
GwenBlade Witcheresque
Hack and slash your way through depression in lightning-paced Soulslike to find a way to finally move on from loss in real life
Is GwenBlade Witcheresque still being updated? — the short answer, with the evidence.
Catch up before you play
Developer activity at a glance
Catch up on GwenBlade Witcheresque with the developer’s own announcements. Start with the newest recorded post, then explore the details before you return.
Newest in this record ·
First ever update^^~
From the recorded announcement
The Academic bossfight is now complete with 6 unique attacks and well-tuned AI Enemy AI was retuned to have larger windows in between attacks to make combat with them more predictable and manageable at large numbers Added ending screen for the current version Future of the project I'm very sad with how I had to launch…
Read original announcement ↗Read more of this announcement
The Academic bossfight is now complete with 6 unique attacks and well-tuned AI Enemy AI was retuned to have larger windows in between attacks to make combat with them more predictable and manageable at large numbers Added ending screen for the current version Future of the project I'm very sad with how I had to launch this release - I don't make enough wishlists, and doing as many releases in short time windows seems to be the only thing working for me. However, I'm incredibly serious about this project in particular, and I hope that the quality of this Boss will show that! I'm aiming at having a story with multiple social links and cutscenes at the expense of the usual roguelike mode that was in the first GwenBlade and GwenBlade Halloween So, GwenBlade Witcheresque is aiming at being a very story-heavy game with deep lore, which I hope you will love The next update will cut deep into that and will be in this month^^ Stay tuned!
Should you look into this?
From Steam's own recordCurrent price
Development
Last heard from developers
7 months ago
Historical posting rhythm
not yet established
Substantial updates (6 mo)
0
Current silence
cannot be judged
We do not yet hold enough of this game's announcement history to describe its rhythm. It is currently 67% below its usual price.
Last successful news check: Oct 22, 2026, 2:02 PM UTC. This is when we checked Steam, separate from when the developer last posted.
We hold a thin slice of this game's announcement history, so its normal rhythm can't be established. That is a limit of our record, not evidence about the game.
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News & source history
1 recorded posts · includes developer announcements and press coverage
The Academic bossfight is now complete with 6 unique attacks and well-tuned AI Enemy AI was retuned to have larger windows in between attacks to make combat with them more predictable and manageable at large numbers Added ending screen for …
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