Warhounds
In the codexActionRPGStrategy

Warhounds

Warhounds is a turn-based tactics game about an elite mercenary squad with an old-school action movie vibe, inspired by XCOM and Jagged Alliance. Recruit unique fighters, upgrade your base, and fight for Africa’s future. No fake RNG - only true ballistics and lethal tactics.

DEV: Everplay DMCCPUB: Brightika, Inc.AppID 3929470
UPDATE PULSEevery ~5d·last 4d ago·10 recent on record

Is Warhounds still being updated? — the short answer, with the evidence.

85.0
Strong

Elixir Rating

71.5% of 880 Steam reviews are positive, which after adjusting for sample size gives a reception score of 68.4. The developers have shipped 3 substantial updates in the past six months, adding 16.6.

reception 68.4·support +16.6·Strong

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$27.99$34.99−20%

Development

Actively supported

Last heard from developers

yesterday

Usual rhythm

every ~3 days

Substantial updates (6 mo)

3

Current silence

within normal range

The developers post roughly every 3 days and were last heard yesterday — within their normal range. 3 substantial updates landed in the past six months, 2 of them major. It is currently 20% below its usual price.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

releaseAug 20, 2026

Warhounds 1.0 Launches on Steam with Tactical Turn-Based Campaign

After a development period tracked by a demo and a wishlist community, Warhounds has reached version 1.0 on Steam as of August 11, 2026.

The full release opens up the complete campaign, base development, squad assembly, and the turn-based tactical battles that define the game's loop across its world.

What changed

  • Full campaign is now accessible, where previously only a demo existed
  • Squad and base systems — recruit mercenaries and develop a home base
  • Tactical turn-based combat across the game's world
  • Five languages at launch: English, German, French, Spanish, and Polish
  • 15% launch discount active for the first two weeks

The developer — posting under the handle wh — noted that work continues beyond release, with bug fixes, experience improvements, and community feedback all cited as ongoing priorities. No specific roadmap or content additions were outlined.

For players who followed the demo or tracked development, 1.0 represents the complete intended package rather than another early-access milestone — a meaningful distinction for a genre where launches are often provisional.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

43 announcements · 4 substantial · 14 months with nothing

Recent Transmissions

30 entries in codex

Community AnnouncementsOct 2, 2026
Shader Compilation Fix: Help Us Test It!

Hello, Mercenaries! We have an important announcement for a part of our community. Some players have experienced shader compilation issues, which are frequently related to AMD graphics cards. We have been working to resolve this and have de…

Community AnnouncementsOct 1, 2026
Warhounds Joins the Steam Autumn Sale!

The Steam Autumn Sale starts October 1 and runs for one week, and Warhounds is joining the event with discounts on both the base game and DLCs. Following the release of our recent Major Update, many of you asked us to keep the discount runn…

Community AnnouncementsSep 30, 2026
Hotfix #7

A small hotfix is now live:Fix for civilian turn freezing when a mine explodes simultaneouslyAdded automatic downloading of the Microsoft Visual C++ Redistributable packageThanks for your feedback and bug reports!

Community AnnouncementsSep 24, 2026
Major Update 1.0.2 Is Live!

Mercenaries, Major Update 1.0.2 is now live! This is one of our biggest updates since launch, bringing a major campaign progression rebalance, the new Exoskeleton armor type, rookie class selection, new character customization options, four…

Read this patch for

Community AnnouncementsSep 7, 2026
Patch #2: Simplified Chinese Localization

You asked for it, and it’s finally here!Simplified Chinese localization is now available in Warhounds for both subtitles and UI.This patch also includes fixes for several UI issues to make the experience smoother.Thanks for your feedback an…

Community AnnouncementsAug 31, 2026
Hotfix #6: Fixes and Improvements

Hey everyone,We’ve released Hotfix #6:Fix for specific cases of game freezes and loss of inputFix for the bug where the achievement for recruiting all veterans would not unlockFix for the issue where the payout was not received for protecti…

Community AnnouncementsAug 27, 2026
Warhounds Roadmap: What’s Coming in 2026 and Beyond

Mercenaries, we’re excited to share our plans for the future of Warhounds! Over the coming months, we’ll continue improving the game, responding to community feedback, adding new features and localizations, and expanding the world of Warhou…

Community AnnouncementsAug 24, 2026
Patch 1.0.1 Is Live!

Hey everyone,Patch 1.0.1 is now live! This update brings localization improvements, a new gamepad control layout, updated loading screens, performance improvements, and a number of fixes across missions, UI, controls, visuals, and more. And…

Read this patch for

Community AnnouncementsAug 19, 2026
Hotfix #5: Further Fixes for Missing Cities

Hey, mercenaries!We’ve released Hotfix #5:Fix for further issues with missing citiesThank you for your reports!

Community AnnouncementsAug 17, 2026
Hotfix #4: The Final Fix for Mission Crashes

We’ve released Hotfix #4 for Warhounds.Fix for the probable cause of game crashes when loading into or exiting a mission (we REALLY hope this works)Fix for the freeze issue during a double OverwatchFix for the bug with missing cities and so…

Community AnnouncementsAug 16, 2026
Hotfix #3: Crashes and Faster Loading

We have released Hotfix #3.Since release, crashes when entering and leaving missions have been our #1 issue. We have been working nonstop to find the cause, including throughout the entire weekend. Today, on Sunday, we are releasing the fir…

Community AnnouncementsAug 14, 2026
Hotfix #2

We’ve just released our second hotfix. It includes:Temporarily disabled VSync due to camera issues experienced by some players. We’re working on a fix and will bring this option back soon.Fixed several localization errors.Our team is workin…

Community AnnouncementsAug 14, 2026
Warhounds × Lootbound Bundle Is Here!

