3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
Newest in this record ·
king of the ring and hot potato
From the recorded announcement
there are two new game modes king of the ring and hot potato in king of the ring there's a ring that moves around the map and you have to control it with your team in hot potato, when you die you swap teams, if you dying causes a team to have 0 players you lose and everyone else wins the game modes might be buggy i…
Read more of this announcement
there are two new game modes king of the ring and hot potato in king of the ring there's a ring that moves around the map and you have to control it with your team in hot potato, when you die you swap teams, if you dying causes a team to have 0 players you lose and everyone else wins the game modes might be buggy i didnt test them that much yet fixed widescreen cropping issues i think added descriptions of each gamemode when you load into the game made some small visual changes there was also something else i changed i cant remember tho
bug fixes + message to people with AMD 9000 series gpus
From the recorded announcement
If your game is crashing with an AMD gpu there are two potential fixes: Fix 1: Rollback drivers to 26.3.1 ^ This is confirmed to fix the problem Fix 2: Go to windows settings -> Display Settings -> Graphics -> Advanced graphics settings -> Hardware-accelerated GPU scheduling -> Off, then restart pc ^ This worked for…
Read more of this announcement
If your game is crashing with an AMD gpu there are two potential fixes: Fix 1: Rollback drivers to 26.3.1 ^ This is confirmed to fix the problem Fix 2: Go to windows settings -> Display Settings -> Graphics -> Advanced graphics settings -> Hardware-accelerated GPU scheduling -> Off, then restart pc ^ This worked for subnautica 2 which was having a similar issue, and is easier than rolling back drivers but might not fix the problem Patch Notes: Added rank and level to main menu Fixed some desync issues with boggarts and the bone dog Fixed desync issues with sticky tongue Fixed exiting polymorph making the book equipping animation weird I think I made dragons breath to more damage but i forget Made the starting portal look different to worm holes Made boggarts randomly come out of their mounds every once in a while Some other small ui changes
90.8% of 20,484 Steam reviews are positive, which after adjusting for sample size gives a reception score of 90.4. It was sold as a game that would keep being worked on, and the developers have gone dormant — subtracting 4.0.
reception 90.4·support −4.0·Strong
Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated
Should you look into this?
From Steam's own record
Current price
$2.99
Development
Dormant
Last heard from developers
3 months ago
Historical posting rhythm
every ~3 days
Substantial updates (6 mo)
1
Current silence
28× normal
The developers have been silent for 84 days against a normal rhythm of about 3 — roughly 28 times longer than usual. 1 substantial update recorded in the past six months.
Last successful news check: Nov 2, 2026, 2:02 PM UTC. This is when we checked Steam, separate from when the developer last posted.
Before buying, confirm the edition, Steam activation and availability in your region. Search results may include DLC or other editions.
Distilled by the oracle
Our coverage
1 dispatch written from this game’s announcements
patchAug 22, 2026
Mage Arena Patch Addresses AMD GPU Crashes and Desync Bugs
A new patch for Mage Arena (published July 27, 2026) tackles a cluster of desync bugs and addresses a crashing issue affecting players on AMD GPUs — while also quietly reshaping a few gameplay details.
AMD GPU crashes
Developer jrsjams flags two potential fixes for AMD-related crashes:
Driver rollback to version 26.3.1 is described as confirmed to fix the problem.
Disabling Hardware-Accelerated GPU Scheduling (found in Windows Display Settings → Graphics → Advanced graphics settings) is offered as an easier alternative, though the developer notes it may not resolve the issue for everyone — citing a similar fix that worked for Subnautica 2.
What changed
Rank and level now appear on the main menu.
Desync issues with boggarts, the bone dog, and sticky tongue have been fixed.
Exiting polymorph no longer triggers a broken book-equipping animation.
Dragon's breath may deal more damage — the developer acknowledges some uncertainty on this point.
Starting portals have a new visual to distinguish them from wormholes.
Boggarts now randomly emerge from their mounds on occasion.
Various small UI adjustments.
For players who have been dodging crashes or experiencing erratic enemy behavior in multiplayer, this update offers both a stability path and a round of targeted corrections to some of the game's more distinctive mechanics.
Two years of development
■ substantial ■ routine
20 announcements · 2 substantial · 18 months with nothing
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there are two new game modes king of the ring and hot potato in king of the ring there's a ring that moves around the map and you have to control it with your team in hot potato, when you die you swap teams, if you dying causes a team to ha…
If your game is crashing with an AMD gpu there are two potential fixes: Fix 1: Rollback drivers to 26.3.1 ^ This is confirmed to fix the problem Fix 2: Go to windows settings -> Display Settings -> Graphics -> Advanced graphics settings -> …
You can now choose 4 spells from a pool of 8 to have in your spellbook (the new ones are pixie dust, polymorph, sticky tongue, and dragons breath), There's new PvE in the dead forest (look for the mounds of mud) and a new craftable item fro…
**2 NEW SPELL PAGES** New Spell: DOOM (tip: keep your feet on the ground) New Spell: Bubble **BALANCE CHANGES/BUG FIXES:** bug fixed that caused games to freeze in deathmatch 1v1s fixed bug where items could be invisible when dropped on dea…
We have found the issue is steam nick names, HAVE THE HOST CLEAR EVERYONES NICKNAMES I added checks that kick you for name spoofing so that it was harder for cheaters to dodge the blocklist, but if the host has nicknames for players sent th…
a bug where players were unable to join their friends lobbies because they would be incorrectly kicked by anticheat checks a bug where freeze/wisp could cause someone to become immune to fireball until frozen again a bug where players with …
trying to fix bugs where fireball would oneshot due to incorrect server damage checks fixed a bug where the 1v1s would not show the victory screen trying to fix a bug where freeze was not hitting correctly people on this version will still …
freeze, magic missle, and thunderbolt voice detection improvements the region size to find matches has been increased to the max so regions with lower playercounts should be able to find games now, i will be monitoring if this causes ping i…
* Grounded 2; * Battlefield™ 6; * Steam Deck; * Titan Quest II; * Dead by Daylight; * PEAK; * Ready or Not; * Mage Arena; * Tales of the Shire: A The Lord of The Rings™ Game; * Cyberpunk 2077; * excluding free to play games View top 100 on …
NEW SPELL PAGE, fireball scaling capped, perfectly timing your jumps gives you a small stacking movespeed bonus, thunderbolt nerf, cant jump up castle walls without items
TRYING TO FIX: Bugs where players could not cast spell pages, Teams could not respawn if their flag was only half captured, Dungeon Skeletons would not initialize correctly and would teleport around and be invisible, You would spawn with yo…
still trying to improve lobby finder trying to make freeze detect more often fix mountain wind bug trying to fix spell page not working bug (I do not think I was successful though but hard to test) trying to fix invisible renderers bugs
HOPEFULLY LOBBY FINDER IMPROVEMENTS fixed a bug where shadow wizards were invisible various small bug fixes BALANCE CHANGES: Dark blast hit box and damage buff, capped freeze duration instead of infinite scaling with levels, magic missiles …
ATTEMPTING TO FIX: Bug where clicking join team on a full team would lock you out of swapping teams and cause 3v5 scenarios Picking up orbs could break your inventory Shadow Wizard audio is LOUD This may still be bugged, but attempted to fi…
Attempting to: Fix a bug where high ping lobbies would not spawn to the correct map, Players were able to join in progress lobbies, Both teams shared respawn points, Various other small fixes