Holey Ship is a chaotic co-op game for up to four players. Where you and your crew fix boats under pressure. Repair damage, solve fast tasks, and keep customers happy in a fun and chaotic world. Work together or mess with your friends but can your crew stop everything from sinking!
2recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
Newest in this record ·
Quick Update For Holey Ship!
From the recorded announcement
New Update! It's been one week since Holey Ship came out, and we're listening to every player that played the game and sent reports, so for that: THANK YOU! Optimizations: Made Low graphics settings even lower: The game can now run on lower-end PCs with specs significantly below those listed in the Recommended…
Read more of this announcement
New Update! It's been one week since Holey Ship came out, and we're listening to every player that played the game and sent reports, so for that: THANK YOU! Optimizations: Made Low graphics settings even lower: The game can now run on lower-end PCs with specs significantly below those listed in the Recommended requirements. General model and texture optimizations to improve performance across the game. What's Next: Single Player: Adding maps for people who prefer to play alone. Mac & Linux support: Many Linux users have been trying to play the game. While some have managed to get it running, the experience is still far from ideal. We're working on versions for both Linux and Mac, and we're hoping our upcoming tests will help us get the game running properly on both platforms. Making the game clearer: After watching several fresh playthroughs from new testers, we noticed that many players struggled to understand the goal of the game. We'll be actively working on improving the game's onboarding and communication so that everything is clearer and there's less confusion. More cosmetics: We're working on adding more cosmetics to the game, giving you even more ways to customize your characters. More customers: Adding faces of the players that requested to be customers. We are constantly working to fix the game and add content so please, so keep those reports coming!
Hello, new crew member! Welcome to the workshop. Your uniform is imaginary, your training is non-existent, and your first shift starts right now! Grab up to 3 other people and get to work through multiple levels, different challenges to survive, puzzles to figure out, a whole crew of characters to choose from, and…
Read more of this announcement
Hello, new crew member! Welcome to the workshop. Your uniform is imaginary, your training is non-existent, and your first shift starts right now! Grab up to 3 other people and get to work through multiple levels, different challenges to survive, puzzles to figure out, a whole crew of characters to choose from, and find out if you're actually good at working together… or just really good at getting in each other's way. Holey Ship — Official Release Date Trailer It's finally here! After months of work, the four friends behind Essencia Sentinam are shipping their debut title. Thank you to everyone who showed support throughout development — we hope you enjoy the game, and stick around for the updates we have planned! Holey Ship is out now — grab your crew and get to work. Sail through all 9 levels and dominate every one of them! In Holey Ship we love to see friendships sink… but not because of drama. No, we prefer a professional collapse. That's why we give you so many delightfully sneaky ways to sabotage your friends: maybe you "accidentally" keep all the items to yourself. Maybe you throw one at their head because they were annoying and just happened to walk in front of you. Or take the high road — steal their tools and sabotage the machines you know. Call them team-building exercises. And if they're too lazy to do anything? Just gently encourage them into some electric cables for that refreshing jolt of motivation… Become the Frankenstein of your own creation. Even after launch we'll keep actively working on the game and fixing any problems we come across. So if you find a…
We do not yet hold enough of this game's announcement history to describe its rhythm. 2 substantial updates recorded in the past six months, 1 classified as major.
Last successful news check: Oct 23, 2026, 2:04 PM UTC. This is when we checked Steam, separate from when the developer last posted.
We hold a thin slice of this game's announcement history, so its normal rhythm can't be established. That is a limit of our record, not evidence about the game.
Before buying, confirm the edition, Steam activation and availability in your region. Search results may include DLC or other editions.
Distilled by the oracle
Our coverage
2 dispatches written from this game’s announcements
releaseAug 30, 2026
Holey Ship Launches into Early Access as a 4-Player Co-op Puzzle Game
Holey Ship, the debut title from four-person studio Essencia Sentinam, has entered Early Access. The announcement, published on August 25, 2026, marks the end of what the developers describe as months of work leading to the game's first public release.
What's in the launch build
Up to 4 players can play together
9 levels to complete
Multiple challenges and puzzles across those levels
A selectable roster of crew characters
Built-in mechanics that allow players to interfere with — or outright sabotage — teammates, including hoarding items, throwing objects, stealing tools, disabling machines, and pushing others into electrical hazards
The studio frames the sabotage systems as intentional rather than incidental, positioning friction between players as a core part of the experience rather than an exploit.
Essencia Sentinam has indicated the game will continue to receive updates and bug fixes after launch. Players can submit bug reports directly through a button in the main menu — a detail the developers specifically called out as useful for ongoing improvement.
For a small studio shipping its first game, the structured feedback loop suggests an active post-launch roadmap, though no specific updates were detailed in the announcement. Whether a crew of four stays afloat or capsizes each other is, apparently, the whole point.
releaseAug 28, 2026
Holey Ship Launches Into Early Access as Essencia Sentinam's Debut Title
Holey Ship, a cooperative multiplayer game developed by the four-person studio Essencia Sentinam, has entered Early Access. The announcement, published on August 25, 2026, frames the launch as the culmination of months of development on the studio's first title.
What the game offers at launch
Support for up to four players
Nine levels with varied challenges and puzzles
Multiple playable characters
Built-in sabotage mechanics — players can withhold items, throw objects at teammates, steal tools, or interact with environmental hazards like electric cables
An in-game bug report button accessible from the main menu
The studio describes the sabotage as intentional design rather than a side effect, positioning friendly obstruction as a core part of the cooperative loop. The framing leans toward comedy over competition.
Essencia Sentinam has stated that post-launch updates and bug fixes are planned, and is actively soliciting player feedback through the in-menu reporting tool. No specific update roadmap or timeline was provided in the announcement.
For players seeking a cooperative game where the line between teamwork and interference is deliberately blurred, Holey Ship is now available — though as an Early Access title, rough edges should be expected.
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New Update! It's been one week since Holey Ship came out, and we're listening to every player that played the game and sent reports, so for that: THANK YOU! Optimizations: Made Low graphics settings even lower: The game can now run on lower…
Hello, new crew member! Welcome to the workshop. Your uniform is imaginary, your training is non-existent, and your first shift starts right now! Grab up to 3 other people and get to work through multiple levels, different challenges to sur…