Dwarf Eats Mountain
In the codexCasualIndieSimulation

Dwarf Eats Mountain

Dwarves hunger for gold, and no mountain shall stand in their way! Mine riches, unearth artifacts, and upgrade your dwarves to devour ever-bigger peaks in this whimsical incremental game.

DEV: Green WizardPUB: Green WizardAppID 4078200
UPDATE PULSEevery ~5d·last 22d ago·9 recent on record

Is Dwarf Eats Mountain still being updated? — the short answer, with the evidence.

76.8
Mixed

Elixir Rating

81.2% of 1,168 Steam reviews are positive, which after adjusting for sample size gives a reception score of 78.8. It was sold as a game that would keep being worked on, and the developers have gone dormant — subtracting 2.0.

reception 78.8·support −2.0·Mixed

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$7.99$9.99−20%

Development

Dormant

Last heard from developers

21 days ago

Usual rhythm

every ~1.5 days

Substantial updates (6 mo)

7

Current silence

15× normal

The developers have been silent for 21 days against a normal rhythm of about 1.5 — roughly 15 times longer than usual. 7 substantial updates landed in the past six months, 1 of them major. It is currently 20% below its usual price.

Distilled by the oracle

Our coverage

2 dispatches written from this game’s announcements

patchAug 23, 2026

Dwarf Eats Mountain v1.4.0 Adds Ritual Hotbar, Hardens Save System

Version 1.4.0 of Dwarf Eats Mountain, published 21 July 2026 by developer Green Wizard, centers on two distinct pillars: a new ritual hotbar and a reinforced save backup system.

What changed

New feature

  • A ritual hotbar now lists all rituals in a preset order, displaying their hotkeys, cooldowns, and costs. It can be clicked to cast rituals, dragged by its left-hand area to reposition, or collapsed entirely.

Save system

  • The saves backup system has been further hardened against crashes and power failures during the prestige screen, as well as other edge cases that could cause prestige point loss.

Balance

  • Denbreaker's Hail permanent damage bonus on den destruction raised from 0.2/0.4/0.6% to 0.4/0.8/1.2%.
  • Gold, mithril, and soul costs of Nuclear Research reduced.
  • Megapick damage now scales diminishingly with miner count, but base damage is higher and the cap has been removed.
  • Quest artifact drop odds (e.g. Philosopher's Stone) slightly increased per mountain level.

Bug fixes

  • Input lockout caused by the Foundations of Stone upgrade resolved.
  • DPM/OPM panel positions now persist across prestiges.
  • Steam achievements occasionally failing to register — fixed.
  • Rare ritual cooldown loading bug that could produce multi-day cooldowns — fixed.
  • Missing text, localization gaps, tooltip mismatches, and a couple of rare crashes addressed.

Under the hood

  • System preparations noted for future changes and upcoming localization support.

For players who rely on rituals heavily, the hotbar reduces the cognitive overhead of tracking abilities mid-run, while the save hardening work quietly protects against some of the more punishing data-loss scenarios the game could previously encounter.

patchAug 20, 2026

Dwarf Eats Mountain v1.4.0 Adds Ritual Hotbar, Hardens Save System

The v1.4.0 update to Dwarf Eats Mountain, published July 21 by developer Green Wizard, leads with a new ritual hotbar — a persistent UI element listing all rituals in a fixed order, displaying their hotkeys, cooldowns, and costs. Players can cast directly from it, drag it by its left-hand grip, or collapse it entirely.

What changed

  • Ritual hotbar added with clickable casting, drag-to-reposition, and hide/collapse support
  • Save backup system further hardened against crashes and power loss during the prestige screen, targeting edge cases that could erase prestige points
  • Input lock bug from the Foundations of Stone upgrade resolved
  • Denbreaker's Hail permanent damage bonus on den destruction buffed from 0.2/0.4/0.6% to 0.4/0.8/1.2%
  • Nuclear Research gold, mithril, and soul costs reduced further
  • Megapick damage now scales diminishingly with miner count, but base damage is raised with no maximum cap
  • Quest artifact drop odds (e.g. Philosopher's Stone) slightly increased per mountain level
  • DPM/OPM panel positions now persist across prestiges
  • Steam achievement award failures fixed in some cases
  • Rare ritual cooldown bug fixed that could inflate cooldowns to days-long durations
  • Missing text, localization gaps, tooltip mismatches, and a couple of rare crashes addressed
  • Internal groundwork laid for future localization support

Taken together, the update meaningfully reduces friction around ritual use, adds defensive value to late-game den-clearing builds, and patches several ways a player could silently lose progress or achievements.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

17 announcements · 7 substantial · 18 months with nothing

Recent Transmissions

17 entries in codex

Community AnnouncementsSep 11, 2026
(v1.5.0) Japanese and Korean localization patch!

