Super Battle Golf Hotfix #6 Patches Crashes, City Levels, and Weapon Bugs
Developer chalicewarden shipped Hotfix #6 for Super Battle Golf on July 24, 2026, bundling bug fixes, optimizations, and a third content update under build version 1.2.1-593.
What changed
New additions
- Badges now highlight new, unplayed holes and game modes in the Match Setup menu
- Customization menu badges updated to match
Stability & multiplayer fixes
- Fixed lobby hosts crashing when two rockets collide
- Possibly fixed a rare crash (unspecified)
- Fixed players being disconnected when using a Smoke Bomb under specific circumstances
City level fixes
- Loading and unloading of traffic optimized to shorten City level load times significantly
- Fixed players getting stuck behind an invisible wall inside City tunnels
- Fixed traffic interfering with homing shot and Rocket Launcher lock-on in unintended ways
- Fixed the swing preview bar showing choppy segments on City levels
Weapon and item fixes
- Fixed gunshots hitting golf carts instead of their passengers in some cases
- Fixed Railguns (and possibly other items) getting stuck in a player's inventory with no uses remaining until a new level loaded
- Fixed Orbital Laser explosions failing to hit players within their blast range
- Fixed the Railgun's laser sights moving erratically for other players when aiming at a moving target
- Fixed low-powered Rocket Driver swings knocking out players for an excessive duration
- Fixed players being able to release a swing after being eliminated mid-charge
Other
- Fixed the ball getting stuck inside buildings in rare cases
- Fixed the Grand Canal swing power bar displaying incorrect colors at some positions
Taken together, the patch closes out several multiplayer-breaking edge cases — particularly around City level loading and weapon inventory states — making competitive sessions meaningfully more reliable.
