diffiCULT
In the codexRPGStrategy

diffiCULT

Step into a fully 3D medieval world of deception. diffiCULT is a multiplayer social deduction game where you must uncover hidden cultists. Use proximity voice chat, investigate houses at night, survive daily votes, and reveal who is truly on your side.

DEV: Ouz GamesPUB: 411 GamesAppID 4537100
UPDATE PULSEevery ~29d·last 69d ago·4 recent on record

Is diffiCULT still being updated? — the short answer, with the evidence.

91.4
Excellent

Elixir Rating

95.2% of 62 Steam reviews are positive, which after adjusting for sample size gives a reception score of 86.7. The developers have shipped 1 substantial update in the past six months, adding 4.7.

reception 86.7·support +4.7·Excellent

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$3.99$4.99−20%

Development

Slowing down

Last heard from developers

2 months ago

Usual rhythm

every ~19 days

Substantial updates (6 mo)

1

Current silence

3× normal

Posting has slowed: the developers usually appear every 19 days, and it has now been 55. 1 substantial update landed in the past six months, 1 of them major. It is currently 20% below its usual price.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

releaseAug 21, 2026

diffiCULT Hits Early Access with Solo Faction, Telephones, and Four New Roles

diffiCULT, the social deduction game from four-person Turkish indie studio 411gamestudio, entered Early Access on July 14, 2026 alongside what the team describes as its biggest update to date.

What changed

  • Solo faction added — a third faction separate from Town and Cult, where each role pursues its own independent win condition
  • Satan — a Solo role with a unique win condition; described as a dangerous threat distinct from the Cult
  • Jester — a Solo role whose goal is to be executed by the Town
  • Operator (Town) — can call an unlimited number of players each night via telephone, rather than the standard single call
  • Silencer (Cult) — can activate a Silence ability during a phone call, preventing the targeted player from speaking in the next Discussion and Voting phases
  • Telephones — every house now has one; each night, every player may call one other player through filtered voice chat, enabling secret alliances, misdirection, and private negotiations

The telephone system is the structural pivot of this update: layering a private communication channel over the existing public discussion phases means that what players say in the open is no longer the only information on the table — and the Silencer ensures that even that can be taken away.

For players who followed the demo period, the Early Access build represents the first time all these systems are available together in a live game.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

8 announcements · 1 substantial · 19 months with nothing

Recent Transmissions

8 entries in codex

Community AnnouncementsAug 10, 2026
7 New Languages Are Here! 🌍

Hey everyone!We’re back with a update focused on accessibility, polish, and bug fixes.One of the biggest additions in this update is localization.diffiCULT is now available in 7 additional languages: FrenchGermanSpanishPortuguese (Brazil)Po…

Community AnnouncementsJul 26, 2026
Minor Bug Fixes & Quality-of-Life Update

H1 everyone!We’ve released a small update focused on bug fixes, UI improvements, and a few quality-of-life changes.What’s ChangedAdded Korean localization support to the pause menu.Fixed the phone model not appearing correctly while dialing…

Community AnnouncementsJul 16, 2026
Korean Language Support is Here!

Hey everyone! 👋We have some great news: diffiCULT now supports Korean!A huge part of this update wouldn't have been possible without the Korean player community. Since the demo, so many of you took the time to report translation issues, su…

Community AnnouncementsJul 16, 2026
Yama notu başlığı: Korean Language Support & Bug Fixes

🇰🇷 New Language - Korean language support has been added. New Features - Added a Credits screen. Bug Fixes - Various minor bug fixes and stability improvements. Thank you for your continued feedback!

Community AnnouncementsJul 14, 2026
Early Access Is Here! New Solo Faction, 4 New Roles, Phones & More

Hey everyone! 👋First of all, thank you to everyone who played our demo and shared feedback with us over the past few months.Every bug report, suggestion, and discussion helped us improve diffiCULT. We're a team of four indie developers fro…

Read our dispatch on this

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Community AnnouncementsJun 5, 2026
Dev Update #3: Public Demo Live + The Cult Hatch Arrives

Hey everyone 👋Before we jump into the update, a quick reminder:Our public demo is now live on Steam!If you haven't tried diffiCULT yet, now is the perfect time to gather some friends, jump into a lobby, and start accusing each other.We've …

Community AnnouncementsMay 13, 2026
Dev Update #2: Demo Feedback, Fixes, and What’s Changing

Hey everyone 👋First of all, thank you so much to everyone who played the demo.Since the demo went live, a total of 255 games have been played. That honestly means a lot to us. We also received a lot of helpful feedback, bug reports, and su…

Community AnnouncementsApr 14, 2026
Dev Update #1: Who We Are

Hey everyone 👋We’re 411 Games, a small indie team of 4 based in Turkey. We’re just a group of people who love games so much that we actually quit our jobs to make them. So yeah, games are pretty much our whole life 🙂Let’s talk a bit about…