By the beard!Added Japanese and Korean language support!Fixed various dwarf damage upgrades sometimes improperly applying until game reload.Fixed a lot of potential crashes related to massive numbers (BigNum) that would impact very late gam…

Read this patch for

Community AnnouncementsJul 21, 2026
(v1.4.0) Ritual hotbar and fixes

Added a ritual hotbar. Lists all the rituals in a pre-set order and shows their hotkeys, cooldowns and costs. You can click on them to cast them. You can drag the hotbar around by the left hand area, or click on it to hide/collapse it.Furth…

Read our dispatch on this

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Community AnnouncementsJun 7, 2026
(v1.3.1) Hotfix

Endless Artifacts can now be right-clicked to be auto-picked each time after 5 seconds. Fixed the "Collect all artifacts" Steam Achievement not working due to endless artifacts. Fixed some Ascension save issues. Fixed Air Strike giving lowe…

Community AnnouncementsJun 6, 2026
(v1.3.0.) Endless Artifacts, more QoF, Buffs and Fixes!

Added Endless Artifacts. These special artifacts can be endlessly dropped by all artifact yielding mechanics, after all non-T5 artifacts have been collected. There are 3 types: 1. gives +0.5% damage to all dwarves, 2. gives +0.5% gold value…

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Community AnnouncementsMay 30, 2026
(v1.2.2) Reinforced Saves and Some Tweaks

Added an internal save backup system, which acts as a safety net against silent write failures (AV locks, steam cloud, crash mid-write, sleep shenanigans, etc), to prevent those rare save losing cases. Additional fixes for the bonus PP from…

Community AnnouncementsMay 29, 2026
(v1.2.1) PP Hotfix

Hopefully safeguarded and fixed the terrible bug that would cause some players to lose all their PP after yesterday's patch. I'm not entirely clear why this happened, but I think it's related to improperly saving and corrupting the save fil…

Community AnnouncementsMay 28, 2026
(v1.2.0) Chunky QoL, Buffs and Fixes Patch!

Added ability to SHIFT + CLICK on dwarf unit or upgrade to buy it up to 3 times at once. Added ability to CTRL + SHIFT + CLICK to buy an entire row of prestige upgrades (automatically spending all PP from left to right). Added a new T6 pres…

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Community AnnouncementsMay 23, 2026
(v1.1.0) Big Ascension Patch, and Other Buffs and Fixes!

This is the first pass at making Ascension more rewarding. If you have any other ideas or feedback, let me know. When you Ascend you now gain +25 PP per ascension rank, instead of +10 PP. Added new T6 prestige upgrade: Ascended Gold Cache -…

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Community AnnouncementsMay 22, 2026
Removal Of Boss-Forced-Prestiging, and More Buffs & Fixes

Dragon and Balrogg bosses no longer cause a "game over" and force you to prestige if you fail to beat them, instead they allow you to carry on just like Goblin King and Golem. This was done because I believe it no longer serves the intended…

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Community AnnouncementsMay 21, 2026
Windowed Resizing and Linux Fixes, Plus Flamelord/Key Adjustments

Fixed various Windowed mode resizing, aspect ratio, black bars, GUI misalignment and resetting-after-prestige issues, hopefully for good. This should also fix the related Linux and Steam Deck issues. Nerfed Flamelords a bit more. It's 2x da…

Community AnnouncementsMay 21, 2026
Small Balance Patch, First Of Its Kind

Boss artifacts now give more PP and beating the Great World Spire gives +30 PP. Buffed the odds of getting T5 quest artifacts from Treasure Hunters, Forge Artifact and Alchemy. Buffed how much Great Shabu Altar's Tier 1 increases the odds o…

Community AnnouncementsMay 19, 2026
Another Dwarven Patch

Fixed an issue where prestiging on a widescreen monitor would make the whole game stretched with wrong aspect ratio. (This can potentially still occur on some setups/situations so please let me know) Fixed a bunch of visual upgrade-cost bug…

Community AnnouncementsMay 18, 2026
First small patch

-Fixed various GUI and misalignment issues (hopefully, but they could still appear after some circumstances so if they do please let me know) -Fixed supporter pack mohawk button in settings and skins not working. -Fixed steam achievements n…

Community AnnouncementsMay 18, 2026
DWARF EATS MOUNTAIN IS OUT NOW !!!

By the beard!I'm so happy to be finally letting the dwarves out of their holes!Thank you everyone who played the demo, shared feedback, made videos and wishlisted the game! Your support genuinely helped make this release happen.If you enjoy…

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Community AnnouncementsMay 17, 2026
DEM is launching in 24 hours!

DEM is launching in 24 hours!The dwarves will be out of their holes tomorrow at 5 pm CEST / 8 am PDT.My beard is literally vibrating.

Community AnnouncementsApr 27, 2026
Dwarf Eats Mountain releases on May 18th!

By the beard! Dwarf Eats Mountain finally has a release date: MAY 18th !!! While originally I hoped to launch in April, there were some tricky GUI issues due to localization, and other systems that needed reworking. Polishing and testing a …

Community AnnouncementsFeb 21, 2026
[Demo] Small patch & Linux version is live

Added Linux client.Fixed some steam cloud issues.Fixed a bunch of bugs, such as harpoons sometimes failing to hit the highest den.Various number tweaks.