Fleet Hunters
In the codexActionCasualIndie

Fleet Hunters

Hunt hidden fleets in fast real-time duels where both players fire at once. Play solo, online, over LAN, or locally with one screen and two phones. Prefer turns? Classic Mode has you covered.

DEV: Gnarly Labs SRLPUB: Gnarly Labs SRLAppID 4074510
DEVELOPER POSTSevery ~32d·last 13d ago·8 recorded in 6 months

Is Fleet Hunters still being updated? — the short answer, with the evidence.

Catch up before you play

Developer activity at a glance

Catch up on Fleet Hunters with the developer’s own announcements. Start with the newest recorded post, then explore the details before you return.

Newest identified developer post

Small update: Ability to update avatar

· Published by the developer

3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
  1. Newest in this record ·

    Small update: Ability to update avatar

    From the recorded announcement

    You can now change your avatar from Settings / Gameplay.

    Read original announcement ↗
  2. Earlier announcement ·

    Real-Time Battles Just Got Juicier

    From the recorded announcement

    Every miss can bring you closer. Real-Time battles now feature Radar, a new system that turns some missed attacks into useful clues. When Radar activates, your missed shot sends out a pulse showing how close the nearest remaining enemy ship is. Strong Contact - an enemy ship is very close. Contact - an enemy ship is…

    Read more of this announcement

    Every miss can bring you closer. Real-Time battles now feature Radar, a new system that turns some missed attacks into useful clues. When Radar activates, your missed shot sends out a pulse showing how close the nearest remaining enemy ship is. Strong Contact - an enemy ship is very close. Contact - an enemy ship is nearby. Weak Contact - the nearest enemy ship is farther away. Radar never reveals an exact position. Instead, it gives you just enough information to adjust your search, follow the signal, and make your next shot count. As the battle progresses, Radar can help keep the hunt moving when the enemy fleet becomes harder to track down. Read the signal. Narrow the search. Find the fleet. Radar is available now in Real-Time Mode.

    Read original announcement ↗
  3. Earlier announcement ·

    Local Multiplayer Is Here! Let's party!

    From the recorded announcement

    Fleet Hunters now has a brand-new way to battle: Local Multiplayer. Play head-to-head on the same PC while each player uses their own phone as a private controller and tactical screen. No passing controllers. No looking away while your opponent places their fleet. Your ships, targeting information, and other hidden…

    Read more of this announcement

    Fleet Hunters now has a brand-new way to battle: Local Multiplayer. Play head-to-head on the same PC while each player uses their own phone as a private controller and tactical screen. No passing controllers. No looking away while your opponent places their fleet. Your ships, targeting information, and other hidden details stay on your phone while the main battle plays out on the shared screen. How It Works Launch Local Multiplayer from Fleet Hunters. Both players connect with their phones using a browser. Place your fleet privately on your own screen. Choose your targets without revealing them to your opponent. Watch the battle unfold together Classic or Real-Time BattlesLocal Multiplayer works with Fleet Hunters' different ways to play. In Real-Time Mode, both commanders can attack simultaneously as soon as their weapons are ready. Prefer something more traditional? Switch to Classic Mode for turn-based naval battles. One Screen. Two Phones. One Fleet Survives. The goal was to make Fleet Hunters easy to play together in the same room while keeping everything that should be secret... secret. All you need is one copy of Fleet Hunters, and a phone for each player. Grab your phones, find their fleet before they find yours, and let the battle begin. Local Multiplayer is available now.

    Read original announcement ↗
Explore news & source history ↓

Should you look into this?

From Steam's own record

Current price

$4.99

Development

Actively supported

Last heard from developers

13 days ago

Historical posting rhythm

every ~32 days

Substantial updates (6 mo)

1

Current silence

within normal range

The developers post roughly every 32 days and were last heard 13 days ago — within their normal range. 1 substantial update recorded in the past six months, 1 classified as major.

