Sir, We Have an Orc Problem
In the codexIndieSimulationStrategy

Sir, We Have an Orc Problem

Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!

DEV: Mumpitz GamesPUB: Mumpitz GamesAppID 4594150
UPDATE PULSEevery ~15d·last 45d ago·4 recent on record

Is Sir, We Have an Orc Problem still being updated? — the short answer, with the evidence.

85.5
Strong

Elixir Rating

86.6% of 4,387 Steam reviews are positive, which after adjusting for sample size gives a reception score of 85.5. Recent developer activity did not move the score in either direction.

reception 85.5·support +0.0·Strong

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$8.99$9.99−10%

Development

Unusually quiet

Last heard from developers

1 months ago

Usual rhythm

every ~7 days

Substantial updates (6 mo)

2

Current silence

7× normal

The developers have been silent for 45 days against a normal rhythm of about 7 — roughly 7 times longer than usual. 2 substantial updates landed in the past six months, 2 of them major. It is currently 10% below its usual price.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

releaseAug 25, 2026

Sir, We Have an Orc Problem Launches with 10% Discount

Sir, We Have an Orc Problem is now available on Steam, as of July 28, 2026. The announcement comes from the development team — Laurin and Stephan — who published the release notice under the name Mumpitz Laurin.

What changed

  • The game has transitioned to a full public release
  • A 10% launch discount is currently active
  • An Official Release Trailer has been published alongside the launch
  • The developers state that new content was added, though specifics are not detailed in the announcement

The team has also signaled an intent to remain engaged with the player base: they describe reading all Steam reviews and treating feedback as a direct input for future updates. A Discord community is available for players who want direct contact with the developers.

The source material is brief, so the scope of what was added for launch — beyond the existence of a trailer — remains unspecified here. For players who have been watching the project, this marks the moment to weigh in via reviews if they want a hand in shaping what comes next.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

12 announcements · 2 substantial · 20 months with nothing

Recent Transmissions

13 entries in codex

Community AnnouncementsAug 19, 2026
Update 2026.08.18.12.05

Added an upgrade to get more Strafing Run uses Added new music track that is enabled after playing level 3.2 Added option for window size and automatic save/load for custom window sizes Added option to disable hit flashes Added credits pane…

GamingOnLinuxAug 5, 2026
Sir, We Have an Orc Problem is a satisfying incremental-style tower defense with enemies flowing like waves

Sir, We Have an Orc Problem from developer Mumpitz Games released recently, and it is a thoroughly satisfying mixture of incremental-style tower defense. Read the full article here: https://www.gamingonlinux.com/2026/08/sir-we-have-an-orc-p…

Community AnnouncementsAug 4, 2026
Supporter Pack is now available!

We're happy to announce that the Supporter Pack for Sir, We Have an Orc Problem is now available.It's important for us that you know that this is strictly optional and you won't miss any core content of the game when not buying it. The Supp…

Read this patch for

Community AnnouncementsAug 4, 2026
Update 2026.08.02.13.35

Widened a path in level 6.1 so that orcs won't get stuck anymore Added an upgrade so that the Laser can be set to always fire in a straight line without sway Failed Steam initialization won't quit the game anymore, but still show the error …

Community AnnouncementsAug 1, 2026
100,000 sales

We're still a bit overwhelmed with how crazy the release was. We just wanted to share this absolutely crazy milestone with you.Soon we will give you more details about our future plans with the game!

Community AnnouncementsJul 28, 2026
Sir, We Have an Orc Problem is Out Now!

The day has come! You can now play Sir, We Have an Orc Problem with a 10% launch discount! Take a look at the Official Release Trailer to get a glimpse of all the cool new stuff we added:Steam reviews: your thoughts matterWe read ALL Steam …

Read our dispatch on this

Read this patch for

Community AnnouncementsJul 3, 2026
100,000 wishlists!

We are so proud and happy to announce that we reached over 100,000 wishlists! This is literally a dream coming true for us.Sorry that it has been a bit quieter around here from our side, but we're focused on working on the full game, which …

Community AnnouncementsJun 15, 2026
Release Date Announcement

We're happy to announce that Sir, We Have an Orc Problem will release on the 28th of July 2026.You can look forward to more levels, more towers, a ton of new upgrades and some new stuff that we don't want to spoil yet. We're aiming for a to…

Community AnnouncementsJun 12, 2026
Demo Update 2026.06.12.14.44

Added new upgrades: "Headhunter", "Damage Statistics" and "Power Shot"Reworked battle result screen with more detailsAdded amount of enemies to level selection and also added a few icons thereOrc move speed is now increasing per levelAdded …

Community AnnouncementsJun 5, 2026
50,000 wishlists!

We are so proud and happy to announce that we reached over 50,000 wishlists! And all of that in just a few weeks since we released the Steam page. This is truly amazing and we can't still believe what's happening here.This gives us so much …

Community AnnouncementsJun 5, 2026
Demo Update 2026.06.04.12.00

Nuke ready sound is only played when the "Nuke" ability is already unlockedImproved level visuals a bit (especially level 5)Changed button texts on the battle end screenSurrendering a level won't give you the flat bonus resources from the u…

Community AnnouncementsJun 2, 2026
Playtest comes to an end - Demo arrives today!

The playtest was crazy!It was just a bit over a month ago that we released the playtest and we just wanted to get some feedback on our game. We hoped for a few hundreds, maybe a thousand players to get a good view on what is working and wha…

Community AnnouncementsMay 4, 2026
3000 players in just 5 days

After 1 day of closed testing we opened the Playtest to everyone and the reception was just overwhelming. We peaked at over 200 concurrent players which is really astonishing for a Playtest.Right now we're collecting all your feedback (join…