominoes! We also have a few small updates included in the build. As always, reviews are also greatly helpful to us, so keep them coming! UpdatesMac support! Please let us know in discord or steam comments if you run into any issues with Mac. Players will now pick from one of 3 starters at the start of the game when playing challenges. Magpie now has 4 points. Maze is now 9 cost rare. Talent Scout and Food Fight are removed as special events. Crimson and Azure now only show blue and red animals in pick one and won’t show yellow/green snowcones or gems. Bug FixesKnox now correctly gives 100 plays. Summons no longer cause bugs where they appear both in play and in your hand.
Content UpdatesTriple Rainbow will now cost 12. Gem Polishing Kit will now cost 9. Knox now gains gold instead whenever he would gain plays. New animal wolf (+1 play if 50 points, +2 plays if 100 points). Opposites Attract new challenge. Mirror summons can no longer trigger mirror a second time. MiscellaneousHolding R…
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Content UpdatesTriple Rainbow will now cost 12. Gem Polishing Kit will now cost 9. Knox now gains gold instead whenever he would gain plays. New animal wolf (+1 play if 50 points, +2 plays if 100 points). Opposites Attract new challenge. Mirror summons can no longer trigger mirror a second time. MiscellaneousHolding R while playing challenges will pop challenge select. Souvenirs will now automatically hide when they get to 4 columns. Your newest souvenirs will now sort first. Challenge score is now clearer. Players can go back to the main menu without surrendering their run. Text added to challenges when you hit the goal but haven’t met the condition. Added question mark on uncollected animals, souvenirs, and snacks in shop/pick one. Speech bubbles are no longer affected by animation speed settings. Added tracking to which animals have won a run in collection for animal collector achievement. Bug FixesPotential fix for game flashing in and out for some people. Guardian Angel no longer triggers before defeat in challenges. Diagnostics should spam the log next which may help reduce rate of crashes. Added better logging for animals getting stuck issue (if you run into this please share your log with us in discord)Players can no longer drag multiple objects by using left and right click. Souvenirs that are locked in shop are now banned from random rewards so you can’t get two of the same reward. You can now only run 1 instance of the game at a time to prevent issues when multiple copies of the game run simultaneously. Multiple summons or summoning and moving will no longer…
91.2% of 617 Steam reviews are positive, which after adjusting for sample size gives a reception score of 88.8. The developers have shipped 2 substantial updates in the past six months, adding 5.9.
reception 88.8·support +5.9·Excellent
Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated
Should you look into this?
From Steam's own record
Current price
$14.99
Development
Actively supported
Last heard from developers
32 days ago
Historical posting rhythm
every ~17.5 days
Substantial updates (6 mo)
2
Current silence
within normal range
The developers post roughly every 17.5 days and were last heard 32 days ago — within their normal range. 2 substantial updates recorded in the past six months.
Last successful news check: Oct 30, 2026, 2:03 PM UTC. This is when we checked Steam, separate from when the developer last posted.
Before buying, confirm the edition, Steam activation and availability in your region. Search results may include DLC or other editions.
Distilled by the oracle
Our coverage
1 dispatch written from this game’s announcements
patchAug 2, 2026
Zoominoes' First Post-Launch Patch Fixes Achievements, Crashes, and More
Zoominoes, a recently launched title, has received its first post-launch update — a hotfix targeting a broad sweep of bugs reported in the days following release.
What changed
Collect all Zookeepers achievement no longer triggers prematurely after collecting only three.
Sally can now roll the shop again after buying it out entirely.
Buying booster packs no longer causes the trash UI element to disappear.
Win streak now displays correctly in the stats screen.
Golden Running Shoes now functions properly with Gulper Eel, Tuna, Horse, and Quail.
Animal Vacation no longer causes a crash on day two.
Ouroboros now triggers correctly when summoned.
Caterpillar works correctly with ×2 spaces.
The Two for One challenge no longer incorrectly applies buffs to most copied animals.
Translation alignment issues have been corrected for several UI elements.
Bison and Mermaid unlocks now function properly; the Super Ghost Pepper unlock condition was previously impossible and has been fixed.
Loss faces added for Crimson, Azure, Randy, and Chally.
Crow now correctly grants a snack.
A spurious Hoarder 2 achievement has been removed from the in-game display (it was not present on Steam).
Titan has been temporarily removed from the pool while further bug fixes are prepared for a future update.
