DISTILLING…
DISTILLING…
15 entries in codex
Yep, the time has come. 1.0 is here. I am not gonna bore you today with many words, as we know you want to dig into the game. Just want to say a huge thanks to all of you who supported us the past few months and believed in us as we created…
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Hello everyone!The countdown is down to just one week away from the 1.0 launch on July 31st. Our excitement here at Cayplay is great; we can tell you that much. But before we reach that date, we still want to give you a quick last preview o…
Hello everyone!We are getting closer and closer to our big launch day(2 weeks now), and today we want to talk about the cost of the game before diving into the previews for this week. A Message Regarding Our 1.0 PricingSo, after a lot of lo…
Hello everyone!We are officially just three weeks away from the 1.0 release on July 31st! The whole team is mega excited and doing our best to make this release as great as we can make it. And for today's preview, we have something that man…
Hello everyone!We have a new post this week for you, packed with free goodies, community decisions, and a sneak preview of an entirely new location coming to the game in less than a month now. The Soundtrack Is Now In Your Library As we pro…
Summer Sale So, as we mentioned yesterday we are now starting our last sale before leaving Early Access. So if you want to try the game before 1.0 and haven't had the chance yet, this is the last time you can get it at a lower price during …
Release date The moment you have all been waiting for is finally here (which means you can stop messaging us about it). We are super excited to finally announce that Waterpark Simulator is officially leaving Early Access and launching into …
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Hello everyone!Yep, it's time for another sneak preview of what you can expect when the 1.0 version of the game officially launches. We are continuing to dive into the big additions coming to your parks, and today, we want to highlight two …
Hello everyone!We are back today with another exciting sneak preview of what you can expect when the 1.0 version of the game officially launches. We have been working on a mix of large additions and much-requested improvements, and today we…
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Did you vote already?Hello everyone!Before we dive into today's preview, we want to do a quick reminder that voting for the upcoming 1.1 update features is still open. If you have not had the chance to cast your vote yet, simply boot up the…
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New sneak peek for 1.0 and voting for 1.1 We hope you guys have been having fun since 0.4 came out. We've been loving some of the horrors, unique ways you've been entertaining your park visitors. With summer around the corner (in the northe…
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So this one is just some minor balancing in some of the modes based on feedback from you guys. Making easy mode actually easy in some missions and hard mode a bit less punishing when selling buildings. Tomorrow, there will be an update that…
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Even with the release of 1.0 quickly approaching, we don't want to stop updating the game if the need arises based on your feedback. So here is the full list of our latest changes.BUG FIXESSeagulls no longer stick beyond their initial appea…
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Hey Waterpark Managers! The wait is over! We are incredibly excited to announce that the 0.4 version is officially live. This update is a huge milestone for us because it focuses on giving you more control over how hard your experience in t…
So today we had a quite large update (in terms of file size) even tho there is no new content..yet ;) This is most likely our last update before 0.4 being launched in a few days. But why are we releasing this one now and not just wait? A co…
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Two years of development
■ substantial ■ routine
15 announcements · 8 substantial · 21 months with nothing