Idyll Isle
In the codexCasualIndieSimulation

Idyll Isle

A cozy idle island sim that lives quietly above your taskbar. Five islanders — a farmer, woodcutter, fisherman, miner, and chef — farm, fish, mine, cook, and craft on their own. Build a self-sustaining isle while you work or browse.

DEV: Future Soil MediaPUB: Future Soil MediaAppID 4209160
UPDATE PULSEevery ~1d·last 17d ago·28 recent on record

Is Idyll Isle still being updated? — the short answer, with the evidence.

95.5
Excellent

Elixir Rating

91.7% of 108 Steam reviews are positive, which after adjusting for sample size gives a reception score of 84.9. The developers have shipped 38 substantial updates in the past six months, adding 10.6.

reception 84.9·support +10.6·Excellent

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$2.79$3.99−30%

Development

Actively supported

Last heard from developers

17 days ago

Usual rhythm

every ~1 days

Substantial updates (6 mo)

38

Current silence

18× normal

The developers post roughly every 1 days and were last heard 17 days ago — within their normal range. 38 substantial updates landed in the past six months, 2 of them major. It is currently 30% below its usual price.

Distilled by the oracle

Our coverage

2 dispatches written from this game’s announcements

releaseAug 29, 2026

Idyll Isle 1.0.5.6 Fixes Rice Pacing, Slashes Livestock Micromanagement

Future Soil Media's 1.0.5.6 update for Idyll Isle targets pacing and quality-of-life across farming, livestock, and performance — with a handful of new content folded in.

What changed

New content

  • Clams arrive via filtering basins: repaired basins passively produce them, and the fish merchant stocks Clams as a protein-feed fallback. They are not a fishing catch.
  • Rice now unlocks after the farmer echo finale (yellow bell pepper ×50), granting access to advanced farmland planting, kitchen and voyage use, and a 10-rice starter reward.
  • Crops are reorganised into Basic / Finale / Advanced subtabs; the tutorial auto-switches to whichever tab holds the target crop.
  • A new quest — Step into Advanced Farming — asks players to unlock and harvest rice and asparagus five times each (blocked in the demo).

Gameplay improvements

  • Livestock ageing now pauses while animals are fed; unfed animals age at half wild speed. Feed intervals extend to roughly 75–90 minutes per serving, up from approximately 6–8 minutes.
  • A global push notification fires when pen animals need feed but stock has run out; the same feed type will not spam alerts within a five-minute window.
  • Agriculture tooltips drop level and water/sec display; sell price now appears below cost.
  • Stored buildings retain their upgrade levels when re-placed, using a first-in-first-out order for identical types.

Performance

  • Present FPS throttling sets 60 fps when focused, 30 fps when minimized, and 60 fps when unfocused but visible — easing transparent-window stutter on Windows.

Taken together, the patch should reduce the moment-to-moment obligation of livestock upkeep considerably, while the rice unlock fix removes a bottleneck that was leaving kitchen and voyage crafting underserved at a critical progression point.

releaseAug 27, 2026

Idyll Isle 1.0.5.6 Fixes Rice Pacing, Livestock Micromanagement, and More

Future Soil Media has released patch 1.0.5.6 for Idyll Isle, tackling a cluster of pacing, performance, and quality-of-life issues that had accumulated in the game's farming and livestock systems.

What changed

New content

  • Filtering basins now passively produce Clams; the fish merchant stocks Clams as a protein-feed fallback (not a fishing catch).
  • Rice unlocks after the farmer echo finale (yellow bell pepper ×50) and grows on advanced farmland, yielding rice for kitchen and voyage needs; a 10-rice starter reward is included.
  • Crops are now grouped into Basic, Finale, and Advanced subtabs; the tutorial auto-switches to the relevant tab.
  • A new quest — Step into Advanced Farming — asks players to unlock and harvest rice and asparagus five times each (blocked in the demo).

Gameplay and systems

  • Livestock ageing now pauses while animals are fed; unfed animals age at half wild speed. Feed intervals have been extended to roughly 75–90 minutes per serving, up from approximately 6–8 minutes.
  • A global push notification fires when pen animals need feed but stock has run out; the same feed type won't trigger repeated alerts within five minutes.
  • Stored buildings retain their upgrade levels when retrieved and re-placed, using a first-in, first-out rule for identical building types.
  • Agriculture tooltips no longer display level or water-per-second values; sell price now appears below cost.

Performance

  • Present FPS throttling now runs at 60 fps when focused, 30 fps when minimized, and 60 fps when unfocused but visible — addressing transparent-window stutter on Windows.

