DISTILLING…
DISTILLING…
6 entries in codex
Improved the global pulse effect. Added an isometric oval shockwave that spreads from the center island. Global pulse damage now affects only tiles reached by the shockwave. Fixed island resets so only fully claimed islands are reset. Adjus…
Pet Upgrade Cost Balancing: Rebalanced all pet upgrade costs (both Unique and Speed upgrades) to scale dynamically based on each pet's unlock stage. The upgrade costs are now aligned with the expected progression economy model (using reinve…
In this update, we polished the UI visuals to match our cozy pixel art aesthetic and fixed several bugs for a smoother experience.
In this demo update, we focused on smoothing progression, fixing localization issues, and adding clearer reward feedback. Main changes: rebalanced the stage 15 boss so progression no longer stalls as hard there; fixed a bug where the tutori…
In this update, we focused on visual polish along with pet, resource, and research note balance adjustments. Highlights: - Improved UI readability and visual polish - Reworked pet descriptions and adjusted pet balance - Tuned early resource…
In this demo update, we focused on UI improvements, bug fixes, and overall visual polish. Main changes: fixed an issue where the statistics popup would not open correctly; cleaned up the live stats overlay so FPS is easier to read and unuse…
Read this patch for