Kin and Conquest
In the codexIndie

Kin and Conquest

An incremental / idle action adventure game where you must battle foes, mine rocks, defeat bosses, and grow stronger in your quest to conquer the mountain and defeat the Evil Geomancer.

DEV: The Fox KnocksPUB: The Fox Knocks, Gamersky GamesAppID 4540820
DEVELOPER POSTSevery ~3d·last 97d ago·9 recorded in 6 months

Is Kin and Conquest still being updated? — the short answer, with the evidence.

Catch up before you play

Developer activity at a glance

Catch up on Kin and Conquest with the developer’s own announcements. Start with the newest recorded post, then explore the details before you return.

Newest identified developer post

Hotfix 1.0b

· Published by the developer

3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
  1. Newest in this record ·

    Hotfix 1.0b

    From the recorded announcement

    I've had reports of some instances of the game crashing. I tried to reproduce these crashes but couldn't, but I've added in some safeguards against them so hopefully for anyone who is affected, it's fixed.- Fixed: Missing translations.- Fixed: Gamepad input should no longer be detected when the game is minimized or…

    Read more of this announcement

    I've had reports of some instances of the game crashing. I tried to reproduce these crashes but couldn't, but I've added in some safeguards against them so hopefully for anyone who is affected, it's fixed.- Fixed: Missing translations.- Fixed: Gamepad input should no longer be detected when the game is minimized or not in focus.- Fixed: Enemy hit SFX were still playing when "Mute SFX When Unfocused" was ticked.- Fixed: Coin/Essence count would visually desync in the Equipment Shop when using the Exchange NPC.- Fixed: Some tooltips would go off screen when viewing stats in the Pause menu.- Fixed: Potential, rare crash when swapping Blessings at the Blessing NPC.- Fixed: Rare crash when interacting with a chest while moving on to a new floor.

    Read original announcement ↗
  2. Earlier announcement ·

    Hotfix 1.0a

    From the recorded announcement

    - Fixed: WASD movement was mapped to the actual keys, not the physical location of the keys on the keyboard, which made things tricky for non-QWERTY keyboard users.- Fixed: Some languages had text that went off-screen.

    Read original announcement ↗
  3. Earlier announcement ·

    Kin and Conquest - Available Now!

    From the recorded announcement

    Kin and Conquest is now available!⛏️Dive Deeper⛏️Explore 12 challenging floors, each with three difficulties.⛏️Unlock True Power⛏️Unlock and utilize brand-new weapon abilities, each one unique to its own weapon type. ⛏️Forge Your Build⛏️Gather resources to upgrade a wider variety of available equipment, weapons, and…

    Read more of this announcement

    Kin and Conquest is now available!⛏️Dive Deeper⛏️Explore 12 challenging floors, each with three difficulties.⛏️Unlock True Power⛏️Unlock and utilize brand-new weapon abilities, each one unique to its own weapon type. ⛏️Forge Your Build⛏️Gather resources to upgrade a wider variety of available equipment, weapons, and an extended skill tree. This is the full, complete version of the game. I've made adjustments to the pricing for many countries so that hopefully it feels like a fair price for all regions. The demo has been removed because at this point it's very different from the full version. In case of any bug fixes, I also don't want to manage two versions. I'm a solo-developer, so I hope you understand.I hope you enjoy the game! Thank you.

    Read original announcement ↗
Explore news & source history ↓
63.5
Weak

Elixir Rating

75.7% of 214 Steam reviews are positive, which after adjusting for sample size gives a reception score of 69.5. It was sold as a game that would keep being worked on, and the developers have gone dormant — subtracting 6.0.

reception 69.5·support −6.0·Weak

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$9.99

Development

Dormant

Last heard from developers

3 months ago

Historical posting rhythm

every ~3 days

Substantial updates (6 mo)

1

Current silence

33× normal

The developers have been silent for 97 days against a normal rhythm of about 3 — roughly 33 times longer than usual. 1 substantial update recorded in the past six months, 1 classified as major.

Last successful news check: Nov 10, 2026, 2:02 PM UTC. This is when we checked Steam, separate from when the developer last posted.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

patchAug 13, 2026

Kin and Conquest Launches in Full, Demo Pulled by Solo Developer

Kin and Conquest has moved from early or demo availability into its full, complete release, according to an announcement from solo developer The Fox Knocks.

