Recent Transmissions
10 entries in codex
Fixed an issue in the Exploration/Discussion section where unintended duplicate text could appear in the quick-reference window on the right side of the screen. Fixed an issue in the Case Recollection section where players were incorrectly …
Fixed garbled text and text colors in some of the information displayed in the reference window on the right side of the screen during the exploration/discussion sections and other parts. Added brief guidelines regarding social media posts …
The post-game discussion section can now be played from the Gallery, which is unlocked after completing the game. Made minor adjustments to the scoreboard layout displayed during the Truth Explanation section. Made minor adjustments to cut-…
The Gallery, which is unlocked after completing the game, now allows you to rewatch the credits and the Truth Explanation section.
Fixed an issue where the black screen or loading screen could remain stuck after reconnecting during the staff roll. Fixed an issue where, when transitioning from the staff roll to the truth explanation section, the game could incorrectly d…
You can now hold the Shift key to walk faster. Fixed a bug where, if a player disconnected while certain scenes were loading, the game could continue with the remaining players instead of ending the session. When a player disconnects during…
Added Noise Gate and Noise Suppression settings. Voice chat input volume can now be set up to 200%. Added a new article to the Gallery, which is unlocked after completing the game.
You can now move the camera while seated during the post-game discussion segment. You can now temporarily hide the UI while seated during the post-game discussion segment. A temporary workaround has been implemented for an issue where the p…
Fixed an issue where line breaks in timeline notes were not preserved when transitioning between scenes. Reduced the volume of footstep sounds. Swapped the positions of the buttons for moving to the 1st floor and 2nd floor in the destinatio…
Changed the behavior of locked drawers so that the remaining number of investigations and whether the player’s own room can be investigated are no longer checked when determining if a drawer can be unlocked. Made minor adjustments to the Ja…
