DISTILLING…
DISTILLING…
5 entries in codex
Hello everyone! and again, thank you for your patience! This patch addresses some of the major on-going issues reported by players either from the in-game form, or Steam Community posts! Visual Bugs/ChangesFIX: excessive decimal points from…
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Hi everyone! patch 1.0.2 is out now! Visual bugs FIX: Visual bug where Furnace (II) not glowing properly, this also causes log files to get excruciatingly long. FIX: Text bug where Irrelevant amplifier effects are stated in text-tooltips. F…
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First (of probably many to come) Patches to address some glaring issues reported by players: FIX: Augment node text being wrong for "Initial Body Size" and "Initial Inventory Size" augments. FIX: Players are no longer hard-locked from progr…
Hello everyone! I would like to thank you all who have wishlisted the game, I am certainly happy and delighted to see how well received the Demo is as well!We're 23 days away from launch-day, and development progress for 1.0 (full release o…
Originally, the planned release date was the 25th of June, but as the date inches closer; it is with a heavy heart that I have to let you know that the release date has been pushed back to the 29th of July (next month).Why was the date push…