The developer notes that additional updates are planned, covering more bug fixes alongside UI and sound effect improvements — meaning players should expect continued refinement in the near term.
Two years of development
■ substantial ■ routine
22 announcements · 11 substantial · 12 months with nothing
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Hello, and welcome to another Zoominoes update. We have a few bug fixes as well as one change that makes going infinite quite a bit harder, and one that makes it quite a bit easier. Enjoy, and as always please leave a review. It really does…
Hi everyone, and welcome to today’s hotfix. Today we’re fixing the summon issues players have been running into with summons as well as fixing a couple other issues. We’re also now supporting Mac on steam so let your friends who have macs k…
Content UpdatesTriple Rainbow will now cost 12.Gem Polishing Kit will now cost 9.Knox now gains gold instead whenever he would gain plays.New animal wolf (+1 play if 50 points, +2 plays if 100 points).Opposites Attract new challenge.Mirror …
Welcome to another Zoominoes update. This build is focused on adding a save file backup system to recover from corrupted save files, and upgrading Unity to prevent launch crashes. We also have some other smaller bug fixes in. Let’s jump in:…
Hi everyone and welcome to our 4th post launch update for Zoominoes. This update is our biggest, both in content and bug fixes. We’ve resolved some key issues like startup crashes and animals getting stuck “mid-air”, and also made a huge sw…
Added gold check for challenges beat on directorSwitching profiles no longer breaks zookeeper select defaultsChallenge starters are more clearly randomGames will now save at the start of each day so that reconnect is more consistent."Gang’s…
UpdatesDifficulty unlocks will now trigger all lower difficulties.Challenges will no longer bleed into daily run.Added text clarifying that you can’t earn unlocks/achievements in challenges.Clarified text on summon abilities. These only app…
Hi everyone, and welcome to our first post launch update. Zoominoes launch has been better than I could’ve imagined with as of me writing this 89! positive reviews to only one negative. Thank you so much for playing our game, and if you hav…
Hi everyone, and welcome to our launch day patch notes! There are two huge updates in our launch build, as well as a ton of smaller updates, so let’s break it down. ChallengesChallenges are a new game mode where you can run through a series…
Hi all, today we’re excited to push what will likely be our final zoominoes demo patch before launch, which is coming 7/30! We have a large game board update including a snack limit, a bunch of new content, and more.Game Board Update and Sn…
Launch Incoming!Hi all, before I jump into patch notes I wanted to share some exciting news. This will be one of our last patches before Zoominoes launches, as I’m pleased to announce we’re launching this summer! With launch you’ll see:Tons…
Zookeeper Select Visual UpdateWe’ve updated zookeeper select visually to focus on one zookeeper at a time. This will make zookeeper textboxes more readable and should also generally look nicer. You can now preview each keepers starting deck…
Bigger Numbers!Our max int is no longer 9,200 quadrillion. We have switched from longs to doubles, meaning our new max int is approximately 1.8 × 10^308. Please let us know in discord if you run into any bugs with this. Also note we haven’t…
Hi all, we're putting out a patch to keep you entertained for the holidays! In addition to a ton of bug fixes, this patch has a focus on updates to daily challenge, as well as some UI improvements and a bit of new content. Here's a breakdow…
Hi everyone, today I’m excited to share our patch coming out just before Animal Fest which starts today! This patch has a number of new features, as well as some awesome visual updates. Let’s break them down.AchievementsAchievements are in!…
Welcome to the Zoominoes September patch! This patch is a bit of a monster as we’ve been working on it for a few months now. Let’s jump in and see what’s new.Crash FixesWe think and hope we’ve solved many of the issues players have had wher…
We are releasing an update to our Steam Next Fest Patch! In addition to some bug fixes, this patch also has a few exciting updates:Weekly Game Board Updates:Each week, you'll see a unique game board. Day 1-7 is the standard forest board, Da…
Welcome to our first of two Steam Next Fest Updates! This patch brings an unlock system, tutorial, big music updates, tons of new content, and a number of other changes. We are participating in the steam next fest starting on 6/9 and this b…
New Feature: Seeded Runs Seeded runs are in! Copy a seed from the game over screen and paste it in during zookeeper select to get the same luck as the previous run. Card Changes Busy Bee -> uncommon 6 cost Gems now scale as you collect more…
Hi all, Today we have some big updates coming to Zoominoes. Based on player feedback, we're going to make the game a bit more challenging. In particular we focused on making souvenirs harder to acquire, as players were getting too many on t…