Eslabong
In the codexActionIndieSimulation

Eslabong

Arena combat meets mercenary club management. Recruit from a dynamic market, build your squad, and compete season after season in leagues and cups.

DEV: shirowitaPUB: shirowitaAppID 4560660
DEVELOPER POSTSevery ~2d·last 3d ago·93 recorded in 6 months

Is Eslabong still being updated? — the short answer, with the evidence.

98.3
Exceptional

Elixir Rating

95.6% of 1,309 Steam reviews are positive, which after adjusting for sample size gives a reception score of 94.3. The developers have shipped 14 substantial updates in the past six months, adding 4.0.

reception 94.3·support +4.0·Exceptional

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$11.99$14.99−20%

Development

Actively supported

Last heard from developers

3 days ago

Historical posting rhythm

every ~2 days

Substantial updates (6 mo)

14

Current silence

within normal range

The developers post roughly every 2 days and were last heard 3 days ago — within their normal range. 14 substantial updates recorded in the past six months, 2 classified as major. It is currently 20% below its usual price.

Last successful news check: Oct 7, 2026, 2:05 PM UTC. This is when we checked Steam, separate from when the developer last posted.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

releaseAug 30, 2026

Eslabong Enters Early Access with Expanded Roster, Relics, and Reworked Systems

Eslabong, a game in which players build an arena club, recruit fighters, assign skills, and compete across leagues, cups, tournaments, and arena battles, has launched into Early Access on Steam. The announcement, authored by Franz and published 24 August 2026, frames the release as the beginning of a longer journey shaped by playtesting and community feedback gathered during a prior public demo.

What changed from the demo

  • New classes: Swordmaster, Witch Hunter, Hierophant, Orc Berserker, and Shadow Priest, plus additional campaign classes.
  • Expanded roster: More than 70 Champions and 20 named bosses, including 20+ new named Champions.
  • Tournament Center: Rotating class-based 1v1 tournaments and additional team competitions.
  • Iron Gate: Stronger opponents, improved rewards, and a new progression cycle.
  • Champion Hunt for rare fighters; Challenge Tower now features Ranked Autobattle and improved online competition.
  • Relic system: Grown to 120+ relics with randomized rolls and new sorting, comparing, favoriting, and collection-management tools.
  • Renown redesigned around permanent class unlocks for long-term club progression between seasons.
  • Combat AI improved across positioning, healing, blocking, resurrection, combos, and ability usage, alongside balance passes on classes, healing, lifesteal, projectiles, summons, and status effects.

For players who cleared the demo, the Early Access build represents a considerably denser game — more fighters to find, more relics to combine, and more structured competition to climb.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

93 announcements · 14 substantial · 17 months with nothing

Recent Transmissions

30 entries in codex

Community AnnouncementsOct 4, 2026
EARLY ACCESS 0.62.3 - Late game performance improvements.

Hello everyone, this is a small patch that brings performance improvements to the very late game (season 10+). Please let me know if you can see an improvement. Im ny tests the loading times have been significantly reduced, so I hope it als…

Community AnnouncementsOct 3, 2026
EARLY ACCESS 0.62.2 - Fixed automatic saves using manual slots and Alpha´s stats

EARLY ACCESS 0.62.2 New champions Fixed Alpha Rogus and Alpha Esther stats: they were using their stats from the upcming Alpha Hall of Legends Challenge. Fixed The Odd Man having monk basic attack instead of Timesworn´s penduluum cleave. Fi…

Community AnnouncementsOct 3, 2026
EARLY ACCESS 0.62.1 - 19 new champions and fixes.

Since some of the newest classes didn’t have a Champion yet, I wanted to get this out right away, this new patch brings 19 new champions. The next new class and more features are coming next week. There are also a few fixes and improvements…

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Community AnnouncementsSep 29, 2026
EARLY ACCESS 0.61.4

- Fixed Season Modifiers missing translations. - Fixed 8v8 five relic limits. - Fixed a bug where injuries recovered twice per league week.

Community AnnouncementsSep 29, 2026
EARLY ACCESS 0.61.3

- Fixed old campaigns not being able to change diff. - Fixed 8v8 BO5 not ending with a score 3-0.

Community AnnouncementsSep 29, 2026
EARLY ACCESS 0.61.2

- Fixed problem with Roster custom sort. - Added a few requested emblems.

Community AnnouncementsSep 29, 2026
EARLY ACCESS 0.61.1

Hey everyone, This update introduces Season Modifiers, 14 new Shiny styles,Chaos Thunder 8v8, reworked Relic management, new Staff specializations, major combat performance improvements and expanded character customization (you don't have t…

Community AnnouncementsSep 26, 2026
EARLY ACCESS 0.60.5 - Leaderboards fix.

EARLY ACCESS 0.60.5 - Added online guards to Hall of Legends leaderboards.

Community AnnouncementsSep 25, 2026
EARLY ACCESS 0.60.4 - New mirage ability and fixes

Added - Added Mirror Bolt, a new Uncommon Mirage ability. Active Anchors fire an additional bolt without being consumed. - Redesigned Arcane Torpedo with a better projectile and energy trail. - Improved melee pathfinding around allied fight…

Community AnnouncementsSep 25, 2026
EARLY ACCESS 0.60.3 - Controller fixes

- Fixed not being able to use the controller in the Roster tab. - Improved Lightning Orb VFX. - Academy panel size increased to avoid having to scroll.

Community AnnouncementsSep 25, 2026
EARLY ACCESS 0.60.2 - Performance fixes and small tweaks.