Two worlds. Two tactical challenges. One bundle. We’ve teamed up with Lootbound to bring you a new Steam bundle for fans of turn-based tactics and squad building! ⚔️ Lootbound - venture into a dark fantasy world, hunt for powerful loot, rec…

Community AnnouncementsAug 13, 2026
Warhounds: First Hotfix & Two New Bundles

Our first Warhounds hotfix is now live!Thanks for all the reports and feedback. We’ve rolled out another batch of fixes today. Hotfix 13.08.26 Fix for the bug where a barracks couldn’t be built due to a crew shortage caused by using saves f…

Community AnnouncementsAug 12, 2026
Warhounds: Our First 24 Hours

It’s been 24 hours since Warhounds launched, and we want to start with one thing: thank you. In the first 24 hours, more than 7,000 copies of Warhounds were sold.Seeing so many of you jump into the game, share your thoughts, report issues, …

Community AnnouncementsAug 11, 2026
Warhounds 1.0 Is Out Now!

The wait is over - Warhounds is officially out now on Steam!Version 1.0 is here, and you can now jump into the full campaign, assemble your squad of mercenaries, develop your base, and take on tactical turn-based battles across the world of…

Read our dispatch on this

Read this patch for

Community AnnouncementsAug 10, 2026
Warhounds Has Reached 100,000 Wishlists!

We’ve just hit a huge milestone: Warhounds has reached 100,000 wishlists on Steam!Thank you to everyone who has followed the game, played the demo, shared feedback, joined our community, and added Warhounds to their wishlist. Seeing so many…

Community AnnouncementsJul 14, 2026

Warhounds Launches on Steam on August 11!

After years of development, we are finally ready to announce the release date.Warhounds launches on Steam on August 11, 2026!Lead an elite mercenary squad through a full story-driven campaign across an alternate-future Africa. Fight hundred…

Community AnnouncementsJul 7, 2026
Dev Log #7

🎙 Every Mercenary Has a Story. Every Story Has a Voice. ⚔️ In Warhounds, we pay close attention to our characters and their personalities. Every veteran mercenary is a unique character with their own backstory, worldview, and attitude towa…

Community AnnouncementsJun 16, 2026
🎮 Warhounds Goes Beyond PC. More Platforms Are Coming. ⚔️

During Steam Fest, one question kept coming up again and again: Will Warhounds be playable on Steam Deck? Will it support controllers? Are Xbox and PS5 versions planned? We’re happy to say: YES to all of the above. Right now, our team is ac…

Community AnnouncementsMay 29, 2026
50 000 wishlists on Steam!

Warhounds has reached 50,000 wishlists on Steam.Thank you for supporting the game and following its development. This is an important milestone for our team, and we’re grateful to everyone who has been with us so far.At the same time, work …

Community AnnouncementsMay 15, 2026
Warhounds - Lighting Upgrade Across the Base Ship 💡

At this stage of development, we’re focusing not only on new features, but also on improving the existing parts of the game. In the previous devlog, we showed how we create character portraits directly from their in-game 3D models — using u…

PCGamesNApr 19, 2026
XCOM spiritual successor Warhounds dumps its gen-AI portraits, and I'm breathing a sigh of relief

I've been watching Warhounds with keen interest for a while now, and one of my biggest gripes with the upcoming turn-based strategy game has just been tackled by developer Everplay. Citing XCOM and Jagged Alliance as its main inspirations, …

Community AnnouncementsApr 17, 2026
Warhounds - No More AI Portraits 🎨

During the announcement, playtests, and demo, we received a lot of feedback about one specific issue: AI-generated character portraits. Even though we clearly noted on Steam that these portraits were temporary placeholders, they still came …

Community AnnouncementsMar 30, 2026
Dev Diary #3

Lead the Company. Face the Consequences. ⚔️ Running a mercenary company in Warhounds is not just about winning firefights and managing resources. A major new feature is here: your actions now have consequences. At any moment, something can …

Community AnnouncementsMar 17, 2026
Dev Diary #2: Warhounds - Camera & Optimization

🛠 Dev Diary #2: Warhounds - Camera & OptimizationHere’s a quick update from the dev front: 🎥 Camera Smoother floor transitions No more weird shots through walls Cleaner, more cinematic kill momentsIf you pull the trigger - it should look …

Community AnnouncementsMar 2, 2026
Steam Next Fest Challenge Completed!

🔥 Steam Next Fest is officially over - and so is our first-ever Steam Next Fest Challenge. You fought through the Demo, cleared enemy sectors, extracted hostages under fire, grabbed your personal codes - and some of you earned the @Demo He…

Community AnnouncementsFeb 28, 2026
New Demo out NOW! Full version Raffle - Join the Challenge! 40 000 wishlists!

🎯 The new demo version of Warhounds is available for everyone to play. What's new? Bug fixes in the “Free the VIP” scenario:- Game freeze when evacuating the squad - fixed- Mission failed case after the full evacuation - fixed- Game freeze…

Read this patch for

Community AnnouncementsFeb 27, 2026
Collaboration Day - Warhounds x Lootbound

Today we’re collaborating with the developers of Lootbound! Lootbound is a build-driven roguelike where every run is shaped by your decisions. You combine abilities, scale your power, and try to survive increasingly brutal encounters. It’s …

Community AnnouncementsFeb 25, 2026
A bit about AI in the WARHOUNDS demo

💡 A bit about AI in the WARHOUNDS demo During the demo, we used AI only for character portraits and a few UI illustrations. This allowed our small team to fully focus on creating the gameplay and making it as fun and engaging as possible. …