The demo has been removed alongside the launch. The developer cited the widening gap between the two versions as the primary reason, adding that maintaining separate builds is impractical for a solo project.

What changed

  • 12 floors to explore, each offering three difficulty settings
  • New weapon abilities, described as unique to each weapon type
  • A wider variety of equipment and weapons available for upgrade via resource gathering
  • An extended skill tree compared to what was previously available

The developer also notes that pricing has been adjusted across multiple regions with the intention of making the cost feel equitable globally, though no specific figures are provided in the announcement.

For players who tried the demo, the full release is positioned as a meaningfully different product — the removal of the demo reflects that gap rather than a lack of confidence in the game. Whether the expanded floors and weapon systems deliver on that promise is now for players to judge.

Two years of development

■ substantial ■ routine

Dec2025MarJunSepDec2026MarJunSep

11 announcements · 1 substantial · 21 months with nothing

News & source history

11 recorded posts · includes developer announcements and press coverage

Community AnnouncementsAug 5, 2026
Hotfix 1.0b

I've had reports of some instances of the game crashing. I tried to reproduce these crashes but couldn't, but I've added in some safeguards against them so hopefully for anyone who is affected, it's fixed.- Fixed: Missing translations.- Fix…

Community AnnouncementsAug 3, 2026
Hotfix 1.0a

- Fixed: WASD movement was mapped to the actual keys, not the physical location of the keys on the keyboard, which made things tricky for non-QWERTY keyboard users.- Fixed: Some languages had text that went off-screen.

Community AnnouncementsAug 3, 2026
Kin and Conquest - Available Now!

Kin and Conquest is now available!⛏️Dive Deeper⛏️Explore 12 challenging floors, each with three difficulties.⛏️Unlock True Power⛏️Unlock and utilize brand-new weapon abilities, each one unique to its own weapon type. ⛏️Forge Your Build⛏️Gat…

Read our dispatch on this
Community AnnouncementsAug 2, 2026
Kin and Conquest Launches on August 3!

After a period of development and optimization, Kin and Conquest will launch on Steam on August 3!Deep beneath the surface lies a mysterious mine where danger and fortune await. Venture deeper underground, discover valuable resources, defea…

Community AnnouncementsJun 16, 2026
Our Game Is Joining Steam Next Fest!

Hello! Hope you're all doing well.Steam Next Fest is officially here, and we're excited to welcome everyone to the latest demo of Kin and Conquest!If you're discovering the game for the first time, now is the perfect opportunity to jump in.…

Community AnnouncementsJun 14, 2026
0.6.0

Hello! Hope you're all doing well.This is mostly a patch to address some balancing issues, bug fixes, and translation errors. Here's the changelog:Added: Traditional Chinese language support.Added: When launching the demo, you are now asked…

Community AnnouncementsJun 8, 2026
Launch Date + Incremental Dev Friends!

Hello. Hope you're all doing well. Did you see? Kin and Conquest now has an official launch date! Kin and Conquest will be available August 3rd!In celebration of this milestone, I'd love to take a moment to showcase some upcoming games from…

Community AnnouncementsMay 23, 2026
Patch 0.5.3

- Changed: Tutorial system has been revised. This should now help clear up common misunderstandings throughout the game as well as be overall presented in a better, more easy-to-follow manner.- Changed: The hitbox of the Slime King was a li…

Community AnnouncementsMay 20, 2026
Kin and Conquest Demo Now Available!

Hello!Kin and Conquest's Playtest has been retired in favor of a shiny new Demo with new features! I'll outline the changelog below.You may have also noticed that the art has been changed! I just like this one better, not much more complica…

Read this patch for

Community AnnouncementsMay 2, 2026
Playtest Patch 0.4.1

Added: You can now navigate menus with keyboard and gamepad, pressing Space/Enter on keyboard or the confirm button on gamepads to open shops in the hub.Added: General Settings -> Reset to Default button at the bottom. Same with Audio Setti…

Community AnnouncementsMay 1, 2026
Announcing "Kin and Conquest" and Playtest (available now)!

Introducing Kin and Conquest, a combat-oriented spinoff of Kin and Quarry.I could tell you all about the game right here and now, but why not experience it for yourself? The Playtest is live right now and playable. If you request access, yo…