DISTILLING…
DISTILLING…
10 entries in codex
NEW: Floor Guardians Three floors now end in a miniboss lair instead of a regular final room. Each guardian drops a legendary chest on defeat. Big Della - Stage 8 (NEW) The lights go out. She watches you from the dark — glowing softly, and …
Read this patch for
Added dungeon vibes. Borrowed Power can no longer be repaired and sells for a flat 20 gold. The Fallen Hero now appears from your second run onward. The blackout is fightable now. Its mobs take damage instead of ignoring you, but they never…
Update: New Enemy, Combat FX & QoL New enemy: the Golem New combat FX: sword slash crescents, blade trails, staff particles, dash afterimages Fixed diagonal movement drifting off the isometric grid New 3D armor models Level-up screen now sh…
Read this patch for
Controller Support Overhaul Twin-stick combat: aim with the right stick to fire. New layout - A Sprint, B Special, X Dodge, Y Interact, RT Attack. Auto-aim on by default (R3 toggles). Button glyphs everywhere: prompts and popups show the ac…
Read this patch for
Content & Performance Update New Content New enemy: Nova Obelisk — a third obelisk variant that erupts in expanding rings of fire. Watch the wind-up and dodge through the gaps. Enemy armor — some enemies (and all elites deeper in the tower)…
Read this patch for
New: Gold Light Shards https://media.discordapp.net/attachments/1454069793417072793/1532495849287057579/image.png?ex=6a6d0f7a&is=6a6bbdfa&hm=88dc7b58979064076ed1a82bd1f2e7bc0dcbc8f2997e8bc1d026a38ee7195396&=&format=webp&quality=lossless&wid…
Read this patch for
Fixed bosses (stage 5 and 10) sometimes dropping no rewards and no portal when killed with damage-over-time effects active. Loot, portal, and music now trigger on death instead of at the end of the death animation.
New guidance tip: a message explains the darkness when your light runs out, plus a first-time gift of 2 shards and a camp tip on extending your run. Boss stages now keep the light timer running during the fight, pausing only after the boss …
Fixes Fixed portal/gate spamming that could advance two stages at once - double-counting your progress and causing bosses to spawn incorrectly or be replaced by dungeon/trader floors (mostly affected co-op). Fixed a boss occasionally spawni…