Waterpark Simulator
In the codexCasualIndieSimulation

Waterpark Simulator

Build and run your own waterpark solo or with friends. Design slides, send guests flying with ragdoll physics, manage staff, and fully customize your park. Turn total madness into a diamond five-star empire in this first-person management simulator!

DEV: CayPlayPUB: CayPlayAppID 3293260
UPDATE PULSEevery ~8d·last 17d ago·9 recent on record

Is Waterpark Simulator still being updated? — the short answer, with the evidence.

98.8
Exceptional

Elixir Rating

96.4% of 14,439 Steam reviews are positive, which after adjusting for sample size gives a reception score of 96.1. The developers have shipped 14 substantial updates in the past six months, adding 2.7.

reception 96.1·support +2.7·Exceptional

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$10.13$12.99−22%

Development

Actively supported

Last heard from developers

17 days ago

Usual rhythm

every ~5 days

Substantial updates (6 mo)

14

Current silence

4× normal

The developers post roughly every 5 days and were last heard 17 days ago — within their normal range. 14 substantial updates landed in the past six months, 5 of them major. It is currently 22% below its usual price.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

releaseAug 19, 2026

Waterpark Simulator Leaves Early Access with Multiplayer, Beach Map, and Customizable Slides

After several months in development, Waterpark Simulator has reached its 1.0 release. The launch announcement, posted by author Hai Cayplay, is brief on reflection and heavy on patch notes — which is where the substance lies.

What changed

  • Multiplayer mode — up to four players (the host plus three others) can run a park together from the start or load existing saves. Proximity voice chat is optional.
  • Beach map — a new beachfront setting described as inspired by a neon Miami aesthetic. Existing park layouts cannot be transferred, and the map introduces sea-specific mechanics.
  • Character customization — players can now define their manager's appearance and save up to five presets. Beards are absent, attributed to model issues the developers acknowledge caused significant bugs.
  • Customizable slides — a freeform slide-building system, with the caveat that guests getting stuck is an acknowledged possibility.
  • Museum — a new location housing three NPCs, each opening a separate quest line with its own distinct currency.
  • Three new themes — Aztec, Sea, and Pirate, unlockable through a research tree funded by museum currencies. Each theme branch ends in a large slide.
  • Night mode — parks can operate after dark at increased staff cost. The announcement notes cheating guests increase at night but are easier to spot via glow-in-the-dark bracelets.
  • New food stand — a new food option beyond hot dogs, though the source text is cut off before naming it.

For players who have been following the game through its early period, 1.0 delivers a meaningful structural expansion — particularly the museum's quest economy and multiplayer — rather than a simple polish pass.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

52 announcements · 29 substantial · 12 months with nothing

Recent Transmissions

30 entries in codex

Community AnnouncementsSep 16, 2026
UPDATE 1.0.93 - Patch Notes

So, just some minor adjustments. As we mentioned in the last post, now it's big things that need some time, so you have to be patient until 1.1 IMPROVEMENTSAdded building camera moving speed in settingsMultitasking for vendors now unlocks a…

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Community AnnouncementsSep 11, 2026
Multitasking by the shelves deserves a break

OK, this took a bit longer to cook, but we wanted to add some new features based on some of the most common QOL requests we had from you that could be produced in a shorter period (also known as things that won't take us more than a full mo…

Community AnnouncementsAug 28, 2026
Your own logo and labels

Some of you might have seen us testing out this feature with some streamers, and it is finally time to let you do the same You can now change your park's logo. You can do so by going into your tablet in-game. In there, you can find a shortc…

Community AnnouncementsAug 21, 2026
Trading cards, new super staff and invisible guest?

That's right. We finally got our trading cards approved, so time to activate them 7 cards done by one of our regular artists based on moments in the game6 duck badges3 backgrounds with Sandy, Sunny, or both of them Super staffYou will find …

Community AnnouncementsAug 18, 2026
UPDATE 1.0.63 - Patch Notes

Some small fixes for stuff reported by you guys and some rebalancing. Plus one small change that some of you requested: the ability to rename custom slides BUG FIXESFixed unintended diving board injuries and fines in some cases Fixed a case…

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Community AnnouncementsAug 13, 2026
Rebind keys and free cam mode

Time for our weekly release. And this one brings 2 new features requested by you guys One is the possibility of rebinding keys for keyboard and mouse users. You've been asking for this for some time, and it is one of the features we wanted …

Community AnnouncementsAug 11, 2026
UPDATE 1.0.50 - Patch Notes

We were aiming for 1 update a week now (normally end of the week), but some cases we saw in multiplayer this weekend kinda forced us to push this update a few hours ago, so we also added any changes that we had already tested. Here is the f…

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Community AnnouncementsAug 7, 2026
UPDATE 1.0.48 - Patch Notes

Well, this was supposed to be a hot fix just for the hammering sound, but since we did a couple more things, it gets its own patch notes. BUG FIXESIn multiplayer, all players should be able to move pools with blobs in them nowFixed the tool…

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Community AnnouncementsAug 6, 2026
UPDATE 1.0.43 - Patch Notes and thanks

So we wanted to write something today that wasn't just a patch note. So we opted for the regular update option because we wanted to make sure you see it.We want to thank every single one of you who have supported us. Whether you were here f…

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Community AnnouncementsAug 4, 2026
UPDATE 1.0.30 - Patch Notes

As is typical after a big release, there is always a need for a large number of small fixes and changes based on your gameplay We owe you 3 patch notes, Saturday (1.0.21) Monday (1.0.28) And today, Tuesday (1.0.31) We normally try to get th…

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Community AnnouncementsJul 31, 2026
Waterpark Simulator 1.0 is out now!

