MOLDRISE
In the codexAdventureIndie

MOLDRISE

It started in your foot. Now it’s in your head. All that remains is the command: GO UP. Meet strange neighbors. Make bad trades. Every ascent teaches you what you should have done differently.

DEV: Raffaele PiccaPUB: Raffaele PiccaAppID 4519130
UPDATE PULSEevery ~8d·last 23d ago·6 recent on record

Is MOLDRISE still being updated? — the short answer, with the evidence.

97.6
Exceptional

Elixir Rating

96.8% of 588 Steam reviews are positive, which after adjusting for sample size gives a reception score of 95. The developers have shipped 2 substantial updates in the past six months, adding 2.6.

reception 95·support +2.6·Exceptional

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$9.59$11.99−20%

Development

Slowing down

Last heard from developers

23 days ago

Usual rhythm

every ~8 days

Substantial updates (6 mo)

2

Current silence

3× normal

Posting has slowed: the developers usually appear every 8 days, and it has now been 23. 2 substantial updates landed in the past six months. It is currently 20% below its usual price.

Distilled by the oracle

Our coverage

2 dispatches written from this game’s announcements

releaseAug 30, 2026

MOLDRISE Patch 1.0.3 Adds Control Rebinds, Reworks Pizza Hawaii Event

MOLDRISE, the grungy roguelike from developer Picster, has received its 1.0.3 patch — a consolidation of two versions' worth of changes.

What changed

Control rebinds are now available in the settings menu, a feature requested by players and planned before release but not ready in time.

The Pizza Hawaii event has been reworked. Its dialog and death message have been rewritten to feel more embedded in the game world rather than directed at the player. The associated achievement has also been reworded.

The Elevator Key — previously described as relatively easy to obtain — now requires more effort to acquire, with the intent of making the process more interesting alongside being more challenging.

Several bugs have been fixed:

  • Vending machine talk sound played twice
  • Vending machine on the 20th floor mishandled its inventory
  • Restarting a run multiple times caused a compounding performance hit
  • The Roof ending and Stairs Hallucination both had geometry gaps that could drop the player into an infinite fall
  • Incorrect button hint in the Ideas Tutorial
  • Audio crackling on certain devices (fix claimed, confirmation still being gathered)

Audio improvements include reduced volume on the Drinking Fountain's boom effect and the intro video sequence. Seen dialog options are now slightly more transparent. Kenney's Input Prompts have been added to the licenses.

Taken together, the patch suggests a developer actively triaging early community feedback — the kind of rapid post-launch iteration that tends to define whether a small release finds its footing.

releaseAug 28, 2026

MOLDRISE Patch 1.0.3 Adds Control Rebinds, Reworks Pizza Hawaii Event

MOLDRISE, the grungy roguelike from developer Picster, has received its 1.0.3 patch — a consolidation of two versions' worth of changes.

What changed

Control rebinds are now available in the settings menu, a feature requested by players and planned before release but not ready in time.

The Pizza Hawaii event has been reworked. Its dialog and death message have been rewritten to feel more embedded in the game world rather than directed at the player. The associated achievement has also been reworded.

The Elevator Key — previously described as relatively easy to obtain — now requires more effort to acquire, with the intent of making the process more interesting alongside being more challenging.

Several bugs have been fixed:

  • Vending machine talk sound played twice
  • Vending machine on the 20th floor mishandled its inventory
  • Restarting a run multiple times caused a compounding performance hit
  • The Roof ending and Stairs Hallucination both had geometry gaps that could drop the player into an infinite fall
  • Incorrect button hint in the Ideas Tutorial
  • Audio crackling on certain devices (fix claimed, confirmation still being gathered)

Audio improvements include reduced volume on the Drinking Fountain's boom effect and the intro video sequence. Seen dialog options are now slightly more transparent. Kenney's Input Prompts have been added to the licenses.

Taken together, the patch suggests a developer actively triaging early community feedback — the kind of rapid post-launch iteration that tends to define whether a small release finds its footing.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

8 announcements · 2 substantial · 20 months with nothing

Recent Transmissions

9 entries in codex

Community AnnouncementsSep 11, 2026
Patch 1.2.7

Hey everyone 👋 Seems I was too excited about the languages. Two issues were fixed in this patch: - Gamepad is now correctly working in both parts of the new ending. - The achievement "Selfless" is now correctly awarded. Have a great day an…

Community AnnouncementsSep 10, 2026
New ending and languages: German, Spanish & Russian

Hey everyone 👋 First of all, I have to say a big, big thank you. Thanks for playing MOLDRISE and sharing the joy you had. Whether it's on socials, in videos, or here on Steam through reviews — it's absolutely amazing, and I try to catch up…

Community AnnouncementsJul 31, 2026
Patch 1.0.11

Hey everyone, just a quick patch, adressing a couple of problem that were found by the community. Thank you for the reports! Changelog Improved: The Secret Knocking Code is now much more tolerant and robust against longer pauses. It should …

Community AnnouncementsJul 23, 2026
Patch 1.0.7

Hey everyone! I just rolled out version 1.0.7 - it only has a couple small fixes and changes. But one change which was neccessary in preparations for the new languages will have an impact I want to inform you. If you already played the game…

Read this patch for

Community AnnouncementsJul 22, 2026
Patch 1.0.3

Hey everyone! In these patch notes I'll summarize changes from two versions.Control RebindsIt was requested a couple of times and I planned to add it anyway - but didn't find the time to wrap it up before release. You can find it in the set…

Read our dispatch on this

Read this patch for

Community AnnouncementsJul 21, 2026
Patch 1.0.1

Hey everyone! Even before posting "yay release wooohoo" post, the first patch goes live. Thanks for the reports! There could be Spoilers in the Patch Notes.PatchnotesFixed several typos.Fix: Being stuck on 21st Floor Door after knocking.Fix…

Rock, Paper, ShotgunJun 18, 2026
Reach the roof before your toe fungus reaches your brain in Moldrise, my favourite horror demo in ages

As I write these words, Julian has just published a feature about Signet City, the new "fungalpunk" RPG from Citizen Sleeper and In Other Waters developer Gareth Damian Martin, in which you are a soulful parasite moving between the minds an…

Community AnnouncementsJun 13, 2026
Patch Notes: Demo 0.44

Hey everyone! Thank you so much for playing the demo and for the feedback. It doesn't matter if it was on the discord, reddit, twitter or any other channel, feedback is great and it is what improves the game! I did a couple of patches since…

Community AnnouncementsMay 31, 2026
Steam Deck compatibility of MOLDRISE

Hey everyone!The game should run pretty smoothly and features full gamepad / Steam Deck control support. To improve the Steam Deck experience, the UI has already been scaled up a bit to make it easier to read.If you run into any problems, p…