Taken together, the changes should make the mid-game feel less like a treadmill and more like a considered progression.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

47 announcements · 38 substantial · 18 months with nothing

Recent Transmissions

30 entries in codex

Community AnnouncementsSep 16, 2026
Idyll Isle 1.0.7.7 Patch Notes

Highlights: Fixed the Great Ship leaving Set Sail greyed out with no response on click once supplies were loaded—when the button is unavailable, the status line now states what it is waiting for. Also fixed Chefs being called back to the st…

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Community AnnouncementsSep 8, 2026
Idyll Isle 1.0.7.6 Patch Notes

Highlights: With every Animal Pen full, clicking a wild animal no longer stops at a notice—the taming panel opens as usual, so you can read its quality, sex, lifespan and output first, with only the Feed to Tame button disabled. Two Fisherm…

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Community AnnouncementsAug 31, 2026
Idyll Isle 1.0.7.5 Patch Notes

Highlights: The Filtering Basin and Gravel Pit now raise a bubble above the building when their yard fills up and work stops—no need to open the panel to find out; Mail now pulses and carries an unread badge when a new letter arrives, match…

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Community AnnouncementsAug 28, 2026
45 Days In — 20% Off

A cozy idle island sim that lives on your desktop, just above the taskbar. Five islanders — a Farmer, Woodcutter, Fisherman, Miner, and Chef — farm, fish, mine, cook, and craft on their own. You just make the calls: what to plant, what to c…

Community AnnouncementsAug 28, 2026
45 Days In: A Report, and a Thank-You

I opened the Steam backend today and found a new line item: Idyll Isle: Recouped Steam Direct Fee $97.39 A quick explanation: putting a game on Steam costs a $100 entry fee up front. It isn't gone for good — Valve returns it once the game h…

Community AnnouncementsAug 28, 2026
Idyll Isle 1.0.7.4 Patch Notes

Highlights: The animal economy has been rebalanced across the board—every livestock production interval is now 1.6× its previous value, Daily Feed intervals drop from 75 / 90 minutes to 30 / 40 minutes, and Manure drop rates are halved. Alo…

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Community AnnouncementsAug 26, 2026
Idyll Isle 1.0.7.3 Patch Notes

Highlights: Auto Trade at the Trading Post now waits for a full load before departing, and still ships whatever is on hand when coins run low; caravans no longer fail to depart because a transport horse has not reached the post, and swappin…

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Community AnnouncementsAug 26, 2026
Idyll Isle 1.0.7.2 Patch Notes

Highlights: Two fixes to Standing Orders — while a save was loading, stock was read before the inventory had finished restoring, so extra crafting tasks were queued; over time that pushed actual output well past the number you set. The shor…

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Community AnnouncementsAug 25, 2026
Idyll Isle 1.0.7.1 Patch Notes

Highlights: Adds Saves / New Game—three independent save slots you can switch between at any time, with the current slot saved automatically before each switch; language, volume, window scale and similar settings now live outside the save f…

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Community AnnouncementsAug 24, 2026
Idyll Isle 1.0.7 Patch Notes

Highlights: This round smooths out the stretch right after the Great Ship is built. The hull would finish and the dock would still look empty — easy to assume the ship wasn't done, and easy to miss that you still had to head back to the Shi…

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Community AnnouncementsAug 21, 2026
Idyll Isle 1.0.6.9 Patch Notes

Highlights: This round is about how the farm feels once it spreads out. Your Farmer used to stay tied up with whatever was closest, so Fields further out would sit ripe and untouched, looking abandoned—now they go for whichever plot has bee…

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Community AnnouncementsAug 18, 2026
Idyll Isle 1.0.6.8 Patch Notes

Highlights: This one is a polish pass. The opening stretch where Traveling Merchant Royce teaches you to trade has been tightened up—fewer words, one less click, so newcomers get back to playing sooner. The dropdowns in Game Settings are fi…

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Community AnnouncementsAug 17, 2026
Idyll Isle 1.0.6.7 Patch Notes

Highlights: This round answers a few pieces of feedback we've heard from you lately. First, many of you had already logged 50+ hours on Steam, yet the "Island Veteran" achievement still wouldn't unlock—that came down to how we used to count…

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Community AnnouncementsAug 5, 2026
Idyll Isle 1.0.6.6 Patch Notes

Highlights: This round fixes two long-standing save-related problems. Dropped items on the ground used to pile up and never disappear after loading a save over and over—that's fixed: restored drops now expire just like they do in normal pla…

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Community AnnouncementsAug 2, 2026
Idyll Isle 1.0.6.5 Patch Notes

Highlights: This round clears two bottlenecks—space and resources. The terrain around the pond and lake has been reshaped: the stretch right of the lake used to fit only one large building and now fits exactly two. Sapphire and diamond cons…