Yep, the time has come. 1.0 is here. I am not gonna bore you today with many words, as we know you want to dig into the game. Just want to say a huge thanks to all of you who supported us the past few months and believed in us as we created…

Read our dispatch on this

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Community AnnouncementsJul 24, 2026
From the Duck, no net

Hello everyone!The countdown is down to just one week away from the 1.0 launch on July 31st. Our excitement here at Cayplay is great; we can tell you that much. But before we reach that date, we still want to give you a quick last preview o…

Community AnnouncementsJul 17, 2026
New trailer, new pools and old price

Hello everyone!We are getting closer and closer to our big launch day(2 weeks now), and today we want to talk about the cost of the game before diving into the previews for this week. A Message Regarding Our 1.0 PricingSo, after a lot of lo…

Community AnnouncementsJul 10, 2026
All Night Long - Nothing stops these waterparks

Hello everyone!We are officially just three weeks away from the 1.0 release on July 31st! The whole team is mega excited and doing our best to make this release as great as we can make it. And for today's preview, we have something that man…

Community AnnouncementsJul 4, 2026
Votes and tunes at the beach

Hello everyone!We have a new post this week for you, packed with free goodies, community decisions, and a sneak preview of an entirely new location coming to the game in less than a month now. The Soundtrack Is Now In Your Library As we pro…

Community AnnouncementsJun 25, 2026
Sales, Pirates, Aztecs and a Giant Octopus

Summer Sale So, as we mentioned yesterday we are now starting our last sale before leaving Early Access. So if you want to try the game before 1.0 and haven't had the chance yet, this is the last time you can get it at a lower price during …

Community AnnouncementsJun 24, 2026
The 1.0 release date is revealed + gifts

Release date The moment you have all been waiting for is finally here (which means you can stop messaging us about it). We are super excited to finally announce that Waterpark Simulator is officially leaving Early Access and launching into …

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Community AnnouncementsJun 20, 2026
Cloudy with a chance of slide

Hello everyone!Yep, it's time for another sneak preview of what you can expect when the 1.0 version of the game officially launches. We are continuing to dive into the big additions coming to your parks, and today, we want to highlight two …

Community AnnouncementsJun 13, 2026
Zipping and relaxing (coming in 1.0)

Hello everyone!We are back today with another exciting sneak preview of what you can expect when the 1.0 version of the game officially launches. We have been working on a mix of large additions and much-requested improvements, and today we…

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Community AnnouncementsJun 6, 2026
Mascots and Mafia (coming in 1.0)

Did you vote already?Hello everyone!Before we dive into today's preview, we want to do a quick reminder that voting for the upcoming 1.1 update features is still open. If you have not had the chance to cast your vote yet, simply boot up the…

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Community AnnouncementsJun 3, 2026
Character customisation (coming in 1.0)

New sneak peek for 1.0 and voting for 1.1 We hope you guys have been having fun since 0.4 came out. We've been loving some of the horrors, unique ways you've been entertaining your park visitors. With summer around the corner (in the northe…

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Community AnnouncementsMay 28, 2026
UPDATE 0.4.22 - Patch Notes

So this one is just some minor balancing in some of the modes based on feedback from you guys. Making easy mode actually easy in some missions and hard mode a bit less punishing when selling buildings. Tomorrow, there will be an update that…

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Community AnnouncementsMay 20, 2026
UPDATE 0.4.21 - Patch Notes

Even with the release of 1.0 quickly approaching, we don't want to stop updating the game if the need arises based on your feedback. So here is the full list of our latest changes.BUG FIXESSeagulls no longer stick beyond their initial appea…

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Community AnnouncementsMay 8, 2026
0.4 is here - New modes and lots of bounces

Hey Waterpark Managers! The wait is over! We are incredibly excited to announce that the 0.4 version is officially live. This update is a huge milestone for us because it focuses on giving you more control over how hard your experience in t…

Community AnnouncementsMay 4, 2026
UPDATE 0.3.105 - Patch Notes

So today we had a quite large update (in terms of file size) even tho there is no new content..yet ;) This is most likely our last update before 0.4 being launched in a few days. But why are we releasing this one now and not just wait? A co…

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Community AnnouncementsApr 29, 2026
Upcoming feature - Multiplayer comms. And AMA today

0.4 release date & Beta testing So we are currently less than 2 weeks away from 0.4 coming out, and as such, we decided it is a good time to increase our beta players list.Our beta program is mainly meant for us to get earlier feedback from…

Community AnnouncementsApr 3, 2026
Upcoming feature - The plunger gun

Ok, so we are done with our April Fool's silliness. Sorry, no real support for Win95 users, and not sorry that we won't have any microtransactions (I swear we felt a bad taste in our mouths just writing it ) So it's time to go back to our r…

Community AnnouncementsApr 1, 2026
Waterpark Gems are coming - April 1st post (April Fools Day)

To provide players with more "choice and agency" in how they enjoy Waterpark Simulator, we are thrilled to introduce WS Gems, our new premium currency! Gems can be used to block bad visitors, instantly get all the money from the guests, or …

Community AnnouncementsMar 22, 2026
Upcoming feature - Security guards

Welcome to our first in-depth reveal. Heads up, if you don't want to be spoiled for content coming for the 1.0 release, this is the time to hit back and wait. We won't be offended if you don't read our post. Keep in mind this is a preview o…

Community AnnouncementsMar 16, 2026
The Road to 1.0: A First Look at What’s Coming!

We are incredibly excited about what the future holds for Waterpark Simulator as we rapidly approach 0.4 and the massive 1.0 updates! To ease the wait and as we are getting closer to these major milestones, we are starting a series of sneak…