Last successful news check: Oct 23, 2026, 2:05 PM UTC. This is when we checked Steam, separate from when the developer last posted.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

releaseSep 7, 2026

Fleet Hunters Launches: Real-Time and Classic Naval Grids From a Solo Dev

Fleet Hunters, a naval deduction game built around the classic hidden-fleet formula, has launched on Steam as the debut release from solo developer HortoBAM.

The core hook is Real-Time Mode: rather than alternating turns, both players attack whenever their weapons are ready, converting the traditional grid hunt into a simultaneous race. Reading the board and acting on partial information becomes more urgent when the opponent is already shooting back.

For those who prefer the original rhythm, Classic Mode preserves turn-based play — one tile at a time, no pressure clock.

What's in the game

  • Real-Time Mode: simultaneous fire, no turn structure
  • Classic Mode: traditional turn-based rules
  • Solo play against an AI opponent
  • Private matches with friends
  • Online matchmaking against other players

The developer notes this is a first Steam release, grown out of a demo phase during which players sent feedback and wishlist support.

For players who have drifted away from the genre, the real-time variant is the meaningful reason to look again — it reframes a familiar puzzle as a test of speed and inference rather than patience.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

10 announcements · 1 substantial · 18 months with nothing

News & source history

10 recorded posts · includes developer announcements and press coverage

Community AnnouncementsOct 10, 2026
Small update: Ability to update avatar

You can now change your avatar from Settings / Gameplay.

Community AnnouncementsSep 5, 2026
Real-Time Battles Just Got Juicier

Every miss can bring you closer. Real-Time battles now feature Radar, a new system that turns some missed attacks into useful clues. When Radar activates, your missed shot sends out a pulse showing how close the nearest remaining enemy ship…

Community AnnouncementsSep 4, 2026
Local Multiplayer Is Here! Let's party!

Fleet Hunters now has a brand-new way to battle: Local Multiplayer. Play head-to-head on the same PC while each player uses their own phone as a private controller and tactical screen. No passing controllers. No looking away while your oppo…

Community AnnouncementsSep 1, 2026
Update 1.0.79

- Fixed match results sometimes failing to record at the end of a game, which could leave a finished match off the leaderboards or count it as abandoned. - Fixed the game getting stuck when an opponent left while a match was loading. - Upda…

Community AnnouncementsSep 1, 2026
Fleet Hunters is Out Now!

Fleet Hunters is Out Now!Classic naval battles, reimagined in real time. Fleet Hunters has officially launched! Built around the familiar hidden-fleet formula, Fleet Hunters turns each match into a fast tactical duel where every hit, miss, …

Read our dispatch on this

Read this patch for

Community AnnouncementsAug 3, 2026
Fleet Hunters launches in less than a month

Fleet Hunters launches in less than a month.It has been quiet here since the last update in May, but I have been working steadily toward the full release.I am a solo indie developer, and Fleet Hunters is the first game I have taken from an …

Community AnnouncementsMay 18, 2026
Fleet Hunters & Steam Deck: Ready from the Start

I’m a solo indie developer, and the Steam Deck is one of my favorite ways to play games.That made Steam Deck support an easy decision for Fleet Hunters. From the beginning, I wanted the game to feel natural not only on a desktop PC, but als…

Community AnnouncementsMay 6, 2026
Dev Update #3

Fleet Hunters Development Update Hey everyone!Time for another Fleet Hunters development update. Development Progress First of all, thank you to everyone who has wishlisted and followed the project so far.Development has been progressing st…

Community AnnouncementsMar 13, 2026
Dev Update #2 - Progress Update & Steam Deck Testing

Hey everyone!It’s been a little while since the first development update, so I wanted to share where things currently stand with Fleet Hunters and what I’ve been working on behind the scenes.First of all, thank you to everyone who has wishl…

Community AnnouncementsOct 22, 2025
Dev Update #1 - Launch plans & progress so far

Hey everyone!It’s been just a few days since the launch of Fleet Hunters Steam page, and we’ve already reached our first wishlist milestone. Thank you so much for the early support, every wishlist helps visibility and means a lot for a solo…