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Community AnnouncementsJul 31, 2026
Idyll Isle 1.0.6.4 Patch Notes

Highlights: A small update around placement and farm plots—placement rules have been widened, so the bottom-most row of land can now be built on and tilled and more of the island is usable; and in farmland planning, the two progress bars no…

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Community AnnouncementsJul 30, 2026
Idyll Isle 1.0.6.3 Patch Notes

Highlights: A smaller, UI-focused update—the Echo Stele "Story Chapters" screen is redesigned (per-character tabs, chapter navigation, and a detail panel on the right), so reading through each companion's past and claiming the finale reward…

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Community AnnouncementsJul 29, 2026
Idyll Isle 1.0.6.2 Patch Notes

Highlights: Cooking and crafting queues get a major overhaul—left-click to make one, right-click to reserve batches, and right-click queue stacks to cancel a chosen number. A materials-waiting item at the head no longer blocks runnable batc…

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Community AnnouncementsJul 28, 2026
Idyll Isle 1.0.6.1 Patch Notes

Highlights: This one is all about stronger early-game automation—the Gravel Pit now unlocks early, repairable as soon as your Woodcutter is on the island, so you get a passive AFK stone source not long after starting, answering your long-st…

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Community AnnouncementsJul 27, 2026
Idyll Isle 1.0.6 Patch Notes

Highlights: Royce the traveling merchant sets up his own anvil—as islanders unlock, he auto-maintains a stock of spare tools and bait so you stop hand-crafting them. Plus two important fixes: Daily Feed in the Animal Pen was still being con…

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Community AnnouncementsJul 26, 2026
Idyll Isle 1.0.5.9 Patch Notes

Highlights: The Blacksmith and Gem Workshop go double-lane—new second furnace / second bench upgrades process two different ores or gems at once; Royce's Auto-Sell departure rules are simplified to "full load or emergency cash", and he now …

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Community AnnouncementsJul 25, 2026
Idyll Isle 1.0.5.8 Patch Notes

Highlights: Royce the traveling merchant gains Auto-Sell—building on last version's idle wood-gathering, he now also auto-ships your surplus for coin, further easing early-game busywork before you build the Trading Post. Also fixes a possib…

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Community AnnouncementsJul 23, 2026
Idyll Isle 1.0.5.7 Patch Notes

Highlights: Major AFK automation expansion—Royce auto-chops and deposits wood after his first trade return, easing early-game micromanagement before you hire a Woodcutter; Cooking Standing Orders for work meals and feed; Blacksmith blade st…

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Community AnnouncementsJul 22, 2026
Idyll Isle 1.0.5.6 Patch Notes

Highlights: Rice unlocks earlier at the farmer echo finale—fixing the pacing bottleneck from rice unlocking too late for kitchen/voyage needs; livestock daily feed now pauses ageing while fed with longer intervals to reduce micromanagement;…

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Community AnnouncementsJul 22, 2026
Idyll Isle 1.0.5.5 Patch Notes

Buildings gain Store to inventory—most structures can be packed into your bag and placed again later, and relocation is now free with no cooldown. Auto expedition loops now push notifications on abort, stop when power falls below the zone r…

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Community AnnouncementsJul 21, 2026
Idyll Isle 1.0.5.4 Patch Notes

Fixes clicking Show Desktop on the taskbar closing the game outright—it now minimizes to the taskbar instead, and autosaves before doing so. The Armory gains a capacity limit with a capacity readout, and identical gear now stacks, making lo…

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Community AnnouncementsJul 21, 2026
Idyll Isle 1.0.5.3 Patch Notes

The Expedition Tavern gains a dedicated Armory tab for managing the gear you forge for expeditions—salvage idle, full-durability gear for about half its craft materials, or destroy damaged gear, both with batch actions. Also fixes the Perfe…

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Community AnnouncementsJul 20, 2026
Idyll Isle 1.0.5.2 Patch Notes

The Expedition Tavern gains an Expedition Loop—one party can now sail several runs back-to-back, capped by your supplies, and you can set it to Stop after this run mid-voyage. Settings add an Opaque Background option to ease transparency-re…

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Community AnnouncementsJul 20, 2026
Idyll Isle 1.0.5.1 Patch Notes

Fixes a serious cooking-reservation issue from the last update: after certain actions chefs could all stop working and the queue got stuck on "waiting"—even with plenty of ingredients—and tasks couldn't be canceled even after a restart. Als…

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Community AnnouncementsJul 19, 2026
Idyll Isle 1.0.5 Patch Notes

Cooking reservation queues tasks even when short on ingredients; Blacksmith standing orders now restock fresh- and saltwater bait separately; animal pens hold 16; Trading Post merchants browsable during active caravans; smoother building re…

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