Tulip Season
In the codexCasualIndieRPG

Tulip Season

Tulip Season is an incremental farming sim built from small, satisfying routines. Beauty has a number, and you make it go up. Unlock new tulips and field upgrades, breed new colours, and help out when the neighbours come by.

DEV: Poppy LabsPUB: Poppy LabsAppID 4067890
UPDATE PULSEevery ~57d·last 76d ago·5 recent on record

Is Tulip Season still being updated? — the short answer, with the evidence.

Should you look into this?

From Steam's own record

Current price

$4.79$5.99−20%

Development

Actively supported

Last heard from developers

2 months ago

Usual rhythm

every ~54 days

Substantial updates (6 mo)

0

Current silence

within normal range

The developers post roughly every 54 days and were last heard 2 months ago — within their normal range. Nothing we would call a substantial update has landed in six months, though the developers have posted 3 times. It is currently 20% below its usual price.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

5 announcements · 0 substantial · 20 months with nothing

Recent Transmissions

5 entries in codex

Community AnnouncementsJul 20, 2026
Tulip Season is a part of Games Composed in Germany

Hello everyone!Just a few days before the release, Tulip Season got into a festival! Yay!I am located in Berlin, so the game is legit composed in Germany, along with many other cool titles:https://store.steampowered.com/sale/Games-Composed-…

Community AnnouncementsMay 30, 2026
Demo is back live!

Hey all!I have made and, to the extent of my capabilities, tested the changes to the gameplay that I was talking about in the last post. Now, you get the points from blooming flowers every day, instead of reaching new maximum of beauty. I h…

Community AnnouncementsMay 27, 2026
Demo is down, but playtest available

Hey everyone!An update with respect to the latest Steam page changes.About two weeks ago, I released my first Steam Demo. I was quite happy and hopeful about it, because the recent playtest data was very promising, as well as the survey fee…

Community AnnouncementsMar 5, 2026
First broadcast

Hey all!I'm participating a couple of Steam events, and decided to put a broadcast to show off how the game looks now, since the trailer is a bit outdated by now.

Community AnnouncementsJan 7, 2026
Devlog: what's growing

Hello everyone!I have just remembered that people can make devlog updates on Steam, so here I am! A lot of things were done since the launch of the page, but the most important ones are the progression system, idle mode, and new field beaut…