EARLY ACCESS 0.60.2 - Added missing Unranked Competitive mode button. You can now battle with balanced fighters against your friends' teams. - Added a new Roster button to clear Academy and Training assignments. Fixed - Fixed post-match scr…

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Community AnnouncementsSep 24, 2026
EARLY ACCESS 0.60.1 - Bladedancer and Hall of Legends

Hey everone,Today marks one month since Eslabong’s early access release... and we’re celebrating with a massive new patch featuring the new Bladedancer class (female dark elf) and late game content with the new Hall of Legends!The Hall of L…

Community AnnouncementsSep 21, 2026
EARLY ACCESS 0.52.5 - Offers fixes and better Battle controls.

EARLY ACCESS 0.52.5 - Fixed AI not considering Ember priest, Crusaders, Matriarchs and Stormhorns as proper Healers (when having a support/heal ability). - Fixed offers from rival teams; yesterday’s improvements made the AI too conservative…

Community AnnouncementsSep 21, 2026
EARLY ACCESS 0.52.4 - UI keybinds and small fixes.

EARLY ACCESS 0.52.4 - Added Configurable Navigation keybinds for the campaign hub. Default F1-F10 keys. - Fixed Tactics panel not saving "Advanced settings". - Added control/autobattle option for the 5v5 practice matches. - You can directly…

Community AnnouncementsSep 21, 2026
EARLY ACCESS 0.52.3 - Rare relics and optimizations

EARLY ACCESS 0.52.3 - Added mercenary union Rare relics to the market. - Fixed campaign hub loading times when migrated emblems. - Campaign hub optimization.

Community AnnouncementsSep 21, 2026
EARLY ACCESS 0.52.2 - Added option to set legacy tactic panel.

EARLY ACCESS 0.52.2 Added option to set legacy tactic panel.

Community AnnouncementsSep 21, 2026
Hotfix: Fixed Tactics panel fonts.

Hotfix: Fixed Tactics panel fonts. Tactic menu fix to make it clearer for languages that do not use the main pixel-art font.

Community AnnouncementsSep 21, 2026
EARLY ACCESS 0.52.1 - UI/UX improvements

Hey, pushing a new Eslabong patch. This new update brings lots of UI/UX improvements. There are new buttons with a new style. The emblems and tactics menu have been revamped too. Hopefully, you like it. There are also some fixes, a buff for…

Community AnnouncementsSep 19, 2026
EARLY ACCESS 0.51.4

EARLY ACCESS 0.51.4 - Improved and polished Challenge Tower UI/UX. - Shields and barriers now display correctly on overhead health bars. - Increased Mirage's starting power by 10% and applied several anchor fixes. - Improved Korean translat…

Community AnnouncementsSep 19, 2026
EARLY ACCESS 0.51.3 - Improved loading times for late-game.

- Improved loading time while returning to the campaign hub while showing post battle results.

Community AnnouncementsSep 19, 2026
EARLY ACCESS 0.51.2 - Fix for applying battle results

Hello! quick fix for some players that were experiencing this problem. Sorry about that, it should be fixed now.

Community AnnouncementsSep 18, 2026
EARLY ACCESS 0.51.1 - New Ranked Mode and Campaign Improvements.

Hey everyone. Ranked Patch is here.Challenge Tower now features separate Competitive and Eternal ladders, alongside smarter Infernus rivals and Division I teams now use community-inspired compositions and tactics. The number of Divisions ha…

Community AnnouncementsSep 17, 2026
EARLY ACCESS 0.50.9 - Mirage improvements and small fixes.

EARLY ACCESS 0.50.9 A quick patch to improve the Mirage class. Mirage- The anchor mechanic felt a bit underwhelming, so anchor images now copy attacks, dealing 50% damage. - Mirage Crosscut and other abilities, like Spatial Stitch, no longe…

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Community AnnouncementsSep 16, 2026
EARLY ACCESS 0.50.8 - More fixes to end of season saves.

EARLY ACCESS 0.50.8 - Saves that were stuck in "End of season" rewards after the All star match should now be fixed. If anyone else is still having problems after this fix, please send me your save file and I will repair it. Thank you!

Community AnnouncementsSep 16, 2026
EARLY ACCESS 0.50.7 - Fix for saves stuck at end of season.

EARLY ACCESS 0.50.7 - Fix for saves stuck at end of season.

Community AnnouncementsSep 15, 2026
EARLY ACCESS 0.50.5 - End of season fix and customization options.

EARLY ACCESS 0.50.5 - Fixed two crashes at end of season. - Added more customization options for some classes.

Community AnnouncementsSep 15, 2026
EARLY ACCESS 0.50.4

EARLY ACCESS 0.50.4 - Fixed a weird crash with older Windows versions. - Scout Assessments improvements. - Roster Sprites/Cards selection is now saved. - QoL for market (better confrimation panel and clearer offers, and few more.)

Community AnnouncementsSep 15, 2026
EARLY ACCESS 0.50.3 - A few more fixes.

EARLY ACCESS 0.50.3 - Performance improvements for automated development and optimize relics buttons. - Increased gold offers for division stars and well performing player fighters. - Gold and Renown are now properly shown with their curren…

Community AnnouncementsSep 15, 2026
EARLY ACCESS 0.50.2 - Mirage and small fixes.

EARLY ACCESS 0.50.2 - Fixed Mirage showing the correct evolutions instead of default ones. - Fixed News Feed visual bug in the Overview tab. - Changed relic Favorite button to Lock/Favorite in order to make it clearer. - Fixed Black Mass st…

Community AnnouncementsSep 15, 2026
EARLY ACCESS 0.50.1 - Improved VFX, Fighter Customization, A New Class

Hello everyone. This week's content patch: A new class, lots of additions and character customization. This is big, so please let me know if you find any problems. Major FeaturesNew class: Mirage, a duelist built around anchors, blinks and …