DISTILLING…
DISTILLING…
10 entries in codex
Thanks a lot for all the feedback. It helps me as a solo developer a ton addressing issues. In this hotfix I have implemented a fix for edge cases where a ball could be stuck outside playable zone on the board. Making lasers keep firing in …
Fixed an issue on some screen resolutions making the tooltip and the skill tree hard to navigate
Fixed a few typos and spelling mistakes. Thanks for reporting
Again, thank you so much for everyone that shares feedback
Fixed controller issues on Power Up Pop-Up. You should now be able to use controller for opening the chest. Thanks a lot for reporting issues. It helps out a lot
Quick balancing patch for early progression. Also fixed the cost of the Graveyard Peg that was priced 10x what was planned. Thanks for the feedback!
Hi everyone! I’m very happy, nervous, and excited to say that Pegfinity is out now on Steam.This is my first commercial Steam release as a solo developer, and Pegfinity has been made by just me here in Norway. I’ve handled the design, devel…
Hi everyone!Pegfinity launches in less than one week (Friday, 14.august), and I wanted to share a quick update before release.First of all... thank you!Pegfinity is a solo-developed game, and the demo has now been played over 20,000 times a…
Hello everyone👋I'm incredibly excited to announce that the Pegfinity demo is now available on Steam!Over the past months I've been building Pegfinity as a solo developer, and thanks to lots of valuable feedback from playtesters, it's final…