Not Quite Dead: Open World Survival
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Not Quite Dead: Open World Survival

Open world zombie survival Coop game with base building, looting, crafting, vehicles, and exploration.

DEV: Voidecho StudioPUB: Voidecho StudioAppID 4609770

Is Not Quite Dead: Open World Survival still being updated? — the short answer, with the evidence.

Catch up before you play

From the developer

Announcements from this page’s recent record. A post may announce plans or an event; it does not always mean a playable update shipped.

Coverage may be out of date. This is our collection date, not the date of the latest patch.
  1. Update 0.2.4 : Dog Companion Update 🐕

    Hello survivors!Update 0.2.4 is here, and the main addition is something I’ve been working on for a little while now: the Dog Companion system!Your German Shepherd is now much more than just something following you around. It has its own commands, storage, progression, defensive behavior, and a few small interactions…

    Read original announcement ↗
  2. Sneak Peek : Meet Your New Dog Companion! 🐕

    Hello survivors! Here’s a small sneak peek (coming Soon) at something new I’ve been working on for Not Quite Dead a German Shepherd companion! For the first version, I’m keeping the system simple and useful. Your dog will be able to:Follow you while you exploreStay in place when commandedCarry a small amount of gear…

    Read original announcement ↗
  3. Small Update – Broken Bones, Zombie Spawns, Axis Fixes & More

    Hey survivors!Here’s a quick look at some of the latest changes and fixes coming to Not Quite Dead.This update focuses on small but useful improvements to survival, zombie spawning, controls, and general polish.🦴 Broken Bones – Fall Damage AdjustmentI’ve adjusted the Broken Bones fall threshold.Players can now fall…

    Read original announcement ↗
Explore news & source history ↓
86.7
Strong

Elixir Rating

61.7% of 248 Steam reviews are positive, which after adjusting for sample size gives a reception score of 55.5. The developers have shipped 21 substantial updates in the past six months, adding 31.2.

reception 55.5·support +31.2·Strong

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$12.99

Development

Insufficient evidence

Last heard from developers

today

Historical posting rhythm

every ~1 days

Substantial updates (6 mo)

21

Current silence

cannot be judged

Our news coverage needs a fresh check; missing posts are not evidence that development has stopped. 21 substantial updates recorded in the past six months, 3 classified as major.

Last successful news check: Oct 7, 2026, 2:06 PM UTC. This is when we checked Steam, separate from when the developer last posted. A fresh check is needed before judging current activity.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

patchSep 4, 2026

Not Quite Dead Squashes Infinite Spawn Bug and Adds Early Vehicle Before Launch

Solo developer Mazxz at VOID Studio has pushed a final round of fixes to Not Quite Dead: Open World Survival ahead of the game's imminent release, targeting several issues that surfaced in community testing.

What changed

  • Car driving stability has been improved after a regression introduced the previous day
  • FPS issues in the Prison area have been resolved
  • Overall optimization in the Prison has been improved
  • Zombie movement and navigation inside the Prison has been corrected
  • Infinite zombie spawning bug has been fixed — a problem Mazxz reports took roughly three hours to isolate; zombies were continuing to spawn after players left an area, compounding both gameplay and performance problems

Beyond the fixes, Mazxz is adding a large vehicle that had been planned for a post-launch update. The vehicle is tied to an in-game quest and will be unlockable at release via the redeem code survivor, offered as compensation for an unspecified delay.

The announcement credits community member Phoenix with a video report that helped identify the driving regression, a reminder of how much early access bug-hunting depends on player documentation.

For anyone waiting on the game, the practical upshot is a cleaner launch build — particularly in the Prison, which appears to have been a significant performance and navigation trouble spot — with an extra vehicle available from day one.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

71 announcements · 21 substantial · 18 months with nothing

News & source history

30 recorded posts · includes developer announcements and press coverage

Community AnnouncementsOct 7, 2026
Admin Menu Guide - How to Restore Your Items After the Wipe

Hello survivors,Because of the recent wipe, some of you may want to quickly restore the items you had before.The Admin Menu gives you access to all items currently available in the game, so you can manually give yourself back the gear, weap…

Community AnnouncementsOct 7, 2026
Important Notice : Save Wipe Required for the Dog Update

Hello survivors,A quick but important notice before the next update.Because of the new Dog Companion system and the changes made to its persistence, progression, storage, and save data, a save wipe will be required.Unfortunately, existing s…

Community AnnouncementsOct 6, 2026
Update 0.2.4 : Dog Companion Update 🐕

Hello survivors!Update 0.2.4 is here, and the main addition is something I’ve been working on for a little while now: the Dog Companion system!Your German Shepherd is now much more than just something following you around. It has its own co…

Read this patch for

Community AnnouncementsOct 5, 2026
Sneak Peek : Meet Your New Dog Companion! 🐕

Hello survivors! Here’s a small sneak peek (coming Soon) at something new I’ve been working on for Not Quite Dead a German Shepherd companion! For the first version, I’m keeping the system simple and useful. Your dog will be able to:Follow …

Community AnnouncementsOct 5, 2026
Small Update – Broken Bones, Zombie Spawns, Axis Fixes & More

Hey survivors!Here’s a quick look at some of the latest changes and fixes coming to Not Quite Dead.This update focuses on small but useful improvements to survival, zombie spawning, controls, and general polish.🦴 Broken Bones – Fall Damage…

Community AnnouncementsOct 2, 2026
New Survival Feature : Broken Bones

Hey survivors!A new injury system has been added to Not Quite Dead: Broken Bones.Players can now suffer a fracture from:Heavy physical damageDangerous fallsCertain severe impactsFor normal heavy physical damage, there is a 10% chance to suf…

Community AnnouncementsOct 1, 2026
Small Survival Update : Bleeding & Treatment

Hey survivors!A small but useful survival update is now ready.Players can now suffer from Bleeding after certain physical combat damage.Bleeding has a 15% chance to trigger from attacks such as melee, bullets and arrows.When bleeding:You sl…

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Community AnnouncementsSep 30, 2026
Not Quite Dead Update 0.2.0 : Regional Progression, New Areas, Vehicles & More

Hey survivors!The next major update for Not Quite Dead is getting closer.With the amount of new content, progression changes, map work, vehicle improvements and fixes that have been added, the next update will officially be released as Vers…

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Community AnnouncementsSep 24, 2026
New RPG-Style Zombie Progression System

Hey survivors!I’ve been working on a new progression system to make exploring different parts of Not Quite Dead feel more rewarding and more dangerous.Zombies will now have different Levels, Names, Health, Damage and Loot rewards depending …

Community AnnouncementsSep 20, 2026
Development Update : Desert Expansion, New Vehicles, Items, Fixes & More!

Hey survivors!I’ve been working on a lot of different parts of Not Quite Dead lately, so I wanted to share a bigger development update showing some of what is currently being worked on.A lot of this update is focused on improving existing s…

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Community AnnouncementsSep 17, 2026
💲 Pricing Update: Not Quite Dead Will Stay at $12.99

Hey survivors!I wanted to clarify the recent pricing changes for Not Quite Dead.After thinking about it more, I’ve decided that the game will remain at $12.99 USD.There is still a lot of work I want to do on the game, including more fixes, …

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Community AnnouncementsSep 17, 2026
🏜️ Sneak Peek – The New Desert Zone

Hey survivors!Here’s a first sneak peek at the new desert area currently being developed for Not Quite Dead.I’ve been working on transforming the southern part of the map into a much more distinct region with its own atmosphere, terrain, ro…

Community AnnouncementsSep 14, 2026
🎉 9,600 Copies Sold + Fixs !!! Thank You, Survivors!

Hey survivors!Not Quite Dead has now sold more than 9,600 copies!I just wanted to take a moment to say a huge thank you to everyone who has bought the game, played it, reported bugs, shared feedback, joined the Discord, or simply recommende…

Community AnnouncementsSep 13, 2026
🎉 Not Quite Dead — Steam Key Giveaway!

To celebrate the end of our launch discount, we’re giving away 2 Steam keys for Not Quite Dead! 🧟How to enter:Join our Discord: Join hereReact to the giveaway post in our Discord server!Two winners will be randomly selected on September 15…

Community AnnouncementsSep 12, 2026
Development Update : Randomized Weapons, Thai & Arabic Support!

Hey survivors!Another update is coming to Not Quite Dead, with a new weapon loot system and two additional supported languages!🔫 Randomized Weapon StatsFinding the same weapon twice can now actually matter.Standard firearms can now appear …

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Community AnnouncementsSep 10, 2026
Fix Guardian

Fix the death of guardian.

Community AnnouncementsSep 10, 2026
Small Development Update : Keybind Fixes & Ukrainian Language

Hey survivors!A small but useful update is coming to Not Quite Dead.Keybinding ImprovementsI’m fixing an issue where rebinding the movement keys from WASD to the Arrow Keys could make the character move diagonally or incorrectly.The goal is…

Community AnnouncementsSep 10, 2026
Game Wipe !!!!!

To play the new update you need to remove your save game. ( GO DOWN THE POST) TO GET YOUR STUFF BACK. 1- OPEN SEASON REWARDS 2- ENTER CODE : openmenu 3- CLOSE INVENTORY4- PRESS: i 5- PRESS : OPEN DEBUG MENU You will have access to all the i…

Community AnnouncementsSep 10, 2026
Not Quite Dead : Development Update Trailers, Prison Rework & More

Hey survivors!I’ve been working on a lot of new content, improvements, and fixes for Not Quite Dead, and I wanted to give you a look at what has been added and what has changed recently.This update focuses on expanding the world, improving …

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Community AnnouncementsSep 8, 2026
The Wasteland Update : New Content & Price Change Coming October 1st 🌵🚛

Hey Survivors!I want to give everyone an early look at what’s coming next for Not Quite Dead, along with an important update regarding the Early Access price.The next major step for the game is:THE WASTELAND 🌵The Wasteland will significant…

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Community AnnouncementsSep 8, 2026
New Update : Camera Fix, Ukrainian Language & 8-Wheel Truck! 🚛🛠️

Hey Survivors!Another update is here with a few important improvements and something new for you to test!Latest Changes🎥 Fixed Camera Collision Inside BuildingsThe third-person camera should now behave much better around ceilings, walls, a…

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Community AnnouncementsSep 7, 2026
Small Update Today - Camera Collision Fix Next, Then The Wasteland 🛠️🌵

Hey Survivors!Here’s another small update with a few fixes and quality-of-life improvements based on your feedback.Latest Changes☠️ New Difficulty Option: Keep Items on DeathYou can now choose an option that prevents your items from droppin…

Community AnnouncementsSep 6, 2026
Update Is Live! ❤️ Thank You for the Amazing Support

Hey Survivors!The new Not Quite Dead update is now LIVE! 🛠️🧟Before getting into the changes, I really want to thank a couple of people from the community.🎥 Huge Thank You for 12 Videos!I want to give a special thank you to a YouTuber tha…

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Community AnnouncementsSep 5, 2026
More Fixes Coming in the Next Update! 🛠️

Hey Survivors!Quick development update before the next game update:✅ Inventory Sort Button FixedThe Sort button has been reworked.When you press it, the game now:sorts items by type;combines compatible stacks up to their maximum stack size;…

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Community AnnouncementsSep 4, 2026
More Balance & Loot Improvements 🛠️

Hey Survivors!I’m continuing to go through your feedback and make changes to improve the overall experience. Yes 2 updates in one evening!Latest Changes♻️ Plastic Scrap is now easier to findI adjusted its availability so crafting and progre…

Community AnnouncementsSep 4, 2026
You Asked for It Zombie Hitboxes & Weapon Accuracy Improved! 🎯🧟

Hey Survivors!A lot of you have been asking me to improve the zombie hitboxes and weapon accuracy, so I’ve been working on exactly that.Latest Improvements🎯 Improved weapon accuracyWeapons should now feel more precise and consistent when a…

Community AnnouncementsSep 3, 2026
Upcoming Changes !! Did I Forget Anything?

Hey everyone!I'm currently working on several improvements based on your feedback. Here are some of the changes planned:Weapon accuracy: Recoil will be reduced to make weapons feel more accurate.Inventory Sort button: A button will be added…

Community AnnouncementsSep 3, 2026
Launch Week Screenshot Competition!!

To celebrate the launch of Not Quite Dead, we're running a screenshot competition!1 September 10PM BST → 8 September 10PM BST Post your best in-game screenshot in ⁠competition-entry in the discord!!One screenshot per person, so make it your…

Community AnnouncementsSep 2, 2026
More Changes Based on Your Reviews ❤️🛠️

Hey Survivors!I’ve been spending a lot of time reading your reviews, bug reports, and Discord feedback, and I’m continuing to make changes based directly on what you’ve been telling me.Here are some of the latest improvements:Latest Changes…

Community AnnouncementsSep 2, 2026
More Fixes Are Live! 🛠️🧟

Hey Survivors!I’m continuing to go through your reviews and feedback, and more improvements are already being made!Latest Changes🧟 Zombies now spawn farther away from players🗺️ Improved zombie spawn placement so